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Three Js Developer Jobs in Florida (NOW HIRING)

NodeJs Developer

Jacksonville, FL ยท On-site

$48 - $62.25/hr

Js โ€ข Ability to troubleshoot ReactJS code and Node.Js microservices โ€ข Knowledge of monitoring ... 3+ years related work experience, Professional experience with technical design and coding in the ...

NodeJS Developer

Florahome, FL

$49.25 - $63.75/hr

Greetings, NodeJS Developer Temple Terrace,FL Experience: 3+ Years Must Have Advance Javascript(ES6), Node JS, Express JS, Good understanding of RESTful webservicesmicroservices D atabase Oracle or ...

Mid-Level Node.js Developer

New Port Richey, FL ยท On-site

$46 - $59.50/hr

Bachelor's degree preferred * 3-5+ years experience with Application Development in a corporate ... Demonstrated skills in MongoDB, Express.js, React.js, and Node.js stack preferred * Cloud ...

.Net Developer (Angular JS)

Tampa, FL

$51.75 - $63.25/hr

Will also consider three years of progressive experience in the specialty in lieu of every year of education. * At least 4 years of experience with Information Technology. Additional Information ** U.

.Net Developer (Angular JS)

Tampa, FL ยท On-site

$51.75 - $63.25/hr

Will also consider three years of progressive experience in the specialty in lieu of every year of education. * At least 4 years of experience with Information Technology.. Additional Information

Sr Developer - React JS - Tampa

Sunrise, FL

$99K - $115K/yr

* 7+ years of professional experience in frontend development, with 3+ years using React.js ... Familiarity with CI/CD pipelines and DevOps workflows. * Good to have - Experience with Next.js ...

Sr Developer - React JS - Tampa

Sunrise, FL ยท On-site

$99K - $115K/yr

* 7+ years of professional experience in frontend development, with 3+ years using React.js ... Familiarity with CI/CD pipelines and DevOps workflows. * Good to have - Experience with Next.js ...

... JS/React JS. * At least 4 years of experience in software development life cycle . * At least 4 ... Will also consider three years of relevant work experience in lieu of every year of education * At ...

... JS/React JS. * At least 4 years of experience in software development life cycle . * At least 4 ... Will also consider three years of relevant work experience in lieu of every year of education * At ...

Software Engineer III

Pinellas Park, FL ยท Hybrid

$125K - $145K/yr

Next.js for frontend development You'll also: * Build high-performance web applications * Deliver ... Experience implementing modern DevOps practices, including: * CI/CD pipelines * Cloud-native AWS ...

Software Engineer III

Boca Raton, FL ยท On-site

$54.50 - $73.25/hr

Design, test, debug, implement Dynamic WEB applications/user interfaces using Java Server Faces, JS ... Experience as Senior Developer on large web application UI's from start to finish * Expertise with ...

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Three Js Developer information

See Florida salary details

$7

$43

$62

How much do three js developer jobs pay per hour?

As of Aug 4, 2026, the average hourly pay for three js developer in Florida is $43.52, according to ZipRecruiter salary data. Most workers in this role earn between $36.83 and $47.60 per hour, depending on experience, location, and employer.

What is the difference between Three Js Developer vs WebGL Developer?

AspectThree Js DeveloperWebGL Developer
Required SkillsProficiency in JavaScript, 3D graphics, and the Three.js libraryDeep understanding of WebGL API, shader programming, and graphics programming
Work EnvironmentWeb development projects involving 3D visualizations and interactive graphicsLow-level graphics programming, often in game engines or custom rendering engines
Industry UsageWeb-based 3D applications, data visualization, interactive websitesGame development, simulations, advanced graphics applications

While both roles involve 3D graphics programming, a Three Js Developer focuses on using the high-level Three.js library to create interactive 3D content for the web, whereas a WebGL Developer works with the lower-level WebGL API for more complex and performance-critical graphics programming. The choice depends on project complexity and desired control over graphics rendering.

What cities in Florida are hiring for Three Js Developer jobs? Cities in Florida with the most Three Js Developer job openings:
Infographic showing various Three Js Developer job openings in Florida as of July 2026, with employment types broken down into 82% Full Time, 6% Part Time, 1% Temporary, and 11% Contract. Highlights an 83% Physical, 4% Hybrid, and 13% Remote job distribution, with an average salary of $90,515 per year, or $43.5 per hour.

3D Graphics Engineer (Three.js / WebGL)

Together Group

Sarasota, FL โ€ข On-site

$134K - $166K/yr

Full-time

Posted 12 days ago


Job description

We are looking for a 3D Graphics Engineer to own and advance the real-time rendering engine at the heart of our web-based digital twin platform. You will work in our Three.js and React Three Fiber rendering library, building photoreal, high-performance 3D experiences (architectural walkthroughs, immersive sales experiences, and Gaussian-splat captures of real spaces) that run in the browser across kiosks, tablets, desktops, and large-format displays.
This is a deep, specialist engineering role focused on real-time graphics, performance, and the 3D asset pipeline. You will partner with our full stack and web developers, who own the surrounding web app, CMS, and APIs, and with our content and 3D-capture teams. The rendering engine and its visual quality are yours to own and push forward.
At Imerza, we are pioneers in architectural visualization software, specializing in digital twins and real-estate marketing. We turn architectural concepts into breathtaking, immersive experiences that run everywhere from a sales-center video wall to a tablet in a buyer's hands.

Rendering and Graphics (primary focus)
  • Build and maintain our real-time Three.js and React Three Fiber rendering engine.
  • Implement and optimize rendering features: lighting (lightmaps, HDR and image-based lighting, ambient occlusion), anti-aliasing, materials, and post-processing.
  • Integrate Gaussian splat captures alongside traditional mesh-based 3D content.
  • Write and debug GLSL shaders and custom materials.
  • Develop camera systems, navigation, waypoints, and scene interaction.
Asset and Performance Pipeline
  • Own the 3D asset pipeline: glTF and GLB optimization, Draco and mesh compression, KTX2 and Basis texture conversion, and lightmap baking.
  • Profile and optimize for frame rate, memory, and load time across constrained devices (tablets, kiosks) and large displays.
  • Use spatial structures (BVH) for fast raycasting, picking, and pathfinding.
  • Build diagnostics and debug tooling that keep visual quality and performance measurable.
Collaboration
  • Partner with full stack and web developers to expose clean, well-documented renderer APIs to the web app.
  • Work with 3D-capture, content, and design teams to bring real spaces and designs into the engine.
  • Contribute to the Nx monorepo with strong testing, code review, and documentation.
  • Help define the technical direction of immersive and photoreal experiences.
Our Stack
Core
(what you will work in daily)
  • A custom Three.js rendering engine (@imerza/threejs-renderer) built on React Three Fiber and drei, mounted inside a Next.js app.
  • Gaussian splatting via Spark (@sparkjsdev/spark) for photoreal capture of real-world spaces, rendered alongside traditional mesh-based content.
  • glTF and GLB asset pipelines with Draco compression, KTX2 and Basis textures, baked lightmaps, and HDR image-based lighting.
  • WebGL and GLSL shaders, post-processing (temporal anti-aliasing, ambient occlusion), and spatial acceleration with three-mesh-bvh.
  • WebXR immersive viewing via @react-three/xr, including a 360 viewer.
  • TypeScript throughout, in an Nx monorepo with pnpm workspaces.
Adjacent areas (owned by other engineers; good to understand)
  • The React and Next.js plus Payload CMS web app that hosts and configures the renderer.
  • Real-time digital-twin data streamed into scenes over MQTT.
  • AWS (CDK) and Docker-based on-prem deployments.
  • 3 to 7+ years of professional software engineering experience, with significant time spent on real-time 3D or graphics.
  • Deep proficiency with Three.js (React Three Fiber experience is a strong plus).
  • Solid WebGL and GLSL shader experience.
  • Strong TypeScript or JavaScript skills.
  • Experience with 3D asset formats and pipelines (glTF and GLB, textures, compression).
  • A strong grasp of 3D math (vectors, matrices, quaternions, transforms, and cameras).
  • Experience profiling and optimizing rendering performance and memory usage.
  • A strong eye for visual quality, lighting, and detail.
Nice to Have
  • Gaussian splatting or radiance fields (Spark, Luma, 3D Gaussian Splatting, or NeRF-adjacent work).
  • Experience with KTX2 and Basis, Draco, or meshopt compression.
  • PBR materials, baked lighting and lightmap workflows, and HDR or image-based lighting.
  • WebXR, VR, or AR (@react-three/xr or similar).
  • Familiarity with DCC tools (Blender, 3ds Max, Maya) and capture or photogrammetry pipelines (RealityCapture, Postshot, and similar).
  • Experience with Unreal Engine or another real-time engine.
  • Experience with React, Next.js, or a monorepo (Nx, Turborepo).
  • Architecture, AEC, BIM, or spatial-data background.
  • Experience with PlayCanvas

  • The opportunity to work on cutting-edge digital twin and immersive visualization technology.
  • A collaborative, product-driven engineering culture.
  • Competitive compensation and benefits.
  • A flexible work environment with real opportunities for growth.