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Texture Look Development Artist Jobs in Phoenix, AZ

... look to train and offer experience for other roles we have. We hope your next career stop is with ... Professional development * 401(k) retirement savings plan * Adoption Assistance

Subway Sandwich Artist

Avondale, AZ ยท On-site

$15.15 - $19/hr

... look to train and offer experience for other roles we have. We hope your next career stop is with ... Professional development * 401(k) retirement savings plan * Adoption Assistance

Subway Sandwich Artist

Avondale, AZ ยท On-site

$15.15 - $19/hr

... look to train and offer experience for other roles we have. We hope your next career stop is with ... Professional development * 401(k) retirement savings plan * Adoption Assistance

Subway Sandwich Artist

Avondale, AZ ยท On-site

$15.15 - $19/hr

... look to train and offer experience for other roles we have. We hope your next career stop is with ... Professional development * 401(k) retirement savings plan * Adoption Assistance

Baker- GCU Bake Shop

Phoenix, AZ ยท On-site

$13 - $17/hr

This position supports the instructional mission of the Culinary Arts Program by producing high ... Dough development * Fermentation management * Hand shaping * Scoring * Oven loading * Steam ...

Baker- GCU Bake Shop

Phoenix, AZ ยท On-site

$13 - $17/hr

This position supports the instructional mission of the Culinary Arts Program by producing high ... Dough development * Fermentation management * Hand shaping * Scoring * Oven loading * Steam ...

Autodesk 3DS Max Tutor

Mesa, AZ ยท Remote

$18 - $40/hr

What We Look For In a Autodesk 3DS Max Tutor * Advanced Subject Mastery: Deep knowledge of 3DS Max ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

Autodesk 3DS Max Tutor

Scottsdale, AZ ยท Remote

$18 - $40/hr

What We Look For In a Autodesk 3DS Max Tutor * Advanced Subject Mastery: Deep knowledge of 3DS Max ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

Autodesk 3DS Max Tutor

Gilbert, AZ ยท Remote

$18 - $40/hr

What We Look For In a Autodesk 3DS Max Tutor * Advanced Subject Mastery: Deep knowledge of 3DS Max ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

Autodesk 3DS Max Tutor

Glendale, AZ ยท Remote

$18 - $40/hr

What We Look For In a Autodesk 3DS Max Tutor * Advanced Subject Mastery: Deep knowledge of 3DS Max ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

Autodesk 3DS Max Tutor

Chandler, AZ ยท Remote

$18 - $40/hr

What We Look For In a Autodesk 3DS Max Tutor * Advanced Subject Mastery: Deep knowledge of 3DS Max ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

Autodesk 3DS Max Tutor

Phoenix, AZ ยท Remote

$18 - $40/hr

What We Look For In a Autodesk 3DS Max Tutor * Advanced Subject Mastery: Deep knowledge of 3DS Max ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

Autodesk 3DS Max Tutor

Tempe, AZ ยท Remote

$18 - $40/hr

What We Look For In a Autodesk 3DS Max Tutor * Advanced Subject Mastery: Deep knowledge of 3DS Max ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

Blender Tutor

Mesa, AZ ยท Remote

$18 - $40/hr

What We Look For In a Blender Tutor * Advanced Subject Mastery: Deep knowledge of Blender 3D ... procedural texturing, and compositing while preparing students for 3D art, game development ...

Blender Tutor

Scottsdale, AZ ยท Remote

$18 - $40/hr

What We Look For In a Blender Tutor * Advanced Subject Mastery: Deep knowledge of Blender 3D ... procedural texturing, and compositing while preparing students for 3D art, game development ...

Blender Tutor

Glendale, AZ ยท Remote

$18 - $40/hr

What We Look For In a Blender Tutor * Advanced Subject Mastery: Deep knowledge of Blender 3D ... procedural texturing, and compositing while preparing students for 3D art, game development ...

Blender Tutor

Chandler, AZ ยท Remote

$18 - $40/hr

What We Look For In a Blender Tutor * Advanced Subject Mastery: Deep knowledge of Blender 3D ... procedural texturing, and compositing while preparing students for 3D art, game development ...

Blender Tutor

Tempe, AZ ยท Remote

$18 - $40/hr

What We Look For In a Blender Tutor * Advanced Subject Mastery: Deep knowledge of Blender 3D ... procedural texturing, and compositing while preparing students for 3D art, game development ...

Blender Tutor

Gilbert, AZ ยท Remote

$18 - $40/hr

What We Look For In a Blender Tutor * Advanced Subject Mastery: Deep knowledge of Blender 3D ... procedural texturing, and compositing while preparing students for 3D art, game development ...

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Texture Look Development Artist information

See Phoenix, AZ salary details

$10.9K

$151.9K

How much do texture look development artist jobs pay per year?

As of Aug 17, 2026, the average yearly pay for texture look development artist in Phoenix, AZ is $150,922.00, according to ZipRecruiter salary data. Most workers in this role earn between $150,900.00 and $150,900.00 per year, depending on experience, location, and employer.

What is a texture look development artist?

A Texture Look Development Artist is a professional in the visual effects, animation, or gaming industry who specializes in creating and refining the surface qualities of 3D models. They are responsible for painting textures and developing the appearance of materials such as skin, fabric, metal, and other surfaces to ensure they look realistic or stylized according to the project's requirements. This role combines artistic skills with technical knowledge to achieve visually compelling results that meet the creative vision of the project. Texture Look Development Artists work closely with modelers, lighting artists, and other team members to ensure the final assets integrate seamlessly into the production pipeline.

How does a texture look development artist typically collaborate with other departments during a production?

Texture Look Development Artists work closely with modelers, lighting artists, and shading teams to ensure surfaces and materials look authentic and meet the project's visual requirements. They often participate in review sessions where feedback is shared and adjustments are made to achieve the desired look. Clear communication and the ability to interpret artistic direction are essential, as you'll need to address technical challenges while maintaining creative vision. Collaboration often happens through digital asset management systems and regular meetings, where updates and issues are discussed as the project progresses.

What are the key skills and qualifications needed to thrive as a texture look development artist, and why are they important?

To thrive as a Texture Look Development Artist, you need expertise in digital painting, UV mapping, shading, and a strong understanding of material properties, often supported by a degree in art, animation, or a related field. Proficiency with industry-standard tools like Autodesk Maya, Substance Painter, Mari, and rendering engines is essential. Creativity, attention to detail, and strong problem-solving skills help artists deliver visually compelling and realistic assets. These skills and qualities are crucial for producing high-quality visual content that meets both artistic and technical requirements in animation, VFX, and gaming industries.

What is the difference between Texture Look Development Artist vs Texture Artist?

AspectTexture Look Development ArtistTexture Artist
Primary FocusCreating and refining the visual style and material properties of textures to achieve a specific lookApplying textures to 3D models based on provided references and specifications
Skills & ToolsAdvanced shading, material creation, rendering techniques, software like Substance Painter, MariUV mapping, texturing, Photoshop, Substance Painter
Work EnvironmentCollaborates closely with lighting, shading, and look development teams in film, animation, or game projectsWorks mainly on texturing models, often under direction from look dev artists or art directors

The Texture Look Development Artist focuses on creating and defining the overall material and visual style of textures, ensuring they fit the artistic vision. In contrast, the Texture Artist applies textures to models based on specifications. Both roles require strong skills in texturing software, but the look development artist emphasizes artistic direction and material creation, while the texture artist concentrates on technical application.

Are texture look development artists in demand?

Texture look development artists are in demand within the entertainment, gaming, and visual effects industries, as high-quality textures are essential for realistic and immersive visuals. Proficiency in tools like Substance Painter, Mari, or Photoshop, along with a strong portfolio, can improve job prospects due to ongoing industry growth and increasing production needs.

How much does a Texture Look Development Artist make?

A Texture Look Development Artist typically earns between $50,000 and $90,000 annually, depending on experience, location, and the complexity of projects. Senior artists or those with specialized skills in software like Substance Painter or Mari may earn higher salaries. Compensation often includes benefits such as health insurance and paid time off.

How to become a texture look development artist?

To become a texture look development artist, typically one needs a strong foundation in art, design, or computer graphics, often gained through a bachelor's degree in a related field. Developing skills in software such as Substance Painter, Mari, or Photoshop, along with understanding material properties and lighting, is essential. Building a portfolio showcasing texture work and gaining experience through internships or entry-level positions can help establish a career in this specialized area.

What are popular job titles related to Texture Look Development Artist jobs in Phoenix, AZ?

For Texture Look Development Artist jobs in Phoenix, AZ, the most frequently searched job titles are:

What job categories do people searching Texture Look Development Artist jobs in Phoenix, AZ look for?

The top searched job categories for Texture Look Development Artist jobs in Phoenix, AZ are:

Infographic showing various Texture Look Development Artist job openings in Phoenix, AZ as of August 2026, with employment types broken down into 1% As Needed, 82% Full Time, 14% Part Time, and 3% Contract. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $150,922 per year, or $72.6 per hour.

$30 - $55/hr

Full-time

Re-posted 20 days ago


Job description

GeoStabilization International (GSI), Access Limited, and RoadGuard together form a leading infrastructure solutions platform dedicated to protecting people and strengthening critical infrastructure across North America and New Zealand.
GSI is the premier geohazard mitigation firm specializing in emergency slope stabilization, landslide repair, grouting, and micropiles through innovative design-build delivery. Access Limited brings over a century of steep-slope expertise and operates North America's largest fleet of spider excavators, delivering complex rockfall and geotechnical solutions in the most challenging environments. RoadGuard, founded in 2024, unites industry-leading roadway safety companies providing guardrail, bridge railing, highway signage, fencing, and specialty fabrication services.
Across all our businesses, we are driven by innovation, extreme ownership, technical excellence, and a relentless commitment to measurable results that improve safety and infrastructure resilience.
A Master Concrete Sculptor collaborates closely with soils crews, engineers and project managers to understand design specifications and ensure seamless integration of sculptural elements into the construction process. This position requires an experienced professional with a strong background in concrete sculpting and coloring, working with concrete to produce intricate, durable, and aesthetically appealing wall features for commercial projects. You will be responsible for shaping, coloring, texturing, and finishing concrete to meet high standards of quality and precision while adhering to project timelines and safety protocols.
You will also be responsible for assisting with our core operations and helping newer sculptors apply their initial training and grow their skills to be able to complete more artistic finishes.
Essential Responsibilities:
  • Design and create sculpted concrete (shotcrete) walls, ensuring accuracy, technical specifications and artistic expression.
    • Color, sculpt, carve, and texture concrete surfaces with precision to meet design specifications.
    • Finish concrete with attention to detail, ensuring durability and a professional appearance.
    • Proficiently execute varied surfaces like stacked stone, geologic and ashlar.
    • Read and understand measurements and technical specifications
  • Train and support less experienced sculptor crew and other employees with sculpting and ensure their continued training and skill development in the field.
  • Adhere to quality, safety and environmental guidelines that align with GSI'S, state and federal guidelines.
  • Keep accurate records of sculpting activities.
  • Assist in soils earth work and additional duties as requested.
  • Maintain clear and effective communication with crew members, project managers, warehouse, engineers, and other team members to coordinate sculpting activities.

Physical and Environmental Requirements:
  • While performing the duties of this job, the employee will be regularly required to stand, sit, talk, hear, reach, and use hands and fingers to operate machinery, tools, computers, telephones, and keyboards.
  • Must be able to lift at least 75 pounds regularly.
  • The physical environment requires the employee to work both outside in heat/cold, wet/humid, and dry/arid conditions.
  • The noise level in the work environment is moderate to high and hearing protection is often required.
  • Work environment includes exposure to characteristic construction site dangers.
  • Frequently required to use personal protective equipment to prevent exposure to hazardous materials.

Required Skills/Abilities:
  • MUST have the ability to travel extensively on a rotating schedule, typically consisting of 2 - 5 weeks working / travelling, 1 week off.
  • 3-8 years of experience performing complex, high-volume concrete sculpting, coloring and texturing, preferably in a commercial or public environment.
  • Expertise with advanced sculpting tools and equipment.
  • Ability to work at vertical heights.
  • Knowledge of safety and environmental regulations.
  • Ability to read and interpret blueprints, plans, and technical specifications.
  • Ability to work independently and as part of a team.
  • Strong verbal and written communication skills.
  • Excellent time management skills: proven ability to meet deadlines and prioritize tasks.
  • Ability to function well in a high-paced and at times stressful environment.
  • Proficient with Microsoft Office Suite or related software preferred

What We Offer
  • A chance to help build a robust, multi-million dollar in-house concrete sculpting business.
  • $30-55/hour plus overtime depending on your level of experience in production sculpting
  • A yearly performance bonus of 10% of your annual compensation
  • Inclusion in the employee ownership stock grant program.

US pay range for this role.
$35-$55 USD
Soil Nail Holdings and its subsidiaries are equal opportunity employers. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity or expression, pregnancy, age, national origin, disability status, genetic information, protected veteran status, or any other characteristic protected by law.