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Texture Look Development Artist Jobs in Miami, FL

Martial Arts Instructor

Doral, FL ยท On-site

$3.5K/mo

Training & development At Premier Martial Arts Doral , we believe in the 5 Es: * Energy ... impact your community, look no further! Premier Martial Arts has the vision, the tools, and ...

Martial Arts Instructor

Weston, FL ยท On-site

$42K - $44K/yr

Training & development Premier Martial Arts has been in business for more than 20 years, and since ... impact your community, look no further! Premier Martial Arts has the vision, the tools, and ...

The Digital Designer uses their artistic abilities to communicate creative ideas visually. The ... texture, images, and symbols. The Digital Designer can work with all aspects of a company's design ...

Digital Designer

Miami, FL ยท On-site +1

The Digital Designer uses their artistic abilities to communicate creative ideas visually. The ... texture, images, and symbols. The Digital Designer can work with all aspects of a company's design ...

The Digital Designer uses their artistic abilities to communicate creative ideas visually. The ... texture, images, and symbols. The Digital Designer can work with all aspects of a company's design ...

The Digital Designer uses their artistic abilities to communicate creative ideas visually. The ... texture, images, and symbols. The Digital Designer can work with all aspects of a company's design ...

Our Miami office is located in the awesome Wynwood Arts and Entertainment District. We offer ... We are looking for a talented Unity Developer to join our development and design team. As a Unity ...

Our Miami office is located in the awesome Wynwood Arts and Entertainment District. We offer ... We are looking for a talented Unity Developer to join our development and design team. As a Unity ...

Autodesk 3DS Max Tutor

Coral Gables, FL ยท Remote

$18 - $40/hr

What We Look For In a Autodesk 3DS Max Tutor * Advanced Subject Mastery: Deep knowledge of 3DS Max ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

Autodesk 3DS Max Tutor

Miramar, FL ยท Remote

$18 - $40/hr

What We Look For In a Autodesk 3DS Max Tutor * Advanced Subject Mastery: Deep knowledge of 3DS Max ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

Autodesk 3DS Max Tutor

Miami, FL ยท Remote

$18 - $40/hr

What We Look For In a Autodesk 3DS Max Tutor * Advanced Subject Mastery: Deep knowledge of 3DS Max ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

Autodesk 3DS Max Tutor

Doral, FL ยท Remote

$18 - $40/hr

What We Look For In a Autodesk 3DS Max Tutor * Advanced Subject Mastery: Deep knowledge of 3DS Max ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

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Texture Look Development Artist information

See Miami, FL salary details

$10.5K

$146.3K

How much do texture look development artist jobs pay per year?

As of Aug 8, 2026, the average yearly pay for texture look development artist in Miami, FL is $145,379.00, according to ZipRecruiter salary data. Most workers in this role earn between $145,400.00 and $145,400.00 per year, depending on experience, location, and employer.

How does a texture look development artist typically collaborate with other departments during a production?

Texture Look Development Artists work closely with modelers, lighting artists, and shading teams to ensure surfaces and materials look authentic and meet the project's visual requirements. They often participate in review sessions where feedback is shared and adjustments are made to achieve the desired look. Clear communication and the ability to interpret artistic direction are essential, as you'll need to address technical challenges while maintaining creative vision. Collaboration often happens through digital asset management systems and regular meetings, where updates and issues are discussed as the project progresses.

Are texture look development artists in demand?

Texture look development artists are in demand within the entertainment, gaming, and visual effects industries, as high-quality textures are essential for realistic and immersive visuals. Proficiency in tools like Substance Painter, Mari, or Photoshop, along with a strong portfolio, can improve job prospects due to ongoing industry growth and increasing production needs.

How to become a texture look development artist?

To become a texture look development artist, typically one needs a strong foundation in art, design, or computer graphics, often gained through a bachelor's degree in a related field. Developing skills in software such as Substance Painter, Mari, or Photoshop, along with understanding material properties and lighting, is essential. Building a portfolio showcasing texture work and gaining experience through internships or entry-level positions can help establish a career in this specialized area.

How much does a Texture Look Development Artist make?

A Texture Look Development Artist typically earns between $50,000 and $90,000 annually, depending on experience, location, and the complexity of projects. Senior artists or those with specialized skills in software like Substance Painter or Mari may earn higher salaries. Compensation often includes benefits such as health insurance and paid time off.

What is a texture look development artist?

A Texture Look Development Artist is a professional in the visual effects, animation, or gaming industry who specializes in creating and refining the surface qualities of 3D models. They are responsible for painting textures and developing the appearance of materials such as skin, fabric, metal, and other surfaces to ensure they look realistic or stylized according to the project's requirements. This role combines artistic skills with technical knowledge to achieve visually compelling results that meet the creative vision of the project. Texture Look Development Artists work closely with modelers, lighting artists, and other team members to ensure the final assets integrate seamlessly into the production pipeline.

What is the difference between Texture Look Development Artist vs Texture Artist?

AspectTexture Look Development ArtistTexture Artist
Primary FocusCreating and refining the visual style and material properties of textures to achieve a specific lookApplying textures to 3D models based on provided references and specifications
Skills & ToolsAdvanced shading, material creation, rendering techniques, software like Substance Painter, MariUV mapping, texturing, Photoshop, Substance Painter
Work EnvironmentCollaborates closely with lighting, shading, and look development teams in film, animation, or game projectsWorks mainly on texturing models, often under direction from look dev artists or art directors

The Texture Look Development Artist focuses on creating and defining the overall material and visual style of textures, ensuring they fit the artistic vision. In contrast, the Texture Artist applies textures to models based on specifications. Both roles require strong skills in texturing software, but the look development artist emphasizes artistic direction and material creation, while the texture artist concentrates on technical application.

What are the key skills and qualifications needed to thrive as a texture look development artist, and why are they important?

To thrive as a Texture Look Development Artist, you need expertise in digital painting, UV mapping, shading, and a strong understanding of material properties, often supported by a degree in art, animation, or a related field. Proficiency with industry-standard tools like Autodesk Maya, Substance Painter, Mari, and rendering engines is essential. Creativity, attention to detail, and strong problem-solving skills help artists deliver visually compelling and realistic assets. These skills and qualities are crucial for producing high-quality visual content that meets both artistic and technical requirements in animation, VFX, and gaming industries.
What are popular job titles related to Texture Look Development Artist jobs in Miami, FL? For Texture Look Development Artist jobs in Miami, FL, the most frequently searched job titles are:
What job categories do people searching Texture Look Development Artist jobs in Miami, FL look for? The top searched job categories for Texture Look Development Artist jobs in Miami, FL are:
What cities near Miami, FL are hiring for Texture Look Development Artist jobs? Cities near Miami, FL with the most Texture Look Development Artist job openings:

3D Character Artist - Talent Pool (N Americas)

side

Fort Lauderdale, FL โ€ข Remote

$123K - $130K/yr

Full-time

Re-posted 12 days ago


Job description

About Side

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project’s artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.

Requirements

Experience:

    • 3+ years of experience as a Character Artist in the video game industry.
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

    • Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
    • Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
    • Experience with high- and low-poly modeling, texturing, and shading techniques.
    • Knowledge of proper topology, rigging, and skinning practices.

Artistic Skills:

    • Strong eye for detail, form, and style consistency.
    • Ability to adapt to and create a range of visual styles, from realistic to stylized.

Collaboration Skills:

    • Effective communication and teamwork abilities.
    • Ability to incorporate feedback and iterate effectively.

Passion for Gaming: Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.

Preferred Skills

  • Familiarity with Marvelous Designer for clothing design and simulation.
  • Experience with photogrammetry and procedural workflows.
  • Knowledge of Unreal Engine or Unity for integrating character assets into the game.

Note: Specific requirements may vary depending on project needs.