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Texture Look Development Artist Jobs in Atlanta, GA

Come in on the ground floor, we're hiring to bring our 3D game development and asset production in ... Our first game: building a co-op horde shooter with a stylized look tied to a 2D cartoon. We're ...

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... career development. The goal is for this position to grow financially alongside the artist's career. What We're Looking For We are looking for someone who doesn't need to be told to look for ...

Martial Arts Instructor

Atlanta, GA ยท On-site

$34K - $46K/yr

The ideal candidate would be a martial artist with considerable skill in an art form compatible ... Follow the Impact Dojo Code of Conduct and maintain the Impact Dojo look at all times. * Exhibit ...

Martial Arts Instructor

Duluth, GA ยท On-site

$33K - $44K/yr

The ideal candidate would be a martial artist with considerable skill in an art form compatible ... Follow the Impact Dojo Code of Conduct and maintain the Impact Dojo look at all times. * Exhibit ...

Martial Arts Instructor

Atlanta, GA ยท On-site

$40 - $75/hr

The ideal candidate would be a martial artist with considerable skill in an art form compatible ... Follow the Impact Dojo Code of Conduct and maintain the Impact Dojo look at all times. * Exhibit ...

Martial Arts Instructor

Lawrenceville, GA ยท On-site

$40 - $75/hr

The ideal candidate would be a martial artist with considerable skill in an art form compatible ... Follow the Impact Dojo Code of Conduct and maintain the Impact Dojo look at all times. * Exhibit ...

Martial Arts Instructor

Lawrenceville, GA ยท On-site

$33K - $44K/yr

The ideal candidate would be a martial artist with considerable skill in an art form compatible ... Follow the Impact Dojo Code of Conduct and maintain the Impact Dojo look at all times. * Exhibit ...

The ideal candidate would be a martial artist with considerable skill in an art form compatible ... Follow the Impact Dojo Code of Conduct and maintain the Impact Dojo look at all times. * Exhibit ...

Martial Arts Instructor

Duluth, GA ยท On-site

$40 - $75/hr

The ideal candidate would be a martial artist with considerable skill in an art form compatible ... Follow the Impact Dojo Code of Conduct and maintain the Impact Dojo look at all times. * Exhibit ...

Martial Arts Instructor

Peachtree Corners, GA ยท On-site

$34K - $45K/yr

The ideal candidate would be a martial artist with considerable skill in an art form compatible ... Follow the Impact Dojo Code of Conduct and maintain the Impact Dojo look at all times. * Exhibit ...

Painter I

Atlanta, GA ยท On-site

$17.50 - $24/hr

As a member of the prestigious Council of Public Liberal Arts Colleges (COPLAC), GCSU is committed ... Apply spray texture to ceilings and walls. Apply caulk to interior joints and seams. Apply coatings ...

Autodesk 3DS Max Tutor

Roswell, GA ยท Remote

$18 - $40/hr

What We Look For In a Autodesk 3DS Max Tutor * Advanced Subject Mastery: Deep knowledge of 3DS Max ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

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Texture Look Development Artist information

See Atlanta, GA salary details

$10.6K

$147.1K

How much do texture look development artist jobs pay per year?

As of Aug 27, 2026, the average yearly pay for texture look development artist in Atlanta, GA is $146,171.00, according to ZipRecruiter salary data. Most workers in this role earn between $146,200.00 and $146,200.00 per year, depending on experience, location, and employer.

What is a texture look development artist?

A Texture Look Development Artist is a professional in the visual effects, animation, or gaming industry who specializes in creating and refining the surface qualities of 3D models. They are responsible for painting textures and developing the appearance of materials such as skin, fabric, metal, and other surfaces to ensure they look realistic or stylized according to the project's requirements. This role combines artistic skills with technical knowledge to achieve visually compelling results that meet the creative vision of the project. Texture Look Development Artists work closely with modelers, lighting artists, and other team members to ensure the final assets integrate seamlessly into the production pipeline.

How does a texture look development artist typically collaborate with other departments during a production?

Texture Look Development Artists work closely with modelers, lighting artists, and shading teams to ensure surfaces and materials look authentic and meet the project's visual requirements. They often participate in review sessions where feedback is shared and adjustments are made to achieve the desired look. Clear communication and the ability to interpret artistic direction are essential, as you'll need to address technical challenges while maintaining creative vision. Collaboration often happens through digital asset management systems and regular meetings, where updates and issues are discussed as the project progresses.

What are the key skills and qualifications needed to thrive as a texture look development artist, and why are they important?

To thrive as a Texture Look Development Artist, you need expertise in digital painting, UV mapping, shading, and a strong understanding of material properties, often supported by a degree in art, animation, or a related field. Proficiency with industry-standard tools like Autodesk Maya, Substance Painter, Mari, and rendering engines is essential. Creativity, attention to detail, and strong problem-solving skills help artists deliver visually compelling and realistic assets. These skills and qualities are crucial for producing high-quality visual content that meets both artistic and technical requirements in animation, VFX, and gaming industries.

What is the difference between Texture Look Development Artist vs Texture Artist?

AspectTexture Look Development ArtistTexture Artist
Primary FocusCreating and refining the visual style and material properties of textures to achieve a specific lookApplying textures to 3D models based on provided references and specifications
Skills & ToolsAdvanced shading, material creation, rendering techniques, software like Substance Painter, MariUV mapping, texturing, Photoshop, Substance Painter
Work EnvironmentCollaborates closely with lighting, shading, and look development teams in film, animation, or game projectsWorks mainly on texturing models, often under direction from look dev artists or art directors

The Texture Look Development Artist focuses on creating and defining the overall material and visual style of textures, ensuring they fit the artistic vision. In contrast, the Texture Artist applies textures to models based on specifications. Both roles require strong skills in texturing software, but the look development artist emphasizes artistic direction and material creation, while the texture artist concentrates on technical application.

What are popular job titles related to Texture Look Development Artist jobs in Atlanta, GA?

For Texture Look Development Artist jobs in Atlanta, GA, the most frequently searched job titles are:

What job categories do people searching Texture Look Development Artist jobs in Atlanta, GA look for?

The top searched job categories for Texture Look Development Artist jobs in Atlanta, GA are:

What cities near Atlanta, GA are hiring for Texture Look Development Artist jobs?

Cities near Atlanta, GA with the most Texture Look Development Artist job openings:

Technical Artist (VFX / Shaders)

Atlanta, GA โ€ข On-site

Cinnamon
Marketingย โ€ขย 1 - 10 employees

$85 - $120/hr

Other

Posted 6 days ago


Job description

Lightfold Games ยท Atlanta, GALightfold is a creator-first entertainment studio bringing fans and creators together to build original worlds across animation, comics, games, and more. We believe great stories come from giving talented people the freedom, ownership, and support to do their best work, then inviting audiences to come along for the ride.Now, we're building Lightfold Games.Come in on the ground floor, we're hiring to bring our 3D game development and asset production in-house and create a team that can help define not only this game, but what Lightfold Games becomes.These are hybrid positions based in Atlanta, GA (Old Fourth Ward), with health benefits. We're looking for collaborative, ambitious people who want the rare opportunity to get in early, help establish how a new studio works, and build something from the beginning.Our first game: building a co-op horde shooter with a stylized look tied to a 2D cartoon. We're hiring the full founding team at once, 11 roles in parallel, so we can move all 3D asset production in-house.Role DescriptionThe Technical Artist (VFX / Shaders) is a full-time hybrid role based in Atlanta, GA, with flexibility for partial work from home. In this role, you will design, implement, and optimize real-time visual effects and shaders for animation and game projects, ensuring they are both visually compelling and performant. You will collaborate closely with artists, engineers, and designers to translate artistic concepts into technical solutions, integrate effects into game engines, and maintain consistency with project art direction. Day-to-day tasks include building and refining shader graphs, prototyping new visual techniques, troubleshooting rendering issues, and contributing to pipeline tools that support 3D graphics and VR experiences. You will also document workflows and best practices, helping the wider team use visual effects tools efficiently.Our game pairs a stylized look with a companion 2D cartoon, and we need a Technical Artist to keep that look consistent and performant across the game. This role covers cel-shading, VFX, and custom shader work.DetailsBuild and maintain our stylized post-processing pipelineCreate "cleaning" and combat VFX that fit the game's toneDevelop custom shaders in Unreal Engine 5Keep our visuals consistent with our external animation studio's 2D styleMust Have QualificationsStrong shader development experience (HLSL / Unreal material graphs)A portfolio showing stylized, non-photorealistic rendering workAbility to work across art, animation, and external partnersMore QualificationsStrong 3D graphics skills, including shader creation, materials, and real-time rendering techniques.Experience with game development workflows and engines (e.g., Unity, Unreal) for interactive content.Proficiency in scripting for tools, effects, or pipeline automation (such as Python, C#, or similar).Understanding of lighting principles for real-time environments and cinematic scenes.Exposure to Virtual Reality (VR) development and performance considerations is highly beneficial.Relevant experience as a Technical Artist, VFX Artist, or similar role in games, animation, or interactive media.Ability to collaborate effectively with multidisciplinary teams and communicate complex technical ideas clearly.Portfolio or reel showcasing real-time VFX and shader work; degree in a related field (Art, Computer Science, Game Development) or equivalent practical experience. #J-18808-Ljbffr