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Test Engineer Infotainment Systems Jobs (NOW HIRING)

Systems Engineer, Infotainment

Oklahoma City, OK · On-site

$143K/yr

Job Title Systems Engineer, Infotainment About Canoo Canoo's mission is to bring EVs to Everyone ... Work with UI/UX team to document, integrate and test change requests * Coordinate with ...

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Test Engineer Infotainment Systems information

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How much do test engineer infotainment systems jobs pay per hour?

As of Sep 11, 2026, the average hourly pay for test engineer infotainment systems in the United States is $63.51, according to ZipRecruiter salary data. Most workers in this role earn between $46.39 and $67.07 per hour, depending on experience, location, and employer.

What is the difference between Test Engineer Infotainment Systems vs Test Engineer Automotive Electronics?

AspectTest Engineer Infotainment SystemsTest Engineer Automotive Electronics
CredentialsBachelor's in Electrical/Computer Engineering, relevant certificationsBachelor's in Electrical/Computer Engineering, relevant certifications
Work EnvironmentDesign labs, vehicle testing facilities, software development teamsDesign labs, vehicle testing facilities, hardware and software testing environments
Industry UsageAutomotive infotainment, multimedia systems, user interface testingVehicle electronic systems, control units, embedded hardware/software testing
Common Search/ComparisonYesYes

Test Engineer Infotainment Systems focus on testing multimedia, navigation, and user interface features within vehicles, ensuring seamless integration and user experience. In contrast, Test Engineer Automotive Electronics covers a broader range of vehicle electronic systems, including control units and embedded hardware. Both roles require similar technical skills and certifications but differ in their specific focus areas within automotive electronics.

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Infographic showing various Test Engineer Infotainment Systems job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 84% Full Time, 10% Part Time, 3% Contract, and 1% Nights. Highlights an 86% Physical, 2% Hybrid, and 12% Remote job distribution, with an average salary of $132,091 per year, or $63.5 per hour.

System Engineer, Infotainment Systems

Charlotte, NC

Scout Motors
Motor Vehicle Manufacturing • 201 - 500 employees

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 4 days ago


Job description

What you'll do

At Scout Motors, you don't just design vehicles- you shape the future of the road. Our Engineering team is where bold ideas meet rigorous execution, building machines that are as durable and capable as the people who drive them. You'll work shoulder-to-shoulder with brilliant minds across disciplines, turning complex challenges into elegant, scalable solutions that meet the highest standards of safety, performance, and user experience. This is a place where your fingerprints are found on metal - where what you design gets built, driven, and remembered. If you're hungry to engineer something that matters, Scout Motors is where that ambition finds its highest gear. 

System Engineer and Feature/Function Owner is responsible for defining, developing, and managing the features and functions for vehicle infotainment and displays.  These systems include but are not limited to Navigation, Off-Road mapping, Routing, Energy applications, CarPlay, Android Auto, Casting, etc. This position bridges systems engineering, digital design, software development, and cross-functional coordination to ensure functional integration and compliance with vehicle-level requirements.  Most customer experiences rely heavily on the vehicle center and driver displays, which makes this role key in ensuring all display-exposed functions are working in concert. 

Become part of an iconic brand that is set to revolutionize the electric pick-up truck & rugged SUV marketplace by achieving the following:

Infotainment and Display Functions Support 

Functions that are exposed through the vehicle displays must be supported end-to-end, and respective cross-domain function owners coordinated to ensure seamless customer experience and regulatory compliance. Ownership of infotainment functions means taking full accountability for the design, development, integration, validation, and performance of infotainment-related vehicle features, from concept through production and post-launch support. 

Project Timeline for Function Development 

This position is responsible for the development, integration, and validation of all assigned infotainment functions in accordance with the project timeline. Completion of functional deliverables shall align with the agreed project milestones, including but not limited to prototype builds, design verification (VFF), product validation (PVS), and vehicle launch gates. All function-level software, hardware, and test deliverables must be completed, reviewed, and approved by Scout at each milestone to enable seamless system integration and program readiness. 

Roles and Responsibilities 

Overview of the roles and responsibilities of the FO are listed below for reference (scope to be adjusted further along the program development based on need). 

  • Own the end-to-end functional architecture of assigned infotainment systems. Define and manage system and subsystem requirements (functional and non-functional). 
  • Develop logical and physical EE architecture in coordination with system engineers and domain experts. 
  • Responsible for system level definition, requirements from EE, SW, ME and support EE, SW architecture design, integration at system, component level. Integral liaison between hardware, applications team, and core CFTs. 
  • Responsible for end-to-end delivery of key system functions with release to program milestones 
  • Collaborate with stakeholders through system "V" development from concept to launch with design reviews and CFT. 
  • Responsible for functional, non-functional requirements, development, validation and signoffs. 
  • Domain/working knowledge of SW controls, EE, Electronics, and expertise in development, testing and validation methods of mechatronics systems. 
  • Develop component and system design, functional, EOL specifications, detailed test methods and system level DFMEA, DV, PV for complex mechatronic systems. 
  • Analytical development using model-based design, MBSE/MBD simulation toolsets, MIL/SIL/HIL 
  • Be a champion of 1st principles design methodology and use extensive problem-solving methods for debugging, issue resolution. 
  • Develop and maintain Best Practices: Design Standards, Test Procedures, Technical Specifications, etc. 
  • Tool landscape familiar with JIRA, Confluence, Codebeamer, Preevision, CAMEO, Github, JFROG etc. 

Location & Travel Expectations:

  • This role may be based out of the Scout Motors corporate headquarters in Charlotte, NC or Novi, Michigan. 
  • This role requires 4-5 days per week in the office, with regular in-person meetings and events. 
  • Applicants should expect that the role will require the ability to convene with Scout colleagues in person and travel to participate in events on behalf of the company from time to time.
What you'll bring 

We expect all Scout employees to have integrity, curiosity, resourcefulness, and strive to exhibit a positive attitude, as well as a growth mindset. You'll be comfortable with change and flexible in a fast-paced, high-growth environment. You'll take a collaborative approach to achieve ambitious goals. Here's what else you'll bring: 

  • Masters in EE/Mechanical/Mechatronics/EE/SW Engineeringwith 10+ yrs of experience 
  • Extensive experience working with Automotive Systems or Mechatronics Products, from Body, Infotainment, Drive or Energy. 
  • Strong understanding of 1st principles in Engineering, result/solution oriented 
  • Subject matter expert in Systems Engineering, Multi-domain physics, Complex systems design with EE, SW integration. 
  • Familiarity with SW for embedded systems, EE systems such as wiring and power distribution units. 
  • Familiarity with A2B, CAN, Automotive Ethernet, LIN, LVDS communication protocols and Vehicle Network tools, such as CANalyzer, CANoe, etc. 
  • Expertise with complex problem solving, data analysis, access/interpret/drive results with extended teams. 
What you'll gain

The benefits of joining Scout include the chance to build products and a company from the ground up.  This is a chance to create something new and lasting - with an iconic brand at its foundation.  In addition, Scout provides competitive compensation and benefits to support your physical, mental, and financial wellbeing. Program specifics are detailed in company policies and employee benefit guides, select highlights:

  • Competitive insurance including:
    • Medical, dental, vision and income protection plans
  • 401(k) program with:
    • An employer match and immediate vesting
  • Generous Paid Time Off including:
    • 20 days planned PTO, as accrued
    • 40 hours of unplanned PTO and 14 company or floating holidays, annually
    • Up to 16 weeks of paid parental leave for biological and adoptive parents of all genders
    • Paid leave for circumstances related to bereavement, jury duty, voting time, or military leave
Pay Transparency

This is a full-time, exempt position eligible to receive a base salary and to participate in an annual performance bonus program. Final salary offered will be determined based on factors including but not limited to the candidate's skills and experience. The annual performance bonus program is preset and not candidate dependent.

Initial base salary range = $140,000.00 - $170,000.00

Internal leveling code: IC8