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Temporary Unreal Engine Developer Jobs in Washington, DC

Software Developer

Highland, MD · On-site

$80 - $150/hr

Unreal Engine Software Developer (Modeling & Simulation) Develop and maintain real-time simulation software using Unreal Engine for aviation training and mission rehearsal systems supporting programs ...

As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

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Temporary Unreal Engine Developer information

See Washington, DC salary details

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$67

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How much do temporary unreal engine developer jobs pay per hour?

As of Aug 27, 2026, the average hourly pay for temporary unreal engine developer in Washington, DC is $67.83, according to ZipRecruiter salary data. Most workers in this role earn between $61.78 and $76.25 per hour, depending on experience, location, and employer.

What is the difference between Temporary Unreal Engine Developer vs Temporary Game Designer?

AspectTemporary Unreal Engine DeveloperTemporary Game Designer
Required SkillsProficiency in Unreal Engine, C++, 3D modeling, scriptingGame concept development, storytelling, level design, user experience
Work EnvironmentGame studios, tech companies, freelance projectsGame studios, creative agencies, freelance roles
Industry UsageUsed for technical implementation and programmingUsed for designing game mechanics and narratives

Temporary Unreal Engine Developers focus on coding, technical setup, and implementing game features using Unreal Engine. In contrast, Temporary Game Designers concentrate on creating game concepts, designing levels, and crafting user experiences. Both roles are essential in game development but serve different functions within the industry.

Do I need to learn C++ for Unreal Engine developer?

Unreal Engine developers often need to learn C++ because it is the primary programming language used for creating game logic and performance-critical systems within the engine. While Blueprints, a visual scripting system, can handle many tasks, proficiency in C++ is essential for advanced development and customization. Having knowledge of C++ can improve job prospects and enable more complex project work.

What are the most commonly searched types of Unreal Engine Developer jobs in Washington, DC?

The most popular types of Unreal Engine Developer jobs in Washington, DC are:

What are popular job titles related to Temporary Unreal Engine Developer jobs in Washington, DC?

For Temporary Unreal Engine Developer jobs in Washington, DC, the most frequently searched job titles are:

What job categories do people searching Temporary Unreal Engine Developer jobs in Washington, DC look for?

The top searched job categories for Temporary Unreal Engine Developer jobs in Washington, DC are:

Infographic showing various Temporary Unreal Engine Developer job openings in Washington, DC as of August 2026, with employment types broken down into 80% Full Time, 16% Part Time, 3% Contract, and 1% Nights. Highlights an 86% Physical, 2% Hybrid, and 12% Remote job distribution, with an average salary of $141,084 per year, or $67.8 per hour.

Software Developer

Delphi Technologies

Highland, MD • On-site

$80 - $150/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 9 days ago


Job description

Unreal Engine Software Developer (Modeling & Simulation)

Develop and maintain real-time simulation software using Unreal Engine for aviation training and mission rehearsal systems supporting programs at Naval Air Station Patuxent River. Collaborate with the Visual Systems Team to integrate real-time graphics, Image Generators (IG), and out-the-window (OTW) visual environments used in piloted simulation systems. Design and implement high-fidelity 3D environments, aircraft models, terrain databases, and visual effects to support immersive simulation scenarios. Develop and optimize real-time rendering pipelines, shaders, and performance tuning to ensure stable frame rates and low latency for piloted simulators. Integrate Unreal-based visualization with simulation frameworks, avionics models, and external data interfaces used in training and engineering simulators. Support visual database development and maintenance, including terrain generation, texturing, lighting, and environmental effects for OTW systems. Participate in system integration, test events, and troubleshooting within laboratory and simulator environments supporting aviation modeling and simulation programs.

Position Requirements
  • Bachelor’s degree in Computer Science, Software Engineering, or a related technical field.
  • Experience with Unreal Engine, demonstrated through significant undergraduate development projects or professional/post-graduate development experience.
  • Strong programming skills in C++ and/or Unreal Blueprints, with experience developing interactive or real-time applications.
  • Experience or familiarity with 3D graphics, game engines, modeling pipelines, or real-time visualization systems (e.g., shaders, rendering pipelines, or simulation visualization tools).
Salary and Employment

Salary Range: 80K-150K (commensurate with experience)

Employment Type: Full-Time

Level of Clearance Required: Secret (Eligible)

Travel Requirements: Occasional

Requisition Number: ENG-26-00034

About the Organization

J.F. Taylor, Inc. was founded as an engineering firm in 1983 by John F. Taylor, a retired Naval Aviation Officer and engineer. With over 600 employees and $200 million in annual revenues, we have continually leveraged our engineering foundation in systems engineering, software development, and the design and production of high fidelity training devices. Our capabilities include the design, manufacture and fabrication of single prototypes and the high-volume production of aircraft and maritime kits and components.

Benefits
  • Four Weeks of Paid Leave
  • Ten Paid Holidays
  • Health Insurance, including Medical, Vision, and Prescription Coverage
  • Company HSA/HRA Contributions
  • Dental Insurance
  • Term Life Insurance
  • Disability Insurance
  • 401(k) Retirement Plan with Company Matching Contributions
  • IRS Section 125 Flexible Benefits Plan
  • Supplemental Health Coverage Plans
  • Supplemental Disability and Life Insurance Plans
  • Tuition Assistance
  • Reduced Rates for Corporate Fitness Membership
Equal Opportunity Employer

J.F. Taylor is an equal employment opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex (including pregnancy, gender identity, and sexual orientation), parental status, national origin, age, disability, genetic information (including family medical history), political affiliation, military service, or other non-merit based factors.

This position is currently accepting applications.

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