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Temporary Embedded System Software Engineer Jobs in Raleigh, NC

Smart NIC Software Engineer, Embedded

Raleigh, NC · On-site

$127K - $168K/yr

... with embedded operating systems. Preferred qualifications: * Master's degree or PhD in Computer ... As a Software Engineer, you will be passionate about networking and systems programming. If you are ...

Avionic Software Engineer

Raleigh, NC · On-site

$100K - $130K/yr

We are seeking a Mid-Level Avionic Software Engineer with hands-on experience developing safety ... Solid understanding of embedded systems design, RTOS concepts, timing constraints, and low-level ...

Review product requirements and collaborate with system engineers to translate system-level specifications into embedded software architecture for new products. * Evaluate alternative embedded ...

... Engineer and validate designs utilizing embedded processors such as the ESP32 family, along with ... systems, and peripheral interfaces. - Build prototypes and perform validation testing using ...

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Temporary Embedded System Software Engineer information

See Raleigh, NC salary details

$68K

$149.1K

$169.1K

How much do temporary embedded system software engineer jobs pay per year?

As of Jun 18, 2026, the average yearly pay for temporary embedded system software engineer in Raleigh, NC is $149,101.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,800.00 and $168,200.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Temporary Embedded System Software Engineer, and why are they important?

To thrive as a Temporary Embedded System Software Engineer, you need strong programming skills in C/C++, knowledge of embedded systems architecture, and typically a degree in computer engineering or a related field. Familiarity with real-time operating systems (RTOS), debugging tools, and hardware interfacing platforms like ARM or Microchip is often required. Excellent problem-solving abilities, adaptability, and effective communication help you integrate quickly with new teams and projects. These skills ensure you can efficiently contribute to complex, time-sensitive development tasks and deliver reliable embedded solutions.

What are Temporary Embedded System Software Engineers?

Temporary Embedded System Software Engineers are professionals who are contracted for a limited period to design, develop, and test software that runs on embedded systems, such as microcontrollers and specialized hardware. Their work often involves writing low-level code, debugging, and optimizing software for devices with specific hardware constraints. These engineers typically join a project to address a particular need, such as a product launch or to fill in staff shortages, and may work across industries like automotive, consumer electronics, or medical devices. Their contracts usually last from a few months to a year, depending on project requirements.

What is the difference between Temporary Embedded System Software Engineer vs Embedded Software Developer?

AspectTemporary Embedded System Software EngineerEmbedded Software Developer
CredentialsBachelor's in Computer Engineering or related field; experience with embedded systemsBachelor's or higher in Computer Science or Electrical Engineering; embedded systems experience
Work EnvironmentProject-based, short-term assignments in manufacturing, automotive, or consumer electronicsLong-term or project-based roles in similar industries, often within a team
Employer & Industry UsageContract roles for companies developing embedded productsFull-time or contract roles in embedded systems development across industries

Temporary Embedded System Software Engineers focus on short-term projects with specific deliverables, often in contract roles, while Embedded Software Developers typically hold ongoing positions involved in the full development lifecycle. Both roles require similar skills and credentials but differ mainly in employment duration and project scope.

What types of projects and responsibilities can a Temporary Embedded System Software Engineer expect during their contract period?

As a Temporary Embedded System Software Engineer, you can expect to work on targeted projects such as developing firmware for new hardware prototypes, troubleshooting existing embedded systems, or optimizing real-time software performance. Your daily responsibilities may include writing and testing code in languages like C or C++, collaborating closely with hardware engineers, and participating in code reviews. Temporary roles often require quickly ramping up on existing projects, so adaptability and strong communication skills are important. You may also be involved in documentation and occasionally supporting integration or validation activities alongside cross-functional teams.
What are the most commonly searched types of Embedded System Software Engineer jobs in Raleigh, NC? The most popular types of Embedded System Software Engineer jobs in Raleigh, NC are:
Senior System Software Engineer - Performance

Senior System Software Engineer - Performance

Nvidia

Durham, NC

Full-time

Posted 26 days ago


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our tightly coupled CPU, GPU and DPU technology acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world!

NVIDIA is searching for a highly motivated, technical engineer to join the Tegra system-on-chip (SoC) software organization. You will work on key aspects of our ARM SW ecosystem and system software architecture. With a targeted charter to enable best-in-class datacenter-scale performance and efficiency for our next generation of datacenter products, including CPUs and CPU+GPU Superchips.

What you will be doing:

  • Design, develop, test, and optimize software for our next-generation SoCs. In both pre-silicon and post-silicon phases of execution.

  • Review architectural performance bottlenecks for various system wide work loads. Identify HW/SW policies to drive performance and performance/watt leadership.

  • Using strong communication skills, build and drive architecture, analysis documents and communications to internal and/or external audiences about our technology.

  • Competitive analysis comparing uArchitecture & workload performance metrics on NVIDIA's ARM SoCs against emerging processors from other silicon vendors.

  • Influence and drive full-stack adoption of performance optimizations and best practices across NVIDIA SW products & OSS SDKs

What we need to see:

  • BS or MS degree in Computer Engineering, Computer Science, or related degree (or equivalent experience).

  • 6+ years of relevant computer architecture or SW development experience.

  • Proven leadership skills and strong ownership on past projects.

  • Hands on technical experience and demonstrated excellence in an environment with complex software and hardware designs.

  • Strong understanding of multicore hardware, operating systems design, concurrency, virtual memory, caching, interrupts, device drivers and real-time programming.

  • Strong stills in performance analysis, data analysis and performance optimization.

Ways to stand out from the crowd:

  • Deep expertise in ARM architecture and SW ecosystem.

  • Proficient in analyzing, debugging and tuning performance of complex system software stacks.

  • Experience with CPU server system workloads and performance analysis.

  • Familiarity with CUDA programming and/or GPUs.

  • Experience with HPC or large-scale computing environments.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until January 13, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993