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Temporary Automotive Ux Design Jobs (NOW HIRING)

... screen automotive UX such as instrument cluster, center stack, HUD and rear-seat displays. • Experience with motion design, micro-interactions, and spatial sound design. • Proven experience ...

Youll work directly alongside experienced automotive HMI designers and engineers contributing to ... Design next-generation digital cockpit experiences for automotive platforms * Create high-fidelity ...

User Insight Specialist

Irvine, CA · On-site

$90K - $155K/yr

Utilize UX design insight(s) and recommendations to develop interactive prototypes * Test and ... Publication history in automotive UI What Hyundai Can Offer You: * Zero-dollar Employee Premiums on ...

Utilize UX design insight(s) and recommendations to develop interactive prototypes * Test and ... Publication history in automotive UI What Hyundai Can Offer You: * Zero-dollar Employee Premiums on ...

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Temporary Automotive Ux Design information

See salary details

$53.5K

$106.2K

$172K

How much do temporary automotive ux design jobs pay per year?

As of Jun 14, 2026, the average yearly pay for temporary automotive ux design in the United States is $106,224.00, according to ZipRecruiter salary data. Most workers in this role earn between $91,000.00 and $125,000.00 per year, depending on experience, location, and employer.
What are the most commonly searched types of Automotive Ux Design jobs? The most popular types of Automotive Ux Design jobs are:

XR UX/UI Designer

Purple Drive

Auburn Hills, MI

Contractor

Posted 18 days ago


Job description

XR UX/UI Designer
Must Have Technical/Functional Skills

• Strong UI/UX design experience for XR platforms (VR, AR, MR) using Figma.
• Fair knowledge of supporting tools such as Unity UI Toolkit, Unreal UMG, Adobe CC (Photoshop, Illustrator, After Effects) and prototyping tools like ProtoPie or Figma Prototyping for better handoff.
• Designing 3D spatial UI, HUDs, and immersive interaction patterns for headsets (Meta Quest, Apple Vision Pro, etc.)
• Storyboarding, User research, persona creation, journey mapping and usability testing for immersive experiences.
• Wireframing, hi-fi mockups and interactive prototyping for VR/AR applications.
• Knowledge of spatial UX principles such as comfort, locomotion, ergonomics, gaze/controller/hand-tracking input.
• Experience designing automotive HMI and car dashboard UI (digital cluster, infotainment).
• Knowledge of cross-screen automotive UX such as instrument cluster, center stack, HUD and rear-seat displays.
• Experience with motion design, micro-interactions, and spatial sound design.
• Proven experience implementing and reusing design systems for XR products.
• Data visualization and dashboard design for enterprise/immersive contexts.
• Basic 3D modeling awareness (Blender / Maya / 3DS Max) for design hand-off and asset planning.
Roles & Responsibilities
• Design end-to-end UX flows, wireframes and hi-fi prototypes for XR experiences as per communicated design brief
• Understand project requirements, conduct user research and conceptualize new immersive interaction ideas
• Work with cross-functional teams (3D artists, developers, product managers) to deliver XR assets and UI according to requirements and drive successful launches of the Apps
• Able to set goals and achieve scheduled deadlines
• Translate visual and functional requirements into intuitive XR UI and spatial interaction design
Generic Managerial Skills, If any
• Excellent written and verbal communication skills.
• Excellent organizational skills with ability to identify and work with the appropriate contacts and resources
to resolve issues in a timely manner.