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Temporary 3D Car Modeling Jobs in Quebec (NOW HIRING)

Disponible pour deplacements en Amerique du Nord pouvant representer jusqu'a 20 % du temps de ... Develops 3D models, assembly and detail drawings to Valmet specifications. * Completes bills of ...

Nous sommes parmi les meilleurs, car nous creons des matchs parfaits entre nos clients et nos ... Temps supplementaire remunere a temps et demi. Possibilite d'accumuler du temps supplementaire en ...

2D Concept Artist - Volta

Quebec, QC · On-site

CA$75K - CA$81K/yr

Utiliser des techniques avancees de l'industrie, comme les logiciels 3D et la retouche d'image, au ... Toute langue supplementaire est un atout, car nous travaillons avec des clients internationaux.

2D Concept Artist - Volta

Quebec, QC · On-site

CA$72K - CA$78K/yr

Utiliser des techniques avancees de l'industrie, comme les logiciels 3D et la retouche d'image, au ... Toute langue supplementaire est un atout, car nous travaillons avec des clients internationaux.

2D Concept Artist - Volta

Quebec, QC · On-site

CA$75K - CA$81K/yr

Utiliser des techniques avancees de l'industrie, comme les logiciels 3D et la retouche d'image, au ... Toute langue supplementaire est un atout, car nous travaillons avec des clients internationaux.

... 3D de MiTek * Developpement de produit, tests de produit (selon les besoins) * Deplacements minimums (optionnel, de 0a 5% du temps) Knowledge, Credentials and Experience * P.Eng. registered ...

... 3D de MiTek * Developpement de produit, tests de produit (selon les besoins) * Deplacements minimums (optionnel, de 0a 5% du temps) Knowledge, Credentials and Experience * P.Eng. registered ...

... 3D de MiTek * Developpement de produit, tests de produit (selon les besoins) * Deplacements minimums (optionnel, de 0a 5% du temps) Knowledge, Credentials and Experience * P.Eng. registered ...

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Temporary 3D Car Modeling information

What is temporary 3D car modeling?

Temporary 3D car modeling involves creating digital three-dimensional representations of vehicles for a limited period or project. These roles often support automotive design studios, game development, or advertising agencies by providing detailed models of cars that can be used for visualization, prototyping, or virtual testing. Temporary 3D car modelers use specialized software like Blender, Maya, or 3ds Max to build accurate vehicle models based on design specifications. The work is typically contract-based and may focus on specific car parts, concept vehicles, or photorealistic rendering for presentations.

What are the key skills and qualifications needed to thrive as a temporary 3D car modeler?

To thrive as a Temporary 3D Car Modeler, you need expertise in 3D modeling concepts, a strong portfolio, and proficiency in automotive design principles, often supported by a degree in industrial or transportation design. Familiarity with industry-standard software such as Autodesk Maya, Blender, or 3ds Max, as well as experience with CAD tools and rendering engines, is typically required. Attention to detail, creativity, and effective collaboration skills help you produce innovative and accurate models under tight deadlines. These abilities ensure high-quality visualizations that meet client specifications and support the overall design and engineering process.

What are some common challenges faced in a temporary 3D car modeling position, and how can I prepare for them?

In a temporary 3D car modeling role, you may encounter challenges such as quickly adapting to different project requirements, mastering new software tools used by the company, and meeting tight deadlines for deliverables. To prepare, it's helpful to familiarize yourself with a variety of 3D modeling software (such as Blender, Maya, or 3ds Max) and stay updated on automotive design trends. Additionally, strong communication skills are essential, as you'll often need to collaborate closely with engineers, designers, and other team members to ensure your models align with technical and aesthetic specifications.

What job categories do people searching Temporary 3D Car Modeling jobs in Quebec look for?

The top searched job categories for Temporary 3D Car Modeling jobs in Quebec are:

What cities in Quebec are hiring for Temporary 3D Car Modeling jobs?

Cities in Quebec with the most Temporary 3D Car Modeling job openings:

Infographic showing various Temporary 3D Car Modeling job openings in Quebec as of August 2026, with employment types broken down into 52% Full Time, 44% Part Time, and 4% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution.

Senior 3D Modeler / Modeleur-euse 3D Senior(e)

KRAFTON Montreal Studio

Montreal, QC • On-site

Full-time

Medical, Dental

Re-posted 16 days ago


Job description

MUST BE LEGALLY ABLE TO WORK IN CANADA AND BE BASED IN THE PROVINCE OF QUEBEC

English below.

A propos de KRAFTON Montreal :

Nous sommes un studio de developpement de jeux de premier plan compose de veterans de l'industrie du jeu. Nous travaillons sur un jeu base sur une propriete intellectuelle acclamee situee dans un monde fantastique medieval. Ce jeu AAA est une experience RPG d'action-aventure a la troisieme personne, avec un gameplay narratif et strategique. Chez KRAFTON Montreal, nous croyons qu'il est important de s'amuser tout en creant des experiences memorables, en etant fiers de notre travail et en respectant les contributions de chacun.

Description du poste :

En tant que modeleur.euse 3D travaillant sur des objets d'environnement, vous travaillerez en etroite collaboration avec l'equipe artistique pour realiser pleinement leur vision en modelisant et en texturant les objets se retrouvant dans le world.

Responsabilites:

  • Modeliser et texturer des modeles 3D conformement a des documents de design, une direction artistique et des directives techniques.
  • Integrer les modeles 3D et les textures dans Unreal Engine 5.
  • Creer des modeles de collision appropries pour les modeles 3D.
  • Optimiser et regler des problemes sur les modeles 3D.
  • Collaborer avec les designers de jeu, les animateurs, les artistes et les directeurs pour donner vie aux objets de jouabilite.

Connaissances / Competences :

  • Solide connaissance d'un logiciel de modelisation 3D (3Ds Max, Maya, Blender).
  • Connaissance de ZBrush et comprehension des techniques de "baking" de modeles haute-resolution a basse-resolution.
  • Solides competences en matiere de textures et comprehension de Substance Painter.
  • Comprehension approfondie des fondamentaux de l'art ; langage des formes, theorie des couleurs, etc.
  • Capacite a suivre a la fois une direction artistique donnee et des directives techniques.
  • Capacite a creer du visuels AAA epoustouflant.
  • Competence en texture dans Painter.
  • Debrouillardise, adaptabilite, travail d'equipe.
  • Bilingue (anglais et francais)
  • La connaissance d'Unreal Engine 5 et de Nanite est consideree comme un atout.

Note : Un lien avec le portfolio doit etre inclus dans le CV afin d'etre considere.  

Studio KRAFTON de Montreal s'engage a cultiver un environnement de travail qui respecte toutes les differences et qui encourage chacun.ne a se sentir inclus.e et valorise.e. Nous offrons des opportunites d'emploi egales a tous les employes et candidats a l'emploi et interdit toute discrimination et harcelement de quelque nature que ce soit, sans distinction d'age, de couleur, de religion, de sexe, d'origine nationale, de statut de handicap, d'orientation sexuelle, d'identite ou d'expression de genre ou toute autre caracteristique protegee par les lois applicables. Notre objectif est de fournir un lieu de travail respectueux qui vous permettra de vous epanouir tant dans au travail que dans la vie.

Chez Studio KRAFTON Montreal, nous souhaitons que nos membres soient aux commandes de leur travail, depuis la conception et a travers toutes les etapes de la production, tout en leur offrant les meilleures conditions de travail et des avantages qui ont un impact positif sur leur vie. Cela inclut:

  • Le veritable travail hybride : vous choisissez si vous travaillez a distance tout le temps (dans la province de Quebec), si vous souhaitez venir au studio quelques jours ou tout le temps.
  • Contribution genereuse de l'employeur au REER
  • Couverture sante, dentaire et bien-etre incluant la telemedecine ;
  • Des journees personnelles et de bien-etre ;
  • Subvention OPUS

______________________________________________________________________________________________________________

About Krafton Montreal: 

We are a leading game development studio composed of veterans of the game industry. We are working on a game based on an acclaimed intellectual property set in an enthralling medieval fantasy world. This game is an AAA third-person action-adventure RPG experience, with a rich narrative and strategic gameplay. At our company, we believe in having fun while creating memorable experiences, being proud of our work, and showing respect for each other's contributions. 

Job Description:

As a 3D modeler, you will work closely with the art team to fully realise their vision by modeling and texturing environment assets.

Responsibilities:  

  • Model and texture 3D models in accordance with design documents, art direction and technical guidelines.
  • Integrate 3D models and textures in Unreal Engine 5.
  • Create appropriate collision objects for 3D models.
  • Optimize and fix problems on 3D models.
  • Collaborate with level artists, and art director to bring game assets in the world.

Knowledge/Skills:

  • Strong knowledge of a 3D modeling software (3Ds Max, Maya, Blender).
  • Knowledge of ZBrush and understanding of High-Poly to Low-Poly baking techniques.
  • Strong texturing skills and understanding of Substance Painter.
  • Deep understanding of art fundamentals; shape language, color theory, etc.
  • Ability to follow both a given art direction and technical guidelines.
  • Ability to create stunning AAA visuals.
  • Texturing skills in Painter.
  • Resourcefulness, adaptability, teamwork.
  • Bilingual (French & English).
  • Knowledge of Unreal Engine 5 and Nanite is considered an asset.

Studio KRAFTON Montreal is committed to cultivating a work environment that respects all differences and encourages everyone to feel included and valued. We provide equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to age, race, color, religion, sex, national origin, disability status, sexual orientation, gender identity or expression or any other characteristic protected by applicable laws. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

At Studio KRAFTON Montreal we want our team members to have ownership of their work from conception all the way through production while providing them with the best working conditions and benefits that have a positive impact on their lives. This includes:

    • Being truly hybrid: meaning you choose if you work remotely all the time (in the province of Quebec), if you wish to come to the studio a couple of days or all the time;
    • Generous RRSP employer contributions;
    • Health, dental & wellness coverage including telemedicine;
    • Personal & wellness days;
    • OPUS subsidy.