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Temporary 3D Car Modeling Jobs in Quebec (NOW HIRING)

Nous sommes parmi les meilleurs, car nous creons des matchs parfaits entre nos clients et nos ... Temps supplementaire remunere a temps et demi. Possibilite d'accumuler du temps supplementaire en ...

2D Concept Artist - Volta

Quebec, QC · On-site

CA$75K - CA$81K/yr

Utiliser des techniques avancees de l'industrie, comme les logiciels 3D et la retouche d'image, au ... Toute langue supplementaire est un atout, car nous travaillons avec des clients internationaux.

Bonne comprehension des pipelines de production 3D et temps reel. * Capacite a travailler avec ... Facilitate the transfer of assets from different departments (modeling, surfacing, animation, FX ...

2D Concept Artist - Volta

Quebec, QC · On-site

CA$72K - CA$78K/yr

Utiliser des techniques avancees de l'industrie, comme les logiciels 3D et la retouche d'image, au ... Toute langue supplementaire est un atout, car nous travaillons avec des clients internationaux.

2D Concept Artist - Volta

Quebec, QC · On-site

CA$72K - CA$78K/yr

Utiliser des techniques avancees de l'industrie, comme les logiciels 3D et la retouche d'image, au ... Toute langue supplementaire est un atout, car nous travaillons avec des clients internationaux.

2D Concept Artist - Volta

Quebec, QC · On-site

CA$75K - CA$81K/yr

Utiliser des techniques avancees de l'industrie, comme les logiciels 3D et la retouche d'image, au ... Toute langue supplementaire est un atout, car nous travaillons avec des clients internationaux.

... 3D de MiTek * Developpement de produit, tests de produit (selon les besoins) * Deplacements minimums (optionnel, de 0a 5% du temps) Knowledge, Credentials and Experience * P.Eng. registered ...

... 3D de MiTek * Developpement de produit, tests de produit (selon les besoins) * Deplacements minimums (optionnel, de 0a 5% du temps) Knowledge, Credentials and Experience * P.Eng. registered ...

... temps plein au bureau de Montréal, au Québec. Travaillant sous supervision générale, le (la ... 3D, Navisworks). * Maîtrise du français et de l'anglais (à l'oral et à l'écrit), car le (la ...

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Temporary 3D Car Modeling information

What is temporary 3D car modeling?

Temporary 3D car modeling involves creating digital three-dimensional representations of vehicles for a limited period or project. These roles often support automotive design studios, game development, or advertising agencies by providing detailed models of cars that can be used for visualization, prototyping, or virtual testing. Temporary 3D car modelers use specialized software like Blender, Maya, or 3ds Max to build accurate vehicle models based on design specifications. The work is typically contract-based and may focus on specific car parts, concept vehicles, or photorealistic rendering for presentations.

What are the key skills and qualifications needed to thrive as a temporary 3D car modeler?

To thrive as a Temporary 3D Car Modeler, you need expertise in 3D modeling concepts, a strong portfolio, and proficiency in automotive design principles, often supported by a degree in industrial or transportation design. Familiarity with industry-standard software such as Autodesk Maya, Blender, or 3ds Max, as well as experience with CAD tools and rendering engines, is typically required. Attention to detail, creativity, and effective collaboration skills help you produce innovative and accurate models under tight deadlines. These abilities ensure high-quality visualizations that meet client specifications and support the overall design and engineering process.

What are some common challenges faced in a temporary 3D car modeling position, and how can I prepare for them?

In a temporary 3D car modeling role, you may encounter challenges such as quickly adapting to different project requirements, mastering new software tools used by the company, and meeting tight deadlines for deliverables. To prepare, it's helpful to familiarize yourself with a variety of 3D modeling software (such as Blender, Maya, or 3ds Max) and stay updated on automotive design trends. Additionally, strong communication skills are essential, as you'll often need to collaborate closely with engineers, designers, and other team members to ensure your models align with technical and aesthetic specifications.

What job categories do people searching Temporary 3D Car Modeling jobs in Quebec look for?

The top searched job categories for Temporary 3D Car Modeling jobs in Quebec are:

What cities in Quebec are hiring for Temporary 3D Car Modeling jobs?

Cities in Quebec with the most Temporary 3D Car Modeling job openings:

Infographic showing various Temporary 3D Car Modeling job openings in Quebec as of August 2026, with employment types broken down into 45% Full Time, 51% Part Time, and 4% Contract. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution.

Artiste 3D Generaliste/3D Artist Generalist

Budge Studios Inc

Montreal, QC • On-site

Full-time

Re-posted 27 days ago


Job description

Artiste 3D Generaliste



Nous recherchons une personne creative et passionnee pour combler le poste d'Artiste 3D Generaliste. Dans ce role, vous allez travailler avec les marques d'enfants les plus mediatisees sur le marche. En tant qu'artiste 3D generaliste, vous serez responsable de taches principalement 3D variees du developpement de nos jeux mobiles en creant des environnement, objets 3D, modele 3D ainsi que leurs animations et en les suivant de la phase conceptuelle a la realisation finale. Vous serez egalement appele a faire des illustrations / concept 2D lors de la phase conceptuelle/creative du projet. Vous travaillerez en etroite collaboration avec l'equipe de developpement, y compris le VP creatif, les concepteurs de jeux, les programmeurs et les producteurs.




Responsabilites :




  • Modeliser et texturer des assets, environnements, objets en respectant le style requis par la direction artistique.
  • Creation de personnages, rigging et animation 3D
  • Creation de sketchs et concept art pour le design d'objets dans le style de l'application
  • Creation de modeles pour les differents elements, le gameplay
  • Creation de UI 2D ou 3D, statique ou anime
  • Optimiser, revisiter, modifier des objets / modeles existant
  • Participer a des reunions / projets de developpement de la production




Qualifications :



  • Bac en art et/ou en technique de modelisation 3D ou equivalent
  • Un minimum de deux ans ou plus d'experience dans un role similaire dans le domaine du developpement des jeux video.
  • Maitrise de la conception et les principes de modelisation 3D pour le jeu video optimiser
  • Bonne maitrise de l'animation 3D
  • Bonne maitrise du dessin et illustration
  • Souci du detail
  • Sensibilite aux couleurs et a la composition des differents elements visuels
  • Connaissance experte de Maya
  • Connaissance experte de Photoshop
  • Connaissance experte de Substance Painter
  • Bonne connaissance 3ds max / Blender est un atout
  • Bonne connaissance de Substance Designer est un atout
  • Connaissance du logiciel After-Effects/Premier est un atout
  • Capacite a travailler dans une equipe multidisciplinaire
  • Bonne gestion du temps et respect des delais etablis par la production.
  • Faire preuve de creativite, de debrouillardise, d'organisation et de discipline.
  • Adaptabilite et flexibilite.



3D Artist Generalist



We are looking for a creative and passionate individual to fill the position of 3D Artist Generalist. In this role, you will work with the most publicized children's brands on the market. As a 3D Artist Generalist, you will be responsible for the development of our mobile games by creating environments, 3D objects, 3D models and their animations which you will follow from the conceptual phase to the final realization. You will also be required to create 2D illustrations/concepts during the conceptual/creative phase of the project. You will work closely with the development team, including the Creative VP, Game Designers, Programmers, and Producers.




Responsibilities:



  • Model and texture assets, environments, and objects while adhering to the style required by the artistic direction.
  • Create characters, rigging, and 3D animation.
  • Create sketches and concept art for object design in the style of the application.
  • Create models for various elements, including "gameplay."
  • Design 2D or 3D UI, both static and animated.
  • Optimize, revise, and modify existing objects/models.
  • Participate in meetings and development projects within the production team.
  • Design 3D environments



Qualifications:


  • Bachelor Degree in arts and/or 3D modeling techniques or equivalent.
  • Minimum of two years or more of experience in a similar role within the video game development industry.
  • Strong knowledge of 3D modeling and design principles for optimized video game production.
  • Proficiency in 3D animation.
  • Proficiency in drawing and illustration.
  • Attention to detail.
  • Sensitivity to colors and composition of various visual elements.
  • Expert knowledge of Maya.
  • Expert knowledge of Photoshop.
  • Expert knowledge of Substance Painter.
  • Good knowledge of 3ds Max / Blender is a plus.
  • Good knowledge of Substance Designer is a plus.
  • Knowledge of After Effects/Premiere is a plus.
  • Ability to work in a multidisciplinary team.
  • Good time management and respect for production deadlines.
  • Demonstrates creativity, resourcefulness, organization, and discipline.
  • Adaptability and flexibility.