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Temp Real Time Vfx Artist Jobs (NOW HIRING)

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Proficiency at creating real-time VFX for Unreal Engine. * Experience with VFX optimization and ...

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Proficiency at creating real-time VFX for Unreal Engine. * Experience with VFX optimization and ...

As a VFX Artist, you will play a crucial role in creating visually stunning effects for various ... Ensure all visual effects are delivered on time and within project specifications. * Work closely ...

Principal Technical VFX Artist

Cary, NC · On-site

$117K - $140K/yr

Real-time FX portfolio required, shipped titles carry more weight than student work * Deep ... artist from a visual one * Strong understanding of GPU performance - draw calls, particle costs ...

THE ROLE Agency 15 is looking for a VFX Generalist to own video editing, 2D/3D animation, and ... Experience with interactive or display technology integration (touchscreens, projection, real-time ...

Unreal Technical Artist

New Orleans, LA · On-site

$122K - $146K/yr

... real-time compositing, and performance optimization. This person will collaborate closely with the VFX Supervisor, Unreal Supervisor, CG artists, and TD team to solve technical and creative ...

Unreal Technical Artist

New Orleans, LA

$122K - $146K/yr

... real-time compositing, and performance optimization. This person will collaborate closely with the VFX Supervisor, Unreal Supervisor, CG artists, and TD team to solve technical and creative ...

Showing results 21-40

Temp Real Time Vfx Artist information

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$42K

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$152K

How much do temp real time vfx artist jobs pay per year?

As of Sep 1, 2026, the average yearly pay for temp real time vfx artist in the United States is $105,989.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,500.00 and $121,000.00 per year, depending on experience, location, and employer.

What is the difference between Temp Real Time Vfx Artist vs Temp Compositor?

AspectTemp Real Time Vfx ArtistTemp Compositor
CredentialsPortfolio, proficiency in real-time VFX softwarePortfolio, experience with compositing tools
Work EnvironmentGame engines, real-time rendering platformsPost-production, film and video editing suites
Industry UsageVideo game, live-action, and virtual productionFilm, TV, and post-production studios
Common Search/ComparisonYesNo

The Temp Real Time Vfx Artist specializes in creating visual effects that are rendered in real-time, primarily for interactive media like video games and virtual production. In contrast, the Temp Compositor focuses on combining visual elements in post-production for film and TV. While both roles require strong visual effects skills, their tools, environments, and workflows differ significantly, making them distinct career paths within the VFX industry.

What cities are hiring for Temp Real Time Vfx Artist jobs?

Cities with the most Temp Real Time Vfx Artist job openings:

What are the most commonly searched types of Real Time Vfx Artist jobs?

The most popular types of Real Time Vfx Artist jobs are:

What states have the most Temp Real Time Vfx Artist jobs?

States with the most job openings for Temp Real Time Vfx Artist jobs include:

Lead VFX Artist

Ember Lab

Orange, CA • On-site

$130K - $170K/yr

Full-time

Re-posted 2 days ago


Job description

At Ember Lab, our goal is to create powerful, transformative experiences that impact people for a lifetime. Having released our debut game, Kena: Bridge of Spirits, in 2021 this journey is just beginning. We’re looking for collaborative team members who share our passion for storytelling and are eager to help us shape the future of Ember Lab.


Job Summary:

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and creative direction while mentoring other team members and contributing directly to production. You’ll collaborate closely with art, design, and technical teams to bring our world to life through compelling and thrilling visuals that support immersive storytelling.

You will play a pivotal role in shaping the game’s visual identity while ensuring that our visual effects support both gameplay and narrative goals. This is a leadership position for someone who can directly contribute while simultaneously guiding others on VFX tasks.


Key Responsibilities:

  • Mentor and grow the team – Manage, support, and inspire a team of VFX artists. Provide thoughtful feedback and help artists grow through regular critique and coaching.
  • Lead visual effects creation – Guide the development and implementation of visually stunning and optimized visual effects for characters, environments, and gameplay.
  • Own the visual and technical bar – Drive the artistic vision for the VFX team from concept to final implementation, including particles, shaders, textures, and simulations.
  • Partner with production – Collaborate closely with producers to estimate departmental needs, break down project tasks, and ensure scope and schedules align with team capacity.
  • Collaborate across disciplines – Work closely with animation, programming, tech art and design teams to integrate VFX seamlessly into the game with an eye to optimize performance and implement shader and material solutions.
  • Maintain and improve pipelines – Uphold technical standards and help refine tools and workflows for efficient asset production and integration.
  • Ensure performance targets – Validate that all assets meet engine and platform constraints, with a focus on quality, optimization, and consistency

Qualifications:

  • Bachelor’s degree in Art, Animation, or a related field, or equivalent experience.
  • Minimum of 5-7 years of experience in creating visual effects for video games, with a strong portfolio demonstrating your skills.
  • Proficiency at creating real-time VFX for Unreal Engine.
  • Experience with VFX optimization and performance profiling. 
  • Excellent problem-solving skills and attention to detail.
  • Strong communication and collaboration abilities, with the ability to work effectively in a team-oriented environment.
  • Experience creating stylized FX textures from scratch. 

Preferred Qualifications:

  • Experience working on AAA game titles.
  • Familiarity with game development pipelines and processes.
  • Experience creating both stylized and realistic VFX.
  • Up-to-date knowledge of the VFX tools inside Unreal Engine 5, including Niagara Fluids and Chaos Destruction.
  • Knowledge of other VFX creation tools such as Houdini, Maya, and Photoshop.

Location

  • Onsite or Hybrid Preferred, Remote upon consideration


To apply: 

  • Please include a portfolio. 


Compensation: The anticipated base salary range for this position is $130,000–$170,000 USD annually. Actual compensation will be determined based on factors such as skills, experience, qualifications, and location. In addition to base salary, eligible employees may be considered for discretionary bonuses and a comprehensive benefits package.