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Temp Html5 Game Developer Jobs in Oregon (NOW HIRING)

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Insomniac is looking for a Senior Gameplay Programmer (Contract). In this role you'll collaborate ...

Senior Gameplay Animator (CONTRACT)

OR ยท On-site +1

$105K - $120K/yr

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions ... Collaborate with Designers and Programmers to implement animations in engine using expert skills in ...

Senior Facial Character TD (CONTRACT)

OR ยท On-site +1

$98K/yr

... temporary engagement through our staffing partner, Yoh Enterprise Solutions. Insomniac Games is ... Collaborates with animation, character art, and engineering teams to produce high quality face rigs

... shipped games Pay Range: $60-$60 USD (hourly) Note: This position is for temporary engagement ... Partner with developers in the design and creation of new content, assets, features, and rewards ...

Technical Artist

Eugene, OR ยท On-site +1

$127K - $152K/yr

This is a full-time temporary role with the possibility of extension or conversion to regular ... engineers to develop efficient, reliable workflows for creating and implementing game content.

Water Resources Engineer

Beaverton, OR ยท On-site

$48.07 - $57.69/hr

... outings such as game nights, karaoke, and ski nights. A laptop will be provided. Job Type ... If eligible, the benefits available for this temporary role may include the following: * Medical ...

Water Resources Engineer

Beaverton, OR ยท On-site

$48.07 - $57.69/hr

... outings such as game nights, karaoke, and ski nights. A laptop will be provided. Job Type ... If eligible, the benefits available for this temporary role may include the following: * Medical ...

Temp Pay ScaleDepartment: Leisure Services and Public Facilities FLSA Status: Non-ExemptReports To ... Some recreation programming experience and a valid Tennessee driver's license are required.WORKING ...

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Temp Html5 Game Developer information

What is the difference between Temp Html5 Game Developer vs Temp Mobile Game Developer?

AspectTemp Html5 Game DeveloperTemp Mobile Game Developer
Required SkillsHTML5, JavaScript, CSS, Canvas APIJava, Swift, Kotlin, Unity
Work EnvironmentWeb browsers, online platformsiOS and Android devices, app stores
Industry UsageCasual web games, advertisingMobile gaming, app development

Temp Html5 Game Developers focus on creating browser-based games using HTML5 and related web technologies, suitable for online platforms. In contrast, Temp Mobile Game Developers specialize in developing games for mobile devices using platform-specific languages and tools. While both roles require programming skills and understanding of game design, their target platforms and technical stacks differ significantly.

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The most popular types of Html5 Game Developer jobs in Oregon are:

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For Temp Html5 Game Developer jobs in Oregon, the most frequently searched job titles are:

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What cities in Oregon are hiring for Temp Html5 Game Developer jobs?

Cities in Oregon with the most Temp Html5 Game Developer job openings:

Senior Gameplay Programmer (CONTRACT)

OR โ€ข On-site, Remote

Contractor

Posted 12 days ago


Job description

This is a 12 month contract. This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions.

Insomniac is looking for a Senior Gameplay Programmer (Contract). In this role you'll collaborate closely with our content teams as we design, implement and maintain industry leading experiences, with a heavy focus on enemy, boss and ally behaviors. A Senior Gameplay Programmer anticipates design needs and player expectations and leverages their experience to provide feedback on code quality, user experience, and performance throughout the course of development. We value ownership, technical expertise, initiative, and effective communication.

At Insomniac, we've embraced a digital-first culture, and support in-office, remote and hybrid working arrangements. We're passionate about creating robust, scalable systems for AAA games and delivering outstanding new player experiences while fostering employee well-being!

Essential duties and responsibilities include the following:

  • Collaborate across teams to drive player experience and feature quality with a focus on Enemy<>Player interactions
  • Act as a subject matter expert on our enemy and boss teams, providing mentorship/assistance to more junior staff through code reviews and participation in relevant special interest groups
  • Create features and systems that can work flexibly and dynamically across diverse environments and situations
  • Architect and implement systems that are as simple as possible without compromising scalability and extensibility
  • Accurately estimate assigned work, contribute to efforts to ensure work is in scope, and proactively update team on task status
  • Understand complex existing systems and how they interact. Expand or create new systems as needed to deliver on the promise of our features
  • Work across teams to understand how our internal customers use the tools and systems that we develop to deliver great gameplay experiences
  • Drive new feature and architecture development within enemy behavior systems

Skills you should bring to this role:

  • Prior experience owning and delivering features in the areas of enemy, boss, or ally behaviors
  • Extensive C++ skills
  • Knowledge of memory management, performance optimization, systems interfaces, and other programming principles and best practices.
  • Knowledge of mathematical concepts, particularly 3D math and visualization using linear algebra
  • An eye for player-centered design
  • Ability and willingness to articulate strengths and weaknesses of proposed features, and to advocate for alternatives