1

Telecommute Python Game Developer Jobs in Orlando, FL

Proficiency in automation development (Python preferred) and building/consuming APIs (REST, auth ... games and experiences, locations around the world, and opportunities across EA. We value ...

Backend development (C#, .NET, C++, Python, Node, etc.) * Data storage and messaging (PostgreSQL ... Experience with gaming technologies such as Unity 3D, Unreal Engine * IAT Level 2 Certification (e ...

Backend development (C#, .NET, C++, Python, Node, etc.) * Data storage and messaging (PostgreSQL ... Experience with gaming technologies such as Unity 3D, Unreal Engine * IAT Level 2 Certification (e ...

Senior Technical Artist (Contractor)

Orlando, FL · On-site

$118K - $141K/yr

With a diverse team of industry veterans from fields such as Games, Aerospace, Simulation ... Programming Knowledge: Familiarity with scripting languages (Python, C#, or Blueprint) to develop ...

Backend development (C#, .NET, C++, Python, Node, etc.) * Data storage and messaging (PostgreSQL ... Experience with gaming technologies such as Unity 3D, Unreal Engine * IAT Level 2 Certification (e ...

Coding Tutor

Orlando, FL · Remote

$40/hr

Deep knowledge of programming fundamentals including variables, loops, conditionals, functions ... Emphasizes hands-on project creation and connects coding to creative expression, game building, web ...

next page

Showing results 1-20

Telecommute Python Game Developer information

See Orlando, FL salary details

$12

$54

$80

How much do telecommute python game developer jobs pay per hour?

As of Jun 20, 2026, the average hourly pay for telecommute python game developer in Orlando, FL is $54.72, according to ZipRecruiter salary data. Most workers in this role earn between $45.10 and $62.16 per hour, depending on experience, location, and employer.

What is a Telecommute Python Game Developer?

A Telecommute Python Game Developer is a software professional who creates and maintains video games using the Python programming language, while working remotely from a location outside of a traditional office. They collaborate with teams through online communication tools, contribute to game design, write and debug code, and integrate assets into the game engine. This role requires strong programming skills, familiarity with game development frameworks like Pygame or Panda3D, and the ability to work independently. Telecommuting allows developers to have flexible work hours and eliminates the need for commuting to a physical workplace.

How do Telecommute Python Game Developers typically collaborate with remote team members during a game development project?

Telecommute Python Game Developers often use a combination of online communication tools, such as Slack or Microsoft Teams, and version control systems like Git to stay connected with their teams. They participate in regular virtual meetings to discuss project goals, review code, and address technical challenges. Clear documentation and organized workflows are essential for smooth collaboration, ensuring that everyone is aligned despite working in different locations and time zones. This setup allows developers to contribute effectively to complex projects while maintaining flexibility in their work schedules.

What are the key skills and qualifications needed to thrive as a Telecommute Python Game Developer, and why are they important?

To thrive as a Telecommute Python Game Developer, you need strong programming skills in Python, experience with game development frameworks like Pygame or Godot, and a solid understanding of computer science principles. Familiarity with version control systems (such as Git), collaborative tools (like Slack or Jira), and possibly a degree in computer science or related certifications are often required. Excellent problem-solving abilities, self-motivation, and effective remote communication skills set top candidates apart. These competencies ensure you can deliver high-quality, innovative games while efficiently collaborating with remote teams.

What is the difference between Telecommute Python Game Developer vs Telecommute C++ Game Developer?

AspectTelecommute Python Game DeveloperTelecommute C++ Game Developer
Required SkillsProficiency in Python, game development frameworks like Pygame, scripting experienceStrong C++ programming, knowledge of game engines like Unreal or custom engines
Work EnvironmentRemote, often collaborative with designers and artists, flexible schedulesRemote or hybrid, often involved in engine development or performance optimization
Industry UsageIndie games, mobile apps, educational gamesAAA titles, high-performance games, engine development

While both roles involve game development, Telecommute Python Game Developers focus on scripting, prototyping, and smaller-scale projects using Python, whereas Telecommute C++ Game Developers typically work on performance-critical components and engine development. The choice depends on the project scope and technical requirements.

What cities near Orlando, FL are hiring for Telecommute Python Game Developer jobs? Cities near Orlando, FL with the most Telecommute Python Game Developer job openings:
Detection Engineer

Detection Engineer

Electronic Arts Inc.

Orlando, FL • On-site

Other

Medical, Retirement, PTO

Posted 28 days ago


Job description

General Information
Locations: Orlando, Florida, United States of America
  • Location: Bucharest
  • Country: Romania

  • Location: Orlando
  • State: Florida
  • Country: United States of America

Role ID
212301
Worker Type
Regular Employee
Studio/Department
CT - Security
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
The Security Detections Engineer is responsible for designing, building and continuously improving EA's detection and response capabilities across our global environment. This role owns the end-to-end detection lifecycle-from threat-informed use case design through validation, tuning, and operational handoff, while also developing automation that reduces engineering toil and increases speed and consistency in mitigating risks as they are discovered.
You will work closely with Security Operations (SOC) to produce meaningful alerts that mitigate risk, and with Security Engineering to evolve the automation platforms and integrations that enable scalable content delivery, enrichment, correlation, and noise reduction across EA's security tooling.
This position also contributes to EA's AI-assisted detection roadmap by implementing practical, governed approaches to applying ML/LLM techniques for threat intel consumption, detection candidate creation and data prioritisation, always with an emphasis on measurable outcomes, auditability and safety.
To be successful in this role you will be someone who operates with high agency and strong ownership; able to identify problems, propose pragmatic solutions, and execute with minimal direction. You should be comfortable taking ambiguous requirements and turning them into a clear plan, driving work end-to-end, and proactively communicating progress, risks, and trade-offs without needing close supervision. This role suits a self-starter who consistently looks for leverage: improving detection quality, reducing analyst toil through automation, and raising the team's operational maturity through better validation, documentation, and repeatable processes.
Required Skills and Experience:
  • Demonstrated experience in security detection engineering in an enterprise environment
  • Proficiency in automation development (Python preferred) and building/consuming APIs (REST, auth patterns, secrets handling)
  • Experience building detection logic using endpoint and/or cloud telemetry, with a strong grasp of attacker tradecraft and common compromise chains
  • Ability to design validation approaches and measure detection performance (precision/noise reduction) using data-driven methods
  • Experience with security automation (SOAR) a plus
  • Strong communication and collaboration skills

About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.