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Surface Designer Jobs in Arizona (NOW HIRING)

... surface finish specs, and QC documentation Collaboration & Process * Work closely and daily with ... designing and engineering physical consumer products, taken from concept to mass production

... surface finish specs, and QC documentation Collaboration & Process * Work closely and daily with ... designing and engineering physical consumer products, taken from concept to mass production

... surface finish specs, and QC documentation Collaboration & Process * Work closely and daily with ... designing and engineering physical consumer products, taken from concept to mass production

The Civil CADD Designer or OpenRoads Modeler will provide advanced technical expertise and ... Use Bentley OpenRoads to perform tasks such as surface modeling, utility alignments and profiles ...

Revit/CAD Designer

Phoenix, AZ · Hybrid

$26.75 - $37/hr

... as surface grading, structures, structural reinforcement, and mechanical layout. * Read and ... inspectors, designers, and more. Our clients choose us for our expertise and prefer us for our ...

A Component Designer-Checker job in Phoenix, AZ 85008 is currently available through Belcan at one ... Beneficial to have demonstrated abilities with Creo surfacing. * Beneficial to have prior ...

Metal Finishing

Chandler, AZ · On-site

$18/hr

Our brands include Addictive Desert Designs, DV8 Offroad, Flatline Van Co., and Rago Fabrication ... Surface grinding and shaping of welds * Final DA surface finishing and removal of weld berries

Showing results 21-40

Surface Designer information

See Arizona salary details

$14

$24

$35

How much do surface designer jobs pay per hour?

As of Aug 22, 2026, the average hourly pay for surface designer in Arizona is $24.93, according to ZipRecruiter salary data. Most workers in this role earn between $21.97 and $29.57 per hour, depending on experience, location, and employer.

What is a surface designer?

A surface designer is a creative professional who develops and creates patterns, illustrations, or graphics specifically intended to be applied to surfaces such as textiles, wallpaper, packaging, home goods, and other products. Their work involves designing visually appealing motifs that enhance the appearance of everyday objects. Surface designers often use both traditional drawing skills and digital design tools to create their artwork, collaborating with manufacturers and brands to bring their designs to life on a variety of products.

What are the key skills and qualifications needed to thrive as a surface designer?

To thrive as a Surface Designer, you need a strong background in design principles, pattern creation, and color theory, often supported by a degree in textile design or a related field. Mastery of design software such as Adobe Illustrator, Photoshop, and CAD systems is commonly required. Creativity, attention to detail, and effective communication make someone stand out in this role. These skills are crucial for producing unique and marketable surface patterns that align with client needs and industry trends.

How does a surface designer typically collaborate with product development and manufacturing teams during a project?

Surface Designers often work closely with product development and manufacturing teams to ensure that their patterns, textures, and graphics translate effectively from digital concepts to physical products. This collaboration involves regular meetings to review design feasibility, choosing materials, and making necessary adjustments based on production constraints or material properties. Effective communication is essential, as Surface Designers may need to provide technical files, color specifications, and support during prototyping rounds. By working as part of a cross-functional team, Surface Designers help ensure that the final product aligns with both the creative vision and manufacturing capabilities.

What is the difference between Surface Designer vs Textile Designer?

AspectSurface DesignerTextile Designer
CredentialsPortfolio, possibly a degree in design or related fieldPortfolio, degree in textile design, fashion, or related field
Work EnvironmentDesign studios, manufacturing, or client officesFabric mills, fashion brands, or textile companies
Industry UsageCreating patterns for various surfaces like wallpaper, packaging, or home decorDesigning fabrics and patterns specifically for textiles and apparel

While both roles involve creating patterns and designs, Surface Designers focus on patterns for a variety of surfaces, whereas Textile Designers specialize in fabric and textile pattern creation. The skills and tools overlap, but their industry applications and end products differ.

How much do surface designers make?

Surface designers typically earn between $40,000 and $80,000 annually, depending on experience, location, and industry. Senior or specialized designers with strong portfolios and skills in design software like Adobe Illustrator or Photoshop can earn higher salaries, especially in competitive markets or with freelance work.

What does a surface designer do?

A surface designer creates patterns and artwork for surfaces such as textiles, wallpapers, ceramics, and packaging. They use design software like Adobe Photoshop or Illustrator and collaborate with manufacturers or brands to develop visually appealing surface designs that align with product specifications.

What job categories do people searching Surface Designer jobs in Arizona look for?

The top searched job categories for Surface Designer jobs in Arizona are:

Infographic showing various Surface Designer job openings in Arizona as of August 2026, with employment types broken down into 86% Full Time, and 14% Contract. Highlights an 100% In-person job distribution, with an average salary of $51,864 per year, or $24.9 per hour.

Industrial Product Designer & Engineer

MagMod

Tucson, AZ

$115K - $130K/yr

Full-time

Re-posted 14 days ago


Job description

About MagMod

At MagMod, we don't just make photography accessories-we strive to make photography fast, easy, and awesome through innovative products that speak for themselves.

Founded in 2013 and fueled by a passionate global photography community, MagMod has grown into a premium brand trusted by tens of thousands of photographers in 100+ countries. Our products work seamlessly, are minimalist in form and function, and pack a serious punch of utility and elegance-because making cool stuff that solves real problems is fun as hell and the only way we know how to roll.

Striving for excellence is part of our DNA-both in our products, in our company culture, and in how we solve problems at every level.

Striving for excellence is part of our DNA-in our products, our culture, and how we solve problems at every level. We are now entering a new chapter of growth, with a recently launched modular light stand system (MagStand) and an ambitious product roadmap ahead. We need a skilled, driven designer and engineer to help us execute it.

The Opportunity

MagMod is looking for a hands-on Industrial Product Designer & Engineer to work directly alongside our Founder as a core member of our product development team. This is not a management or strategy role-it is a craft role for someone who loves the work itself: designing, building, testing, iterating, and delivering.

You will be given a Product Requirements Document (PRD) with a clear product vision. Your job is to bring it to life-from ideation and CAD through prototyping, refinement, and a complete manufacturing-ready package. You will be the primary executor of design and engineering for every product we build.

If you are energized by moving fast, obsess over the details that make a product go from good to great, and want to see your work in the hands of photographers around the world-this role was built for you.

What You'll Own
  • The full design and engineering lifecycle for every current and future MagMod product-from concept through golden sample.

  • All CAD work: concept models, MVPs, design candidates, and production-ready assemblies.

  • Prototype builds, physical testing, and structured evaluation against PRD requirements.

  • Complete manufacturing packages delivered to our factory partners.

  • Design asset management, version control, and change documentation across the product pipeline.

    Key Duties and Responsibilities:Concept Development & Ideation
    • Receive product briefs and PRDs from the Founder/Product Manager and become an active ideation partner on how to solve defined requirements
    • Propose and explore multiple design directions with a priority on innovation, simplicity, ease of use, and manufacturing pragmatism
    • Identify MVP solutions that validate the core concept quickly and efficiently, achieving ~80% of requirements before full refinement
    CAD Design & Engineering
    • Create all CAD models from concept sketch through production-ready assemblies using Fusion 360 or SolidWorks and maintain clean, organized, parametric models that are structured for efficient iteration and handoff
    • Design for manufacturability (DFM) in injection-molded plastics, die-cast metals, and other common consumer goods manufacturing processes
    • Produce complete 2D engineering drawings with GD&T callouts, tolerances, and material specifications suitable for factory production
    Prototyping & Testing
    • Create prototypes at every stage of development using 3D printing, CNC machining, and other appropriate methods-either in-house or from external partners
    • Test all prototypes against PRD requirements for form, fit, function, durability, and ease of use
    • Drive iteration cycles efficiently, with a bias toward speed and pragmatic problem-solving
    Design Documentation & Asset Management
    • Maintain a disciplined design changelog that provides full traceability from concept through golden sample
    • Document all design decisions, test results, and PRD compliance at each stage of the development pipeline
    • Manage design files with rigorous naming conventions and version control so every asset is organized, findable, and clearly staged
    • Prepare manufacturing asset packages for factory handoff, including CAD files, 2D drawings, tolerances, material callouts, surface finish specs, and QC documentation
    Collaboration & Process
    • Work closely and daily with the Founder to align on product requirements, iterate on design decisions, and move projects forward with speed and precision
    • Contribute to improving our product development workflow-identifying bottlenecks, proposing process improvements, and building repeatable practices that increase iteration speed and efficiency
    • Collaborate with external engineering resources as needed, getting up to speed on in-progress projects and providing continuity as we build internal capability
    Required Skills & Experience
    • 5+ years of hands-on experience designing and engineering physical consumer products, taken from concept to mass production
    • Demonstrated portfolio of 2-3+ successful consumer product launches, showing the full arc from concept through production handoff
    • Expert-level CAD proficiency in Fusion 360 (preferred) or SolidWorks, including parametric modeling, surface design, and assembly management
    • Strong DFM knowledge across injection molding, CNC machining, and consumer goods manufacturing processes in plastics and metals
    • High proficiency in rapid prototyping methods including FDM/SLA 3D printing, CNC machining, and hands-on model-making
    • Ability to read and produce detailed 2D engineering drawings with GD&T, tolerances, and material callouts to factory-ready standard
    • Precise, detail-oriented working style with strong documentation habits-you maintain organized files, clear changelogs, and accurate records without being asked
    • Comfortable working in a fast-paced, small-team environment where you own your work end-to-end with minimal hand-holding
    • Strong communication skills and the ability to work in close daily collaboration with a founder who moves fast and has high standards
    • Bachelor's degree in Mechanical Engineering, Industrial Design, Product Design Engineering, or equivalent demonstrated experience
    Preferred Skills
    • Experience with Fusion 360 simulation tools, including FEA stress testing and generative design
    • Knowledge of materials science, including engineering plastics, metals, and eco-friendly polymer alternatives
    • Familiarity with working alongside or handing off to Asian manufacturing partners
    • Experience with consumer photography, outdoor, or lifestyle product categories
    • Familiarity with modular or accessory product ecosystems where shared parts and interoperability are design constraints
    • Proficiency in 3D rendering software (e.g., KeyShot) for concept visualization and stakeholder review
    Who You Are

    You are a designer and engineer by craft, not by title. You are energized by the act of making-by the satisfaction of a prototype that finally hits the spec, a CAD model that is clean and right, a product that ships and works exactly as intended.

    You move fast, and you move precisely-those things are not in conflict for you. You push back when you have a better answer, and you take ownership without being reminded. You thrive in ambiguity because you know how to navigate from a problem to a solution with your own hands and your own judgment.

    You are not looking for a role where someone else tells you exactly how to do the work. You are looking for a role where someone gives you a clear problem worth solving-and then trusts you to solve it excellently.

    Small company. Big products. Real craft. If that sounds like where you belong, we'd love to hear from you.

    How to Apply

    Complete our online job listing form to submit your resume. Include a brief note about why this role fits you, and share a portfolio or work samples that demonstrate your product development process-not just the finished product, but the journey from brief to production.

    We are specifically interested in examples that show: CAD work, prototype iterations, DFM decisions, and how you documented and managed changes along the way.

    Applications without portfolio examples will not be considered.

    Employment Type: FULL_TIME