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Summer Volunteer Game Developer Jobs in Park Ridge, IL

Part-time teaching positions are available throughout the academic year, including summer sessions ... Gameplay programmers bring their technical understanding of game internals to the problem of ...

Part-time teaching positions are available throughout the academic year, including summer sessions ... Throughout the program, students collaborate on interdisciplinary teams with programmers, artists ...

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Summer Volunteer Game Developer information

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How much do summer volunteer game developer jobs pay per hour?

As of Sep 12, 2026, the average hourly pay for summer volunteer game developer in Park Ridge, IL is $18.83, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $19.86 per hour, depending on experience, location, and employer.

What is a summer volunteer game developer?

Summer Volunteer Game Developers are individuals who contribute their skills to game development projects during the summer, typically without monetary compensation. They often work with non-profit organizations, educational programs, or indie teams to gain experience, build portfolios, and support meaningful projects. These roles can include programming, art, design, or testing, and provide valuable hands-on experience in the game development industry. Volunteering as a game developer can be a great way to network, learn new tools, and collaborate with others passionate about games.

What types of projects and team structures can a summer volunteer game developer expect to work on?

As a Summer Volunteer Game Developer, you will typically join small, collaborative teams focused on short-term projects like mini-games, prototypes, or updates to existing titles. The work environment is often fast-paced and creative, with team members taking on multiple roles such as coding, design, and testing. You'll have the chance to participate in brainstorming sessions, contribute ideas, and learn from more experienced developers. This role offers valuable exposure to the full game development cycle, making it a great opportunity to build your portfolio and gain hands-on experience.

What are the key skills and qualifications needed to thrive as a summer volunteer game developer, and why are they important?

To thrive as a Summer Volunteer Game Developer, you generally need a solid grasp of programming fundamentals, basic game design principles, and familiarity with relevant software tools, often supported by coursework or personal projects. Knowledge of game engines like Unity or Unreal Engine, version control systems like Git, and possibly exposure to languages like C# or C++ is typical. Creativity, teamwork, and strong problem-solving skills help volunteers contribute effectively and adapt to dynamic project needs. These skills and qualities are essential for creating enjoyable games, collaborating with team members, and delivering successful outcomes within a limited timeframe.

What are popular job titles related to Summer Volunteer Game Developer jobs in Park Ridge, IL?

For Summer Volunteer Game Developer jobs in Park Ridge, IL, the most frequently searched job titles are:

What job categories do people searching Summer Volunteer Game Developer jobs in Park Ridge, IL look for?

The top searched job categories for Summer Volunteer Game Developer jobs in Park Ridge, IL are:

What cities near Park Ridge, IL are hiring for Summer Volunteer Game Developer jobs?

Cities near Park Ridge, IL with the most Summer Volunteer Game Developer job openings:

Adjunct Faculty in Game Programming

Chicago, IL • On-site

DePaul University
Colleges, Universities, and Professional Schools • 1 - 5K employees

Full-time, Part-time

Re-posted 20 days ago


DePaul University rating

7.5

Company rating: 7.5 out of 10

Based on 30 frontline employees who took The Breakroom Quiz


Job description

Description
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Computing (SoC) offers a variety of undergraduate and graduate programs including Computer Science, Artificial Intelligence, Cybersecurity, Data Science, Game Programming, Health Informatics, Human-Computer Interaction, Information Systems, Information Technology, Intelligent Systems Engineering, Network Engineering and Security, and Software Engineering. Find out more about SoC at https://www.cdm.depaul.edu/academics/Pages/School-of-Computing.aspx.
Qualifications
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
Application Instructions
We offer undergraduate and graduate degrees in Game Programming.
The Bachelor of Science degree in Game Programming trains students in the fundamentals of programming with a focus towards the interdisciplinary aspect of game development. Gameplay programmers bring their technical understanding of game internals to the problem of delivering engaging game experiences to players. Throughout the program, students collaborate on interdisciplinary teams with programmers, artists, game designers, producers, writers, and audio designers. Areas of study include level design, game scripting, computer graphics development, tool making, game physics, and artificial intelligence programming.
The Master of Science degree in Game Programming is designed for those interested in game programming at the highest level, including real time computing, computer graphics and professionals retooling for the game industry. Students learn about software engineering, computer graphics, artificial intelligence, animation, software architecture and networking. The game programing degree addresses the real-world needs of industry through special, topic-based classes. Courses are taught with a mixture of theory and applied practice. Covering both emerging trends and proven knowledge, the program's content is always relevant and current. This combination of approaches allows students to understand the connection between realized applied systems and issues they'll likely face professionally in years to come.
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here: https://offices.depaul.edu/human-resources/benefits/part-time/Pages/default.aspx
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).

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