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Summer Video Game Sound Designer Jobs (NOW HIRING)

Sound Designer (Remote)

San Francisco, CA · Remote

$21 - $25.50/hr

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... THE JOB Interactive Sound Designer Prisms seeks a developer with enterprise experience to build ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Provo, UT · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

MS · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Austin, TX · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Tempe, AZ · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Tampa, FL · Remote

$18 - $40/hr

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

Showing results 21-40

Summer Video Game Sound Designer information

See salary details

$12

$18

$23

How much do summer video game sound designer jobs pay per hour?

As of Sep 5, 2026, the average hourly pay for summer video game sound designer in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What does a summer video game sound designer do?

A Summer Video Game Sound Designer is responsible for creating and implementing audio elements such as sound effects, ambient noises, and sometimes music for video games during a summer internship or seasonal position. They work closely with game developers and other audio professionals to ensure that the sound enhances gameplay and fits the game’s overall aesthetic. Tasks may include recording original sounds, editing audio, integrating sounds into the game engine, and collaborating with the team to meet project goals. This role offers hands-on experience in the game industry, often serving as a stepping stone for a full-time career in game audio design.

What are the key skills and qualifications needed to thrive as a summer video game sound designer?

To thrive as a Summer Video Game Sound Designer, you need a solid understanding of audio engineering, sound design principles, and a background in music or audio production, often supported by a relevant degree or coursework. Familiarity with digital audio workstations (DAWs) like Pro Tools or Logic Pro, as well as experience with middleware such as FMOD or Wwise, is typically required. Creativity, attention to detail, and strong collaboration skills help set candidates apart in this role. These skills and qualities are crucial for creating immersive and cohesive audio experiences that enhance gameplay and player engagement.

What are some common challenges faced by summer video game sound designers when working on tight project timelines?

Summer Video Game Sound Designers often face the challenge of delivering high-quality audio assets within condensed production schedules. Balancing creativity with efficiency is key, as designers must quickly adapt to changes in game direction or feedback from developers. Collaboration with programmers, artists, and producers is essential to ensure that sound effects and music integrate seamlessly with gameplay. Managing multiple tasks, troubleshooting technical issues, and prioritizing deliverables are common parts of the daily workflow in this fast-paced, collaborative environment.

What is the difference between Summer Video Game Sound Designer vs Summer Film Sound Designer?

AspectSummer Video Game Sound DesignerSummer Film Sound Designer
CredentialsAudio production, sound design, or related certificationsAudio engineering, sound design, or related certifications
Work EnvironmentGame studios, remote work, interactive mediaFilm sets, post-production studios, editing suites
Industry UsageVideo game industry, interactive entertainmentFilm industry, cinematic productions
Search & Comparison IntentDifferences in roles, skills, and work settingsSimilarities and distinctions in sound design for media

Both roles involve creating sound effects and audio for their respective media, but Summer Video Game Sound Designers focus on interactive sound elements for games, while Summer Film Sound Designers work on cinematic audio. The key differences lie in the work environment and the nature of the projects, with game sound design emphasizing interactivity and real-time audio, whereas film sound design centers on synchronized, linear audio production.

What cities are hiring for Summer Video Game Sound Designer jobs?

Cities with the most Summer Video Game Sound Designer job openings:

What are the most commonly searched types of Video Game Sound Designer jobs?

The most popular types of Video Game Sound Designer jobs are:

What states have the most Summer Video Game Sound Designer jobs?

States with the most job openings for Summer Video Game Sound Designer jobs include:

Sound Designer (Remote)

Prisms VR

San Francisco, CA • Remote

$21 - $25.50/hr

Full-time

Re-posted 21 days ago


Job description

OUR MISSION

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

THE JOB
Interactive Sound Designer

JOB DESCRIPTION
Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to create scalable and reliable tools and systems to aid in the development of immersive learning experiences. You will also lead the development of core systems and make architectural decisions to be executed by other team members. We require a strong commitment to collaborative problem-solving, sophisticated design, and delivering a high-quality product.

KEY RESPONSIBILITIES 

  • Design and produce original sound assets that align with educational objectives and elevate the immersive VR experience.
  • Implement and integrate sound assets directly into the Unity game engine, ensuring seamless audio-visual interaction
  • Create rich and immersive spatial audio soundscape for virtual reality environments.
  • Collaborate with educational content designers and developers to create sound schemes that support pedagogical goals.
  • Create dynamic audio assets that enhance learning in interactive experiences.
  • Conduct user testing and iteration to refine sound design for clarity and effectiveness in an educational context.
  • Innovate and adapt sound design techniques to suit evolving VR technologies and educational methodologies.
  • Maintain a comprehensive asset library for use in current and future projects.
  • Provide audio support for ongoing development and maintenance of VR applications.

REQUIREMENTS

  • Proven experience in sound design, preferably within interactive or gaming environments.
  • Strong understanding of Unity and its audio implementation processes.
  • Familiarity with educational sound design principles and the importance of sound in learning environments.
  • Ability to create a wide range of audio from ambient soundscapes to dynamic interactive audio assets.
  • Experience with audio recording, editing, and mixing tools.
  • Basic knowledge of C# programming is a plus but not mandatory.
  • A strong portfolio showcasing relevant sound design work.
  • Excellent collaboration and communication skills.
  • Passion for transforming education through innovative technology and immersive experiences.

EQUAL OPPORTUNITY WORKPLACE

Prisms is an equal-opportunity employer committed to providing an equitable and inclusive work environment that ensures that all applicants and team members are treated with dignity and respect. We will not tolerate any type of discrimination or harassment directed at any applicant or employee because of their gender, race, religion, age, disability, national origin, ancestry, sexual orientation, veteran, family, or parental status, or any other protected group characteristic. This equal opportunity and nondiscrimination policy applies to all aspects of employment including recruitment, hiring, promotions, discipline, terminations, wage and salary administration, benefits, and training.