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Summer Junior Game Level Designer Jobs (NOW HIRING)

Unreal Engine Level Designer

Winston Salem, NC · On-site

$93K/yr

The Co-Founders of Epoch Games were originally part of a Modding Team developing the total ... If you are comfortable with teaching, you may be called upon to aid the more junior members of the ...

Level Designer

San Francisco, CA · On-site

$128K/yr

Spellbrush is a company focused on creating engaging gameplay experiences, and they are seeking a Level Designer to craft fun tactics missions using their in-house tools. The role involves designing ...

Level Designer

Eugene, OR · On-site +1

$70K - $92K/yr

Place, configure, and tune enemies, NPCs, gameplay objects, and environmental elements to support ... Level Designer I candidates should generally have two or more years of relevant professional ...

Level Designer

Eugene, OR · On-site

$70 - $92/hr

Place, configure, and tune enemies, NPCs, gameplay objects, and environmental elements to support ... Level Designer I candidates should generally have two or more years of relevant professional ...

Level Designer

San Francisco, CA · On-site

$128K/yr

Collaborate closely with other game designers, artists, and engineers on the team. Help engineers improve the level design tooling that you are using. Maintain knowledge and context of all of the ...

Level Designer

Los Angeles, CA · On-site

$75 - $110/hr

... level design Collaborate with game designers, scripters, artists, and producers from concept ... Game Design Tools #J-18808-Ljbffr

Level Designer

Eugene, OR · On-site +1

$109K/yr

Place, configure, and tune enemies, NPCs, gameplay objects, and environmental elements to support ... Level Designer I candidates should generally have two or more years of relevant professional ...

Level Designer

San Francisco, CA · On-site

$128K/yr

Collaborate closely with other game designers, artists, and engineers on the team. Help engineers improve the level design tooling that you are using. Maintain knowledge and context of all of the ...

Whether it's building award-winning games or crafting engine technology that enables others to make ... What You'll Do Epic is looking for a Lead Level Designer to join our dynamic team. This person will ...

Level Designer (Senior+)

Troy, NY · On-site

$100K - $150K/yr

We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll be in good company. Are you a level designer with experience creating procedural environments? Have ...

Level Designer (Senior+)

Troy, NY · On-site

$100K - $150K/yr

We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll be in good company. Are you a level designer with experience creating procedural environments? Have ...

Level Designer (Senior+)

Troy, NY · On-site

$100K - $150K/yr

We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll be in good company. Are you a level designer with experience creating procedural environments? Have ...

Senior Level Designer

Novato, CA · On-site

$100K - $148K/yr

Use Blueprint scripting to create gameplay content. * Design and block out world geometry ... Apply your years of experience and knowledge to mentor junior designers and encourage them to grow ...

Senior Level Designer

Novato, CA · On-site

$100K - $148K/yr

Use Blueprint scripting to create gameplay content. * Design and block out world geometry ... Apply your years of experience and knowledge to mentor junior designers and encourage them to grow ...

Senior Level Designer

Novato, CA · On-site

$100K - $148K/yr

Use Blueprint scripting to create gameplay content. * Design and block out world geometry ... Apply your years of experience and knowledge to mentor junior designers and encourage them to grow ...

Senior Level Designer

Novato, CA · On-site

$100K - $148K/yr

Use Blueprint scripting to create gameplay content. * Design and block out world geometry ... Apply your years of experience and knowledge to mentor junior designers and encourage them to grow ...

Cocos2d-x Junior Game Developer

San Francisco, CA · Remote

$78K - $102K/yr

Cocos2d-x Junior Game Developer Job Type: Contractor Location: Remote Job Summary: In this role ... level projects. * Collaborate closely with the customer's team to provide high-quality real-world ...

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Summer Junior Game Level Designer information

See salary details

$31K

$56.7K

$86K

How much do summer junior game level designer jobs pay per year?

As of Aug 26, 2026, the average yearly pay for summer junior game level designer in the United States is $56,698.00, according to ZipRecruiter salary data. Most workers in this role earn between $45,500.00 and $65,500.00 per year, depending on experience, location, and employer.

What is the difference between Summer Junior Game Level Designer vs Summer Junior Environment Artist?

AspectSummer Junior Game Level DesignerSummer Junior Environment Artist
Required CredentialsRelevant degree in game design, computer science, or related field; basic knowledge of game enginesDegree in art, design, or related field; proficiency in 3D modeling and texturing
Work EnvironmentGame studios, collaborative team settings, using game development toolsArt departments, working with 3D software and game engines
Industry UsageDesigning levels, gameplay flow, and environment layoutCreating visual environments, assets, and textures

Both roles are entry-level positions in game development, often requiring related degrees and familiarity with game engines. The Level Designer focuses on designing playable environments and gameplay flow, while the Environment Artist emphasizes creating visual assets and immersive environments. Understanding these differences helps candidates target their skills and career goals effectively.

More about Summer Junior Game Level Designer jobs

What cities are hiring for Summer Junior Game Level Designer jobs?

Cities with the most Summer Junior Game Level Designer job openings:

What states have the most Summer Junior Game Level Designer jobs?

States with the most job openings for Summer Junior Game Level Designer jobs include:

What job categories do people searching Summer Junior Game Level Designer jobs look for?

The top searched job categories for Summer Junior Game Level Designer jobs are:

Infographic showing various Summer Junior Game Level Designer job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 24% Full Time, 66% Part Time, 1% Temporary, and 8% Contract. Highlights an 98% Physical, 1% Hybrid, and 1% Remote job distribution, with an average salary of $56,698 per year, or $27.3 per hour.

Unreal Engine Level Designer

Winston Salem, NC • On-site

Epoch Games
PC Games • 1 - 10 employees

$93K/yr

Full-time

Re-posted 27 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. The Co-Founders of Epoch Games were originally part of a Modding Team developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order

The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/

See our Benefits page for more information about what we can (and can't) offer Team Members at this time:
https://epochgames.co.uk/wordpress/benefits
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position you will be asked to create landscapes and building interiors for The Lays of Althas: Sundered Order (LoA:SO), based off concepts and layouts, in the Unreal Engine. We are still building a long list of assets; we expect our Level Designers to be resourceful with the assets they use. We also expect you to use various Houdini Tools that we've built, so Houdini is recommended, but not required. Blueprint Scripting and Quixel Megascans experience is also recommended.

Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members. Don't be afraid to ask questions. We are an English-speaking team, so English fluency is a must. All of this is especially important for Level Designers as we expect them to communicate with 3D Artists letting them know assets that are still needed.

If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.

Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate).

Qualifications

Minimum Requirements:

  • Ability to create detailed landscapes and building interiors in Unreal Engine 4
  • Ability to optimize with use of LODs (Level of Detail)

Recommended Requirements:

  • Houdini experience, used for creating Procedural Development tools to be used in Unreal Engine
  • Unreal Engine 4 Blueprint Scripting experience
  • Quixel Megascans Asset Library usage
  • Heightmap development experience

Required Software:

  • Epic Games' Unreal Engine 4: https://www.unrealengine.com/register

Optional Software:

  • SideFX's Houdini: https://www.sidefx.com/products/houdini/ - we can provide Level Designer with a copy if needed
  • Heightmapping Software (such as QuadSpinner Gaea: https://quadspinner.com/)

Minimum Hardware Requirements:

  • The ability to run Unreal Engine 4
  • The disk space and Internet Speeds to download (Git Pull) at least 25 GB of game files