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Studio Tech Jobs in Wisconsin (NOW HIRING)

Sales Associate

Mequon, WI · On-site

$12.50 - $17/hr

... studio's hiring manager if you are selected to move forward in the interview process. Jobs That Make a Real Difference About Us Orangetheory is a science-based, full-body workout that uses technology ...

WI · On-site

$140 - $210/hr

... game studios * Experience with regulatory or compliance considerations * Experience balancing game economies * Experience launching titles globally About Super We are a global technology group ...

Fitness Coach

Brookfield, WI · On-site

$25 - $65/hr

This role partners closely with the studio team to contribute to sales and retention goals ... technology, and coaching tools to optimize member performance, safety, and results. The Coach ...

Fitness Coach

Delafield, WI · On-site

$25 - $65/hr

This role partners closely with the studio team to contribute to sales and retention goals ... technology, and coaching tools to optimize member performance, safety, and results. The Coach ...

Fitness Coach

Shorewood, WI · On-site

$25 - $65/hr

This role partners closely with the studio team to contribute to sales and retention goals ... technology, and coaching tools to optimize member performance, safety, and results. The Coach ...

PLC Engineer

Waukesha, WI · On-site

$85 - $110/hr

Leverages advanced technology and innovation to improve the use and effectiveness of information ... RSLogix 5, RSLogix 500, RSLogix 5000, Studio 5000, FactoryTalk View ME, FactoryTalk SE, VB6 * NI ...

Senior Controls Engineer

Port Washington, WI · On-site

$91K - $120K/yr

At E Tech Group, joining our team means joining a group of passionate and forward-thinking experts ... ControlLogix, CompactLogix, PlantPAx, Factory Talk Software Suite, Studio 5000, PLC5, SLC500 ...

AI Specialist

Brookfield, WI · Hybrid

$125K - $160K/yr

... AI technologies across the organization. This role partners with business and technical teams to identify automation opportunities, develop AI-powered solutions using Microsoft Copilot Studio, and ...

AI Specialist

Brookfield, WI · Hybrid

$125K - $160K/yr

... AI technologies across the organization. This role partners with business and technical teams to identify automation opportunities, develop AI-powered solutions using Microsoft Copilot Studio, and ...

At E Tech Group, joining our team means joining a group of passionate and forward-thinkingexperts ... ControlLogix, CompactLogix, PlantPAx, Factory Talk Software Suite, Studio 5000, PLC5, SLC500 ...

Account Coordinator

Milwaukee, WI · On-site

$50 - $75/hr

Stamm Media (www.stammmedia.com) is an audio visual production company and digital content studio that partners with brands and agencies to deliver stunning event technology and immersive digital ...

Sales Associate

Madison, WI · On-site

$15 - $18/hr

Giving studio tours * Working hand-in-hand with trainers to guide first timers through their first ... technology to measure performance so members can prove they are improving. In a 60-minute class ...

Showing results 41-60

Studio Tech information

See Wisconsin salary details

$8

$22

$66

How much do studio tech jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for studio tech in Wisconsin is $22.04, according to ZipRecruiter salary data. Most workers in this role earn between $10.97 and $22.39 per hour, depending on experience, location, and employer.

What is the difference between Studio Tech vs Audio Engineer?

AspectStudio TechAudio Engineer
CredentialsTypically requires technical certifications or associate degrees in audio technologyOften holds a bachelor's degree in audio engineering or related field
Work EnvironmentWorks primarily in recording studios, handling equipment setup and maintenanceWorks in studios, live venues, or broadcast settings, focusing on sound mixing and editing
Job FocusTechnical support, equipment troubleshooting, and setupSound recording, mixing, and mastering for projects
Employer & Industry UsageCommonly employed by recording studios, production companies, and educational institutionsEmployed by recording studios, broadcast stations, and live event companies

While both roles work within the audio industry, a Studio Tech primarily handles technical support and equipment management, whereas an Audio Engineer focuses on sound production, mixing, and editing. Understanding these differences helps clarify career paths and job expectations in the audio field.

How do you become a studio tech?

To become a studio tech, candidates typically need a high school diploma or equivalent, along with technical skills related to audio, video, or lighting equipment. Relevant experience, certifications, or training in media production or technical support can improve job prospects, and familiarity with industry-standard tools is often required.

What does a studio tech do?

A studio tech is responsible for setting up, maintaining, and operating audio, video, or recording equipment in a studio environment. They ensure equipment functions properly, troubleshoot technical issues, and support production staff during recording or broadcasting sessions. Knowledge of audio/video tools and technical skills are essential for this role.

What are popular job titles related to Studio Tech jobs in Wisconsin?

For Studio Tech jobs in Wisconsin, the most frequently searched job titles are:

What job categories do people searching Studio Tech jobs in Wisconsin look for?

The top searched job categories for Studio Tech jobs in Wisconsin are:

Infographic showing various Studio Tech job openings in Wisconsin as of August 2026, with employment types broken down into 1% As Needed, 74% Full Time, 14% Part Time, 10% Contract, and 1% Nights. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $45,842 per year, or $22 per hour.

Interactive Technology Developer (Unity)

Stamm

Milwaukee, WI • On-site

Full-time

Re-posted 8 days ago


Job description

Who We Are

Stamm Media is a digital content studio and audiovisual production company that partners with brands and agencies to deliver stunning event technology and immersive digital experiences nationwide.

Known for our collaborative approach and high standards, we elevate brands and bring live experiences to life through interactive installations, experiential technology, and innovative storytelling.

Our team is made up of passionate professionals who thrive on creativity, collaboration, and excellence. We take pride in building strong partnerships, delivering exceptional work, and pushing the boundaries of what's possible in live and digital environments.

The Role

We are seeking an Interactive Technology Developer with strong Unity and C# experience to help create interactive experiences for trade shows, events, museums, and branded environments.

This role is ideal for a developer who enjoys solving technical challenges, integrating emerging technologies, and bringing physical and digital systems together to create memorable experiences.

Projects frequently involve Unity applications communicating with external systems, integrating third-party hardware, deploying emerging technologies, and supporting installations in real-world environments. While Unity and C# development will be the primary focus, this role emphasizes technical integration and systems development.

The successful candidate will work closely with senior developers, designers, producers, and AV specialists to bring unique experiences to life.

No two projects are exactly alike. You may find yourself putting the finishing touches on a custom game scene, integrating a computer vision framework into Unity, developing communication between applications using OSC, connecting to a badge registration platform through an API, or testing applications prior to deployment.

We are looking for someone who is curious, adaptable, technically versatile, and excited to learn new technologies as project needs evolve.

Location: Remote (Milwaukee, WI area preferred for occasional in-office collaboration)

What You'll Do

  • Develop and maintain interactive applications using Unity and C#.
  • Integrate third-party SDKs, APIs, and external hardware into Unity applications.
  • Integrate cameras, sensors, tracking systems, and other interactive technologies into live experiences.
  • Build communication workflows between applications, devices, and external systems using technologies such as DMX, OSC, WebSockets, TCP/UDP, HTTP APIs, and related protocols.
  • Integrate cloud services, internal business systems, registration platforms, and third-party event technologies into interactive experiences.
  • Evaluate, prototype, and deploy emerging technologies including AI, computer vision, motion tracking, and interactive hardware platforms.
  • Research and evaluate new software platforms, frameworks, and technologies for future projects.
  • Assist with hardware selection, system setup, deployment, and technical documentation.
  • Create technical diagrams, deployment plans, and installation documentation.
  • Perform software QA, testing, optimization, and troubleshooting across software and hardware systems.
  • Support deployed experiences during installation, testing, and live events as needed.

What We're Looking For

  • Strong proficiency in C# and object-oriented programming principles.
  • Professional experience developing applications in Unity.
  • Experience integrating third-party SDKs, APIs, middleware, or external hardware into applications.
  • Familiarity with networking and communication protocols such as OSC, TCP/IP, UDP, WebSockets, REST APIs, or similar technologies.
  • Experience working with sensors, cameras, tracking systems, or other interactive hardware is strongly preferred.
  • Demonstrated ability to learn and apply new technologies, frameworks, and APIs independently.
  • Strong analytical and problem-solving skills with the ability to diagnose and resolve technical issues across multiple interconnected systems.
  • Familiarity with technologies such as computer vision, AI services, machine learning frameworks, or real-time media systems is a plus.
  • Basic familiarity with web technologies such as JavaScript, HTML, and REST-based services for integration purposes.
  • Experience working in collaborative development environments and managing multiple priorities simultaneously.
  • Strong written and verbal communication skills.
  • Ability to work independently while contributing effectively as part of a multidisciplinary team.

Bonus Experience

Experience with any of the following is a plus:

  • Computer vision frameworks (MediaPipe, OpenCV, etc.)
  • Depth cameras and tracking systems (ZED, Azure Kinect, Intel RealSense, etc.)
  • AI service integrations
  • Interactive exhibit, museum, trade show, or experiential technology projects
  • V systems and show control technologies
  • TouchDesigner, or other real-time platforms
  • Linux, scripting, or server administration
  • Cloud platforms and deployment workflows

Why Stamm Media

  • Work with a collaborative, high-performing team that genuinely enjoys working together.
  • Build experiences using emerging technologies including AI, computer vision, interactive systems, and experiential technology platforms.
  • Collaborate on innovative, high-impact projects for major brands.
  • Help create immersive experiences seen by audiences nationwide.
  • Be part of a respected event technology company with a national footprint.
  • Work on projects where creativity, experimentation, and technical innovation are encouraged.

If you enjoy combining software, hardware, and emerging technologies to create unforgettable experiences, we'd love to hear from you.

Employment Type: FULL_TIME