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Studio Sound Engineer Jobs (NOW HIRING)

About the role: The Sound Designer role involves working with engineers, product managers, and ... Studio. Additionally, you will engage with AAA partners through education and co-development to ...

Senior Sound Engineer

Fallston, NC ยท On-site +1

$96K - $133K/yr

Overview We are looking for a Senior Sound Engineer with solid experience in the advertising industry to join the Publicis Production studio in Madrid. Your focus will be on designing, producing, and ...

... Studio Engineer, Product Design opening in our Global Design Organization. About DESIGN at ... Skill in identifying technically sound solutions that respect the aesthetic vision * Foundational ...

Operate studio sound and lighting systems. * Secure substitutes when necessary. * Communicate ... programming, personal training, yoga, Pilates, and more! Apply today! We respond to all ...

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Studio Sound Engineer information

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$80.5K

$114.7K

$146.5K

How much do studio sound engineer jobs pay per year?

As of Jul 5, 2026, the average yearly pay for studio sound engineer in the United States is $114,747.00, according to ZipRecruiter salary data. Most workers in this role earn between $95,500.00 and $133,000.00 per year, depending on experience, location, and employer.

What does a studio sound engineer do?

A studio sound engineer is responsible for recording, mixing, and editing audio in a recording studio. They operate equipment such as mixing consoles, microphones, and digital audio workstations, ensuring high-quality sound production for music, film, or broadcast projects.

What are studio sound engineers?

Studio sound engineers are professionals responsible for recording, mixing, and mastering audio in a studio environment. They work with artists, producers, and other technicians to capture high-quality sound and ensure the final product meets artistic and technical standards. Their duties include setting up microphones, operating recording equipment, editing audio tracks, and applying effects as needed. Studio sound engineers play a crucial role in the music, film, and broadcast industries, helping to create polished and professional audio recordings.

Is there a demand for sound engineers?

The demand for studio sound engineers remains steady, especially in music production, film, television, and live events. Opportunities often require proficiency with digital audio workstations and relevant certifications, with employment prospects influenced by industry growth and technological advancements.

What are the key skills and qualifications needed to thrive as a Studio Sound Engineer, and why are they important?

To thrive as a Studio Sound Engineer, you need a solid understanding of audio engineering principles, acoustics, and recording techniques, often supported by a degree or certification in audio production. Mastery of digital audio workstations (DAWs) like Pro Tools, Logic Pro, and knowledge of mixing consoles and studio hardware is essential. Attention to detail, creativity, and strong communication skills help engineers collaborate effectively with artists and producers. These skills ensure the production of high-quality sound recordings and a smooth workflow in professional studio environments.

What engineers make $300,000 a year?

Senior studio sound engineers with extensive experience, specialized skills, and high-profile clients can earn $300,000 or more annually. Such earnings often come from working in top-tier recording studios, film post-production, or music production environments, especially when combining multiple projects or consulting roles.

What engineers make $500,000?

Senior or specialized engineers such as software engineers, data engineers, and engineering managers can earn $500,000 or more annually, especially with experience, advanced skills, and in high-demand industries. Compensation often includes base salary, bonuses, and stock options, particularly in technology companies or executive roles.

What are some common challenges Studio Sound Engineers face when working with multiple artists or producers on the same project?

Studio Sound Engineers often collaborate with various artists and producers, each with their own creative visions and preferences. Balancing these differing expectations while maintaining technical quality and meeting tight deadlines can be challenging. Clear communication, adaptability, and strong organizational skills are essential for navigating these situations effectively. Additionally, engineers must remain calm under pressure, quickly troubleshooting technical issues and ensuring sessions run smoothly for all parties involved.

What is the difference between Studio Sound Engineer vs Recording Engineer?

AspectStudio Sound EngineerRecording Engineer
CredentialsAudio engineering certifications, relevant degreesSimilar certifications, often overlapping with studio sound engineers
Work EnvironmentRecording studios, post-production facilitiesRecording sessions, studios, live venues
Industry UsageMusic, film, broadcast industriesMusic production, film, TV recording

Both roles require similar credentials and often work in recording studios. However, a Studio Sound Engineer typically oversees the entire sound environment during recording and mixing, while a Recording Engineer focuses more on capturing and editing audio during recording sessions. The roles are closely related, with overlapping skills, but differ slightly in scope and responsibilities.

More about Studio Sound Engineer jobs
What states have the most Studio Sound Engineer jobs? States with the most job openings for Studio Sound Engineer jobs include:
Infographic showing various Studio Sound Engineer job openings in the United States as of June 2026, with employment types broken down into 92% Full Time, 4% Part Time, 1% Temporary, and 3% Contract. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $114,747 per year, or $55.2 per hour.
Sound Designer

Sound Designer

Roblox

San Mateo, CA โ€ข On-site

Other

Posted 20 days ago


Job description

About the role:

The Sound Designer role involves working with engineers, product managers, and product designers to build the next generation of sound design tools and underlying engine APIs to support the developer community. You will be instrumental in informing the direction and priorities of these tools, including integration opportunities across Roblox Studio. Additionally, you will engage with AAA partners through education and co-development to enable their games on the platform, and you will build content for major public brand releases, app updates, and internal projects.

You will:

  • Partner with engineers and product managers in the development of new audio systems, providing expert insight to guide prioritization and validate creator assumptions
  • Create sound assets for internal and external facing projects, AAA partnerships, to support exploration of new features and push forward the quality of the brand
  • Be a subject matter expert in sound design for game creation, including user-centered technologies.
  • Evaluate our internal workflows to develop a POV on areas of critical investment; bring knowledge of industry best practices to the team
  • Partner with our community engagement and documentation teams to build tutorials and sample content
  • Engage with external creators to advise on best practices and surface opportunities to further improve workflows

You have:

  • 6+ years experience in the game industry, worked on titles on multiple platforms (mobile a plus)
  • Knowledge: Strong understanding of modern real-time engines, a variety of tools (including Reaper, FMod, etc), and complex asset management systems
  • Demonstrable expertise in a wide range of sound design scenarios and device types
  • Technical Toolbelt: Builds examples or demonstrates complex concepts in Studio or other engines
  • Strong emphasis creative problem solving, communication, and collaboration skills
  • Deep awareness of both industry common practices and experience with Roblox Studio's sound design systems
  • Ability to envision extensible and efficient methods for sound creation in a game environment