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Studio Production Assistant Jobs in Quebec (NOW HIRING)

Au moins 3 ans d'experience en animation au sein d'un studio d'effets speciaux * Avoir une ... Maintain effective communication with show Production regarding your schedule and deadlines.

... production et l'integration de l'environnement sonore des jeux video et autres medias visuels ... Travailler en collaboration, assister aux reunions avec l'equipe et les partenaires externes;

Au moins 3 ans d'expérience en animation au sein d'un studio d'effets spéciaux * Avoir une ... Maintain effective communication with show Production regarding your schedule and deadlines.

Creer des flux de demonstration qui relient Unity Studio, l'infonuagique (Cloud), Asset Manager et ... assistants to accelerate prototyping and iteration. * Handle end-to-end video production ...

Comptable - Montreal ou Vancouver A propos de Barnstorm Barnstorm est un studio d'effets visuels ... Collaborer avec les equipes de production, operations, RH et direction sur les questions ...

Showing results 21-40

Studio Production Assistant information

See Quebec salary details

$9

$20

$41

How much do studio production assistant jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for studio production assistant in Quebec is $20.44, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $21.63 per hour, depending on experience, location, and employer.

What is a studio production assistant?

Studio production assistants (PAs) are entry-level professionals who support the day-to-day operations of film, television, or other media production studios. Their tasks can include setting up equipment, assisting crew members, handling paperwork, managing schedules, and helping with on-set logistics. PAs are essential for keeping production running smoothly and efficiently, often performing a variety of tasks as needed. This role is a common starting point for those looking to build a career in the entertainment industry.

What are the key skills and qualifications needed to thrive as a studio production assistant, and why are they important?

To thrive as a Studio Production Assistant, you need strong organizational skills, attention to detail, and a basic understanding of production processes, often supported by a degree in film, media, or communications. Familiarity with industry-standard equipment, scheduling software, and safety protocols is typically required. Excellent communication, teamwork, and the ability to handle fast-paced environments make someone stand out in this position. These skills are crucial for ensuring smooth studio operations, supporting production teams, and meeting tight deadlines.

What are some common challenges faced by studio production assistants and how can they be managed effectively?

Studio Production Assistants often juggle a variety of tasks in a fast-paced environment, such as coordinating schedules, running errands, and assisting different departments. One common challenge is handling last-minute changes or urgent requests, which requires adaptability and strong communication skills. Building good relationships with team members and staying organized with to-do lists can help manage tasks efficiently. Being proactive and maintaining a positive attitude under pressure are also key to thriving in this role.

What is the difference between Studio Production Assistant vs Camera Operator?

AspectStudio Production AssistantCamera Operator
Required CredentialsHigh school diploma or equivalent; some technical trainingHigh school diploma; technical training or certification often preferred
Work EnvironmentStudio settings, assisting with setup, logistics, and support tasksStudio or field locations, operating cameras during shoots
Employer & Industry UsageBroadcast stations, production companies, live eventsBroadcast networks, film and TV studios, live event productions

While both roles support studio productions, the Studio Production Assistant primarily handles logistical and support tasks, whereas the Camera Operator focuses on operating cameras during filming or broadcasting. The roles often work together but require different technical skills and responsibilities.

Can I be a studio production assistant with no experience?

Studio production assistants often start with little or no experience, as entry-level roles focus on supporting production staff and learning on the job. Basic skills such as organization, communication, and familiarity with production equipment can help, and some employers may offer training or require a relevant high school diploma or equivalent.

What cities in Quebec are hiring for Studio Production Assistant jobs?

Cities in Quebec with the most Studio Production Assistant job openings:

Infographic showing various Studio Production Assistant job openings in Quebec as of August 2026, with employment types broken down into 4% Internship, 89% Full Time, and 7% Contract. Highlights an 89% In-person, 4% Hybrid, and 7% Remote job distribution, with an average salary of $42,516 per year, or $20.4 per hour.

Senior/Lead Technical Artist | AAA Gaming | Open-world games | Hybrid work model (Montreal-based)

White Bay

Montreal, QC • On-site

$140K - $170K/yr

Full-time

Posted 12 days ago


Job description

Senior/Lead Technical Artist| AAA Gaming | Open-world games | Hybrid-model (Montreal-based)



The Company


They are a creative, forward-thinking game development studio built by experienced veterans of the gaming industry. The team is currently developing a AAA third-person action-adventure RPG inspired by a beloved intellectual property set in a fantasy world. With a strong focus on storytelling, gameplay depth, and player engagement, they value collaboration, respect, and passion for crafting unforgettable experiences that resonate with players around the globe.



The Role


The Senior/Lead Technical Artist serves as a vital link between artistic vision and technical execution. Working closely with the Technical Art Director, this individual contributes to shaping the pipelines, workflows, tools, and visual systems that underpin the project’s graphical fidelity and performance. They provide leadership to the Technical Art and VFX teams, support cross-disciplinary collaboration, and help maintain visual excellence across all platforms. This role is ideal for someone who excels at problem-solving, enjoys mentoring others, and thrives in a technically complex creative environment.



The Responsibilities


  • Support the Technical Art Director in guiding, developing, and expanding the Technical Art and VFX teams.
  • Maintain strong communication channels between Art, Engineering, and Design to ensure alignment on aesthetic goals and technical limitations.
  • Assist in building and refining production pipelines, workflows, and technical standards for art and VFX creation.
  • Oversee the development and optimization of shaders, materials, meshes, and visual effects for characters, environments, UI, and gameplay elements.
  • Ensure tools, documentation, and processes enable efficient large-scale content creation.
  • Research, prototype, and integrate new technologies, features, and tools that enhance visual quality and runtime performance.
  • Troubleshoot complex technical art challenges, workflow issues, and integration problems throughout production.
  • Collaborate with rendering and engine teams to improve graphical performance across platforms.
  • Verify that VFX and art assets meet technical budgets, engine requirements, and performance standards.
  • Partner with Animation, Lighting, Rendering, Engineering, and Art teams to maintain consistency and technical stability.
  • Clearly communicate technical constraints, options, and solutions to both technical and non-technical team members.


The Requirements


  • 10+ years of experience in game development within Technical Art, VFX, Graphics, or a comparable discipline.
  • Advanced hands-on experience working with Unreal Engine.
  • Thorough understanding of real-time rendering, shader development, materials, and VFX systems.
  • Proficiency with tools such as Houdini, Niagara, Maya or 3DS Max, Substance, Perforce, and similar software.
  • Experience enhancing or designing pipelines, tools, and art workflows.
  • Strong debugging and optimization skills across GPU/CPU performance, memory, materials, and draw calls.
  • Demonstrated leadership abilities with experience mentoring or supporting technical and creative teams.
  • Background in AAA or large-scale game development.
  • Familiarity with scripting or programming languages such as Python, HLSL/GLSL, C#, or C++.
  • Experience developing for multiple platforms including PC and consoles.
  • Excellent communication skills with the ability to collaborate across disciplines.
  • A solutions-focused mindset capable of balancing creative goals with technical realities.
  • Bilingual in English and French.


Why Apply


They are seeking someone who thrives at the intersection of creativity and technology and wants to play a meaningful role in shaping an ambitious, visually striking game. If you are excited by the opportunity to guide talented teams, contribute to cutting-edge visual systems, and influence the technical direction of a major fantasy RPG project, they encourage you to apply and bring your expertise to their growing studio.


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