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Strange Music Jobs (NOW HIRING)

Technical Product Manager (Remote US)

$170K - $197K/yr

WHO WE ARE: Splice is a creative platform for people who make music. Serious producers choose ... You might come from product management, technical product management, engineering, or some strange ...

Technical Product Manager (Remote US)

New York, NY · On-site +1

$182K - $211K/yr

WHO WE ARE: Splice is a creative platform for people who make music. Serious producers choose ... You might come from product management, technical product management, engineering, or some strange ...

$65K - $80K/yr

Live music, art, hospitality, and community are our heartbeat. We are dreamers and we are doers. We ... OUR CULTURE Our culture encourages the strange and unusual. We see beauty in imperfection. We like ...

Strange Music information

See salary details

$49.5K

$65K

$79K

How much do strange music jobs pay per year?

As of Jul 7, 2026, the average yearly pay for strange music in the United States is $65,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $57,500.00 and $72,500.00 per year, depending on experience, location, and employer.

What is Strange Music?

Strange Music is an independent record label founded in 1999 by rapper Tech N9ne and his business partner Travis O’Guin. The label is based in Kansas City, Missouri, and is known for promoting independent hip-hop artists and unique music styles that often fall outside mainstream trends. Strange Music has signed and promoted various notable artists, and is recognized for its extensive touring, strong fan base, and innovative approach to music distribution. The label has played a significant role in shaping the careers of several underground and mainstream hip-hop acts.

What is a Strange Music job?

A Strange Music job typically refers to a position at Strange Music, an independent record label specializing in hip-hop and rap. Jobs can range from artist management and marketing to production and merchandise distribution. Employees help support the label’s mission of promoting independent artists and delivering high-quality music to fans. Opportunities may be available in various departments, depending on the company's current needs.

What are the key skills and qualifications needed to thrive as a Music Producer at Strange Music, and why are they important?

To thrive as a Music Producer at Strange Music, you need a deep understanding of music theory, audio engineering, and production, often supported by experience or formal training in music production. Familiarity with digital audio workstations (DAWs) like Pro Tools or FL Studio, as well as knowledge of sound mixing and mastering tools, is typically required. Creativity, strong collaboration, and adaptability are essential soft skills for producing innovative tracks and working with diverse artists. These skills ensure high-quality music production that aligns with the label's unique sound and helps artists achieve their creative vision.

What are some unique challenges faced when working in the music industry at a label like Strange Music?

Working at Strange Music means being part of a fast-paced, independent label known for its innovation and strong artist relationships. One unique challenge is adapting to rapidly changing music trends and digital distribution methods while maintaining the label’s distinct brand identity. Team members often wear multiple hats, collaborating closely with artists, marketing, and production teams to deliver high-quality projects on tight deadlines. Flexibility, creativity, and strong communication skills are essential for thriving in this dynamic environment.

What is the difference between Strange Music vs Sound Engineer?

AspectStrange MusicSound Engineer
Required CredentialsMusic industry experience, possibly music production or business backgroundAudio engineering certification, technical skills, sometimes a degree in sound engineering
Work EnvironmentMusic label, recording studios, live venuesRecording studios, live event venues, broadcasting stations
Industry UsageMusic production, artist management, label operationsAudio recording, mixing, mastering, live sound reinforcement

Strange Music is a record label and music company, focusing on artist development and music production, while a Sound Engineer specializes in technical audio work, including recording, mixing, and mastering. Both roles are integral to the music industry but differ in responsibilities and skill sets.

More about Strange Music jobs
Infographic showing various Strange Music job openings in the United States as of July 2026, with employment types broken down into 100% Full Time. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $65,000 per year, or $31.2 per hour.
Technical Product Manager (Remote US)

Technical Product Manager (Remote US)

Splice

Remote

$170K - $197K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 14 days ago


Job description

WHO WE ARE:
Splice is a creative platform for people who make music. Serious producers choose Splice Sounds to bring their ideas to life. A subscription to Splice inspires and accelerates creative success for digital music creators with an industry-leading catalog of sounds and samples and an expanding AI stack. With a rent-to-own marketplace of DAWs and plugins, the Splice experience seamlessly integrates into any music production workflow, regardless of DAW (Digital Audio Workstation). Via Splice, an unparalleled team of sound designers and sample creators are fueling the success of a growing global community of chart-topping producers, students, and DIY creators.
HOW WE WORK:
At Splice, DISCO is a rallying cry for collaboration, accountability, and unity within our organization; Direct, Inclusive, Splice Together, Creator Centric, and Optimistic. Our shared success depends on our ability to support one another, work well together, and communicate directly. By embracing flexibility and a unified approach, we can navigate anything that's thrown at us.
Splice embraces a culture of remote work. You'll see your colleagues showing up from across the US and the UK. In order to keep us working well as a team, we have regular communication, including Town Halls, departmental all-hands and get-togethers.
When you join Splice, you join a network of colleagues, peers, and collaborators. Are you ready?
JOB TITLE: Technical Product Manager LOCATION: Remote US
THE ROLE:
The next era of Splice is about helping music creators express what they hear in their head, shape ideas faster, and collaborate with intelligent tools that understand music, taste, and context.
Agentic technology is at the center of this shift. You'll drop into high-priority music creation products, understand the creator problem, understand enough of the technical system to know what's possible, and turn ambiguity into something we can learn from: a prototype, a spec, an eval, a user test, a demo, a shipped workflow.
This is a hands-on product-building role. Some days you may be shaping an AI workflow inside a creator surface. Some days you may be working with engineers on tools, prompts, model behavior, search, personalization, or evaluation. Some days you may be sitting with creators, watching where the experience breaks, and turning that signal into the next iteration.
You might come from product management, technical product management, engineering, or some strange overlap of all three. The title matters less than the way you work. What matters is that you can combine product judgment, technical fluency, creator empathy, and high agency in an ambiguous environment.
WHAT YOU'LL DO:
  • Work across strategic agentic music product surfaces, moving where the highest-leverage learning is.
  • Turn fuzzy product opportunities into crisp hypotheses, prototypes, specs, eval plans, and shipped experiments.
  • Partner with engineering to understand the underlying system: prompts, tools, APIs, search, personalization, model behavior, latency, cost, and quality.
  • Build or prototype directly when that is the fastest way to learn.
  • Work closely with design to make agentic experiences feel native to the creator workflow, not bolted on.
  • Run lightweight discovery with creators: usability sessions, dogfood loops, session reviews, and direct feedback.
  • Define what "good" means for AI behavior: when the system should ask, act, suggest, search, generate, or stay out of the way.
  • Translate creator intent into product and technical requirements that engineers, designers, researchers, and music-domain experts can act on.
  • Use modern AI tools as part of your daily workflow to move faster, synthesize faster, and make ideas tangible sooner.
  • Help develop the operating playbook for how Splice builds agentic music products.

JOB REQUIREMENTS:
  • 3 to 5 years of experience building and shipping products, as a PM, TPM, engineer, or product engineer. Title matters less than how you work.
  • Hands-on experience with agentic systems: you have tuned prompts, built evals, worked with LLM APIs, or debugged agent behavior in production.
  • Strong bias toward making things real quickly. You do not wait for a perfect spec to start learning.
  • Technical fluency: you can read code, understand system architecture, and have sharp conversations with engineers about tradeoffs.
  • Experience with product analytics, user research, or quality evaluation for AI systems.
  • Strong written communication: you can turn messy observations into crisp product direction.
  • A genuine feel for user experience: you care how the product feels, not just that it technically works.

NICE TO HAVES:
  • Experience making music or working in a DAW.
  • Familiarity with music technology, audio products, or creator tools.
  • Experience with LLM-as-judge frameworks, golden datasets, or structured quality benchmarking.
  • A portfolio of scrappy, self-directed projects that show how you think and build.

SPLICE BENEFITS:
  • Compensation & Equity: Competitive pay with annual reviews and equity opportunities.
  • Time Off: Unlimited PTO to recharge and thrive.
  • Health & Wellness: Comprehensive medical, dental, and vision coverage for you and your dependents.
  • Retirement Savings: 401(k) plan with immediate vesting and company match.
  • Parental Support: 12 weeks of fully paid parental leave for non-birthing parents, and 18-20 weeks for birthing parents.
  • Flexible Work Options: Work remotely or connect at our office hubs and creative spaces worldwide.
  • Professional Growth: Annual learning budget, leadership programs, and team ambassador opportunities.
  • Community & Connection: Inclusive events, team meet-ups, and vibrant Employee Resource Groups.

The national pay range for this role is $94,329 - $117,911. Individual compensation will be commensurate with the candidate's experience.
Splice is an Equal Opportunity Employer
Splice provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.