Job Summary:
Sony Interactive Entertainment is the company behind the PlayStation brand, known for its innovation and excellence in technology. They are seeking a Senior Software Development Engineer in Test to provide engineering excellence and technical leadership across the SDK ecosystem, focusing on building tools and infrastructure for analyzing the quality of PlayStation CPU compilers.
Responsibilities:
• Own and drive the technical strategy for automation frameworks, test architecture, and CI systems supporting PlayStation® SDK components.
• Define scalable, maintainable automation and infrastructure patterns that support long-term platform growth.
• Lead architectural decisions for test systems spanning C++, embedded firmware (C), and Python-based infrastructure.
• Identify technical risks early and drive mitigation strategies to protect release confidence.
• Develop, maintain, and improve automated test cases, sample applications, testing tools and frameworks for LLVM-based C/C++ compilers, SDK libraries and low level software (C++)
• Build and improve test infrastructure using Python and Groovy to simplify building, testing, and demonstrating PlayStation® sample applications.
• Monitor test infrastructure, analyze automation failures, improve reliability, and optimize runtime performance.
• Research, evaluate, and integrate new tools and methodologies to improve testing scalability and efficiency.
• Serve as the technical lead for the QE team. Mentor and elevate engineers through technical guidance, code reviews, design reviews, and delegation.
• Drive technical alignment across development, product, documentation, and cross-regional engineering teams.
• Influence prioritization and technical standards to ensure consistency and engineering excellence.
• Partner closely with software production and offshore teams to create robust test plans, validation strategies, and documentation.
• Raise the overall technical bar by promoting guidelines in automation building, system validation, and debugging difficulty.
Qualifications:
Required:
• Bachelors's Degree or Master's Degree in Engineering, Computer Science or equivalent
• Strong programming proficiency in Python & C++.
• Experience building, running, and debugging software in both Windows & Linux environments.
• Proven experience owning automation strategy or leading technical initiatives.
• Deep understanding of automation trade-offs and architectural design decisions.
Preferred:
• Experience with LLVM technology and a desire to learn all about compilers and their associated toolchains.
• Exposure to Rust, its tooling and the Crate ecosystem
• Prior experience with PlayStation SDK development is helpful.
• Familiarity with Unreal Engine or other game engine technology.
• Containerization technology such as Docker and Kubernetes.
• Distributed build systems such as SN-DBS or IncrediBuild.
Company:
Sony is a multinational conglomerate producing electronics, entertainment content, and gaming products, including PlayStation. Founded in 1993, the company is headquartered in San Mateo, USA, with a team of 10001+ employees. The company is currently Late Stage.