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Special Effects Jobs in Quebec (NOW HIRING)

As a Special Effects Artist at Ubisoft Montreal, you will create and integrate high-quality special effects, in keeping with the creative direction, technological constraints and production deadlines.

... and special instructions. * Coordinate, direct and supervise locomotive engineers and train ... adverse effects to passengers while ensuring an expeditious return to normal operations.

... and special instructions. * Coordinate, direct and supervise locomotive engineers and train ... adverse effects to passengers while ensuring an expeditious return to normal operations.

The role leads or actively contributes to special projects including implementing client-focused ... effects, and health status directly from patients and caregivers. The LV Team is over 20 years of ...

The role leads or actively contributes to special projects including implementing client-focused ... effects, and health status directly from patients and caregivers. The LV Team is over 20 years of ...

Special Effects information

See Quebec salary details

$9

$26

$54

How much do special effects jobs pay per hour?

As of Aug 12, 2026, the average hourly pay for special effects in Quebec is $26.35, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $31.49 per hour, depending on experience, location, and employer.

What are some common challenges faced by special effects artists when working on film sets, and how can they be addressed?

Special effects artists often encounter tight deadlines, last-minute script changes, and the need to coordinate closely with other departments like lighting, camera, and stunts. These challenges can be managed by maintaining clear communication with the production team, being adaptable, and preparing backup plans for key effects. Additionally, collaborating early in the pre-production phase helps anticipate technical requirements and ensures the effects blend seamlessly with other elements of the production.

What is the difference between Special Effects vs Makeup Artist?

AspectSpecial EffectsMakeup Artist
CredentialsSpecial Effects certifications, prosthetics trainingMakeup artistry certifications, cosmetology license
Work EnvironmentFilm, TV, theater, horror, fantasy productionsBeauty salons, film, TV, fashion shows
Industry UsageCreating realistic injuries, fantasy effects, prostheticsEnhancing appearance, beauty makeup, character makeup

While both roles involve makeup application, Special Effects focuses on creating realistic injuries, prosthetics, and fantasy effects for film and theater, requiring specialized training. Makeup Artists primarily enhance appearance for beauty, fashion, or character roles, often working in salons or on set. Understanding these differences helps clarify career paths and job expectations in the entertainment industry.

What are the key skills and qualifications needed to thrive as a special effects technician, and why are they important?

To thrive as a Special Effects Technician, you need knowledge of physics, mechanics, and materials, often backed by a degree or training in film, theater, or engineering. Familiarity with industry-standard tools like pneumatics, pyrotechnics, animatronics, and software such as Autodesk Maya or Houdini is crucial. Creativity, problem-solving, strong teamwork, and attention to detail are standout soft skills in this field. These abilities ensure the safe, realistic, and innovative execution of effects that enhance storytelling and visual impact in productions.

What is a special effects job?

Special Effects jobs involve creating visual illusions or tricks for film, television, theater, and live events to simulate imagined events or enhance reality. Professionals in this field use a combination of practical effects, like pyrotechnics, animatronics, and makeup, as well as digital effects such as CGI. Special Effects artists often collaborate closely with directors, producers, and other creative teams to bring scenes to life and achieve the desired visual impact. This work requires creativity, technical expertise, and attention to safety standards.
What are popular job titles related to Special Effects jobs in Quebec? For Special Effects jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Special Effects jobs in Quebec look for? The top searched job categories for Special Effects jobs in Quebec are:
Infographic showing various Special Effects job openings in Quebec as of August 2026, with employment types broken down into 1% As Needed, 77% Full Time, 19% Part Time, 1% Temporary, and 2% Contract. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution, with an average salary of $54,799 per year, or $26.3 per hour.

Special Effects Artist

Ubisoft

Montreal, QC • On-site

Full-time

Posted 20 days ago


Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Special Effects Artist at Ubisoft Montreal, you will create and integrate high-quality special effects, in keeping with the creative direction, technological constraints and production deadlines.  

What you'll do (Tasks):

  • Understand the game design documents and artistic direction to comprehend the creative direction and have an overall idea of the sign off features; 
  • Find reference images and videos of the intended effects and validate these references with the artistic director; 
  • See with the graphic design TD if the intended special effects can be created in the engine and suggest alternatives or development options (ex: tools) whenever necessary;  
  • Collaborate with the DT to adapt the pipeline to ensure that it fosters the production of the special effects and determine memory and performance budgets; 
  • Work in collaboration with programmers to develop adapted tools to meet special effects requirements; 
  • Use available tools (particle systems, modelling, texturing, etc.) to create the special effects requested by the artistic team and integrate these effects into the engine; 
  • Validate the quality of the effects once they are imported into the game and make any necessary changes in an effort to maximize the user experience; 
  • Optimize the special effects on an ongoing basis and account for modifications and technological constraints throughout the project to ensure that the special effects remain of high quality; 
  • Foster game accessibility by adapting the various special effects based on comments from the game design team before, during and after the creation of the special effects; 
  • Fix the bugs entered by testers and other working units; 
  • Communicate with other working units to help members integrate special effects by providing reference documents and other types of support; 
  • Carry out all other related tasks. 
Qualifications

What you bring to the team (Skills and Knowledge):

  • Attention to detail; 
  • Sense of initiative and proactivity; 
  • Ability to accept feedback and adapt to change; 
  • Ability to work under pressure; 
  • Originality and resourcefulness in problem-solving; 
  • Knowledge and interest in programming languages an asset (e.g. Max Script); 
  • Knowledge of game editors (e.g. Unreal); 
  • Knowledge of compositionning software (e.g. After Effects, Illustrator, Houdini, Toxic, etc.). 

Training:

  • College diploma in a video game-related field, bachelor’s degree in special effects/film or any other relevant training. 

Relevant Experience:

  • Minimum 5 years’ experience in creating special effects for video games, including the design, integration, and optimization of real-time effects within a game engine.