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Spatial Software Engineer Jobs (NOW HIRING)

Senior Software Engineer

Manhattan, NY ยท On-site

$135K - $178K/yr

Build interactive spatial and 3D visualization tools using modern web technologies. * Collaborate ... Enable multidisciplinary collaboration between software engineers, computational ecologists ...

$150K - $190K/yr

We are bringing the most advanced technologies in spatial computing and applying them to the ... Software Engineer - CV Tooling Location United States Employment Type Full time Location Type ...

Principal Software Engineer

Cedar Park, TX ยท On-site

$126K - $170K/yr

Firefly is seeking a Principle Software Engineer to lead the development of critical features ... Develop software involving 3D geometry, coordinate transformations, camera models, spatial data ...

Principal Software Engineer

Cedar Park, TX ยท On-site +1

$126K - $170K/yr

Firefly is seeking a Principle Software Engineer to lead the development of critical features ... Develop software involving 3D geometry, coordinate transformations, camera models, spatial data ...

Principal Software Engineer

Cedar Park, TX ยท On-site +1

$126K - $170K/yr

Firefly is seeking a Principle Software Engineer to lead the development of critical features ... Develop software involving 3D geometry, coordinate transformations, camera models, spatial data ...

Multimodal spatial and single-cell data visualization * 2D and 3D bioimaging data visualization ... As a Research Software Engineer in the lab, you will take an engineering and research leadership ...

Research Software Engineer

Boston, MA ยท On-site

$223K/yr

Multimodal spatial and single-cell data visualization * 2D and 3D bioimaging data visualization ... As a Research Software Engineer in the lab, you will take an engineering and research leadership ...

Job Type Full-time Description About the Role Spatial Front Inc. is seeking a fully remote, hands-on Senior Full Stack Software Engineer with strong front-end expertise in Angular and/or React and ...

Showing results 21-40

Spatial Software Engineer information

See salary details

$63.5K

$147.5K

$205.5K

How much do spatial software engineer jobs pay per year?

As of Sep 10, 2026, the average yearly pay for spatial software engineer in the United States is $147,524.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What are popular job titles related to Spatial Software Engineer jobs?

For Spatial Software Engineer jobs, the most frequently searched job titles are:

Senior Software Engineer

Manhattan, NY โ€ข On-site

OXMAN
Specialized Design Servicesย โ€ขย 11 - 50 employees

$135K - $178K/yr

Other

Re-posted 16 days ago


Job description

OXMAN

OXMAN is a nature-based research and design company based in Manhattan. We incubate ventures and technologies that reimagine the relationship between humanity and the natural world. Working across disciplinesโ€”from architecture and ecology to computation and materials scienceโ€”we develop nature-centric solutions to critical environmental challenges.

EDEN

EDEN is a digital design environment for the engineering and design of ecosystemsโ€”modeling the flows, relationships, and processes that sustain ecosystems, while bridging ecology and technology to enable the creation of resilient landscapes. We develop tools that quantify how landscapes can be engineered toward specific performance goalsโ€”cooling cities, filtering water, sequestering carbon, protecting key speciesโ€”then use those tools to guide the design of ecologically active sites.

EDEN operates as both a design and innovation practice and an emerging software product. Today, our work spans strategic partnerships with developers, project-based design and analytics engagements, and the development of a software platform that packages our internal tools for broader use across the architecture, landscape architecture, and development industries.

Role Overview

We are seeking an enthusiastic and innovation-driven Senior Software Engineer to support our Eden Technologiesโ€”comprising design optimization, generative tools, environmental simulation, and ecosystem behavior modelsโ€”into an integrated software platform. This role offers a unique opportunity to develop innovative technologies and visually compelling software that supports the digital design of architectural and urban projects optimized for ecosystem services.

Join us to redefine how design and technology can coexist with and enhance the natural world.

Please provide a cover letter and portfolio if available.

Key Responsibilities
  • Architect and develop full-stack web applications integrating environmental simulation and generative design tools.
  • Build interactive spatial and 3D visualization tools using modern web technologies.
  • Collaborate with computational ecologists, designers, and researchers to translate models, methods, and visualizations into production software.
  • Integrate geospatial datasets and environmental models into scalable software systems.
  • Contribute to engineering best practices including testing, CI/CD pipelines, and code review standards.
  • Contribute to platform architecture and modular system design.
  • Produce technical documentation supporting maintainability and scalability.
Key Goals & Outcomes
  • Develop and scale Eden Technologies into an integrated software platform supporting architectural and urban design projects.
  • Build visually compelling full-stack applications that combine generative design, environmental simulation, and spatial visualization.
  • Create interactive 3D and geospatial tools that help designers evaluate ecosystem services and ecological outcomes.
  • Translate computational ecology research, environmental models, and design methods into usable production software.
  • Support the digital design of Natureโ€‘centric built environments through optimization, simulation, and dataโ€‘driven workflows.
  • Improve platform maintainability, scalability, and extensibility through modular architecture and clear documentation.
  • Establish and uphold engineering best practices across testing, CI/CD, code review, and collaborative development.
  • Enable multidisciplinary collaboration between software engineers, computational ecologists, designers, architects, and researchers.
  • Help advance OXMANโ€™s vision of integrating humanโ€‘made and Natureโ€‘grown systems through design technology.
  • Deliver software that supports complex decisionโ€‘making for architectural, urban, and ecological design contexts.
Required Experience
  • 5+ years building production web applications using React or Vue.
  • Expert proficiency in JavaScript, TypeScript, and Python; lowerโ€‘level languages like C++ or .NET are a plus.
  • Ability to communicate design concepts through diagrams or wireframes.
  • Experience with webโ€‘based 3D rendering (e.g., Three.js) or realโ€‘time graphics tools (Unity/Unreal).
  • Ability to build Objectโ€‘Orientated class structure in codeโ€‘base.
  • Familiarity with 3D applications such as Rhino, Blender or Houdini.
  • Ability to work collaboratively in multidisciplinary teams.
  • Strong problemโ€‘solving skills, enthusiasm, and creativity to approach complex software development challenges.
Preferred Experience
  • Background in architecture or urban planning with expertise in computational methods (generative design, simulation, optimization, and environmental modeling).
  • Experience analyzing scientific and spatial datasets, specifically utilizing GIS and remote sensing data.
  • Strong communication skills with a proven ability to convey complex technical concepts to nonโ€‘technical stakeholders.
Technical Skills
  • Fullโ€‘stack web application development with React or Vue.
  • Expert proficiency in JavaScript, TypeScript, and Python.
  • Experience with lowerโ€‘level languages such as C++ or .NET preferred.
  • Webโ€‘based 3D rendering and realโ€‘time graphics experience, including tools such as Three.js, Unity, or Unreal.
  • Interactive spatial and 3D visualization development.
  • Generative design, design optimization, environmental simulation, and ecosystem behavior modeling.
  • Integration of geospatial datasets, GIS data, remote sensing data, and environmental models into scalable software systems.
  • Objectโ€‘oriented programming and classโ€‘based code architecture.
  • Familiarity with 3D design and modeling applications such as Rhino, Blender, or Houdini.
  • Ability to create diagrams, wireframes, and other visual tools to communicate design concepts.
  • Platform architecture and modular system design.
  • Software engineering best practices, including testing, CI/CD pipelines, code reviews, and technical documentation.
  • Experience translating research models, computational methods, and visualizations into productionโ€‘ready software.
Essential Qualities
  • Comfortable working in a highly interdisciplinary team across software engineering, design, architecture, ecology, research, and technology.
  • Selfโ€‘motivated and able to drive complex technical work with a high degree of ownership.
  • Curious, exploratory, and eager to engage with unfamiliar domains, including environmental modeling, generative design, spatial data, and ecosystem services.
  • Innovative thinker with enthusiasm for developing new tools, workflows, and software platforms.
  • Strong collaborator who can translate ideas between technical and nonโ€‘technical stakeholders.
  • Creative problemโ€‘solver who can approach ambiguous software and research challenges with flexibility.
  • Clear communicator who can explain complex technical concepts through discussion, diagrams, wireframes, documentation, or prototypes.
  • Comfortable operating in a researchโ€‘driven environment where methods, requirements, and product direction may evolve.
  • Detailโ€‘oriented in building maintainable, scalable, and productionโ€‘quality software.
  • Missionโ€‘aligned with OXMANโ€™s vision of integrating design, technology, and biology to support positive ecological outcomes.
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