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Spatial Experience Designer Jobs in Kentucky (NOW HIRING)

$90 - $130/hr

Experience designing gameplay around physical movement, camera-based interaction, or spatial environments. * Ability to communicate mechanics clearly through design documentation, diagrams ...

Posted today

$140 - $190/hr

About Intangible Intangible is a spatial intelligence company, designed for creatives in industries ... Strong experience with modern agentic AI frameworks. * Experience with data storage and retrieval ...

Posted today

$85 - $125/hr

Analyze pipeline spatial and technical data, designs, or preliminary specifications * Analyze TVC ... Advanced experience with GIS for pipelines or TVC or As-Built * Excellent verbal and written ...

New

Identifying and resolving spatial conflicts or clashes between different building components using ... Experience using Evolve. * Ability to create/modify basic Revit families.

Identifying and resolving spatial conflicts or clashes between different building components using ... Experience using Evolve. * Ability to create/modify basic Revit families.

Identifying and resolving spatial conflicts or clashes between different building components using ... Experience with the use of 3D modeling software.

$185 - $199/hr

... designs, and explain how the technology works to people who experience it as a black box ... spatial statistics * Experience fine‑tuning foundation models or VLMs (e.g., LoRA/PEFT ...

New

Identifying and resolving spatial conflicts or clashes between different building components using ... Experience with the use of 3D modeling software.

$90 - $120/hr

Stratus ® designs spaces, systems, and solutions that perform, endure, and make an impact ... Conduct advanced GIS spatial analyses, including forecasting, suitability modeling, redevelopment ...

New

$128 - $206/hr

R24373Vantor is forging the new frontier of spatial intelligence, helping decision makers and ... Demonstrated experience designing and delivering **end-to-end ML pipelines**, including data ...

New

$116 - $149/hr

Experience designing experiments and analyzing multidimensional datasets * Excellent communication ... Experience developing reagents or assays for genomics, sequencing, spatial biology, or multiomic ...

Posted today

$128 - $187/hr

R24387Vantor is forging the new frontier of spatial intelligence, helping decision makers and ... experience designing, integrating, or operating complex software-intensive systems.* ## Active TS ...

New

$120 - $160/hr

... designing and building a next-generation user interface for ITASCA's advanced geomechanical ... Experience rendering or visualizing large datasets, 3D meshes, or complex spatial data. * Backend ...

Posted today

$175 - $263/hr

... spatial audio. This is primarily an audio subsystem architecture role, not an audio IP design role; experience designing audio IP is valued as background but is not the core function of the position.

New

Banquet/Event Setups Associate

Louisville, KY · On-site

$13 - $16.25/hr

Ability to use creativity and good spatial reasoning. * Possess strong communication skills ... Generally 0-2 years of experience required. Other Duties Please note this is not designed to cover ...

Banquet/Event Setups Associate

Louisville, KY · On-site

$13 - $16.25/hr

Ability to use creativity and good spatial reasoning. * Possess strong communication skills ... Generally 0-2 years of experience required. Other Duties Please note this is not designed to cover ...

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Spatial Experience Designer information

What is a spatial experience designer?

Spatial Experience Designers are professionals who create and optimize physical environments to enhance how people interact with and experience spaces. They combine elements of architecture, interior design, technology, and user experience design to craft environments that are functional, aesthetically pleasing, and emotionally engaging. Their work can be found in museums, retail stores, exhibitions, offices, and public spaces. By understanding human behavior and integrating digital or physical elements, they ensure spaces support the desired activities and evoke the intended feelings from users.

How does a spatial experience designer typically collaborate with other professionals during a project?

Spatial Experience Designers work closely with multidisciplinary teams, including architects, interior designers, engineers, and digital media specialists. Collaboration often involves regular meetings to align on project goals, exchanging feedback on design concepts, and integrating various technical and creative inputs to ensure a cohesive user experience. Effective communication and flexibility are crucial, as priorities may shift based on client feedback or technical constraints. These collaborations not only enhance the final outcome but also provide valuable opportunities for learning and professional growth.

What are the key skills and qualifications needed to thrive as a spatial experience designer, and why are they important?

To thrive as a Spatial Experience Designer, you need a strong background in architecture, interior design, or environmental design, with proficiency in spatial planning and a relevant degree. Familiarity with 3D modeling software (like SketchUp, Rhino, or Revit), Adobe Creative Suite, and sometimes virtual or augmented reality tools is typically required. Exceptional creativity, user-centric thinking, and strong collaboration and communication skills help differentiate top designers. These skills ensure the creation of engaging, functional spaces that meet user needs and project goals.

What is the difference between Spatial Experience Designer vs Interior Designer?

AspectSpatial Experience DesignerInterior Designer
CredentialsTypically requires a degree in design, architecture, or related field; certifications varyRequires a degree in interior design or related field; licensure may be required
Work EnvironmentFocuses on immersive, experiential spaces often involving technology and interactive elementsFocuses on aesthetic, functional interior spaces for residential, commercial, or institutional clients
Industry UsageUsed in creative, tech-driven, experiential, and architectural industriesCommonly used in residential, commercial, hospitality, and healthcare sectors

While both roles involve designing physical spaces, a Spatial Experience Designer emphasizes creating immersive, interactive environments often integrating technology, whereas an Interior Designer focuses on aesthetic and functional interior spaces. The roles overlap in credentials and work environments but differ in scope and focus.

What is a spatial experience in design?

A spatial experience in design refers to how people perceive and interact with physical environments, such as interiors, public spaces, or exhibitions. Spatial experience designers focus on creating immersive, functional, and engaging environments using principles of architecture, psychology, and technology, often utilizing tools like 3D modeling and user research. This role aims to enhance user engagement and emotional response within a space.

What are popular job titles related to Spatial Experience Designer jobs in Kentucky?

For Spatial Experience Designer jobs in Kentucky, the most frequently searched job titles are:

What job categories do people searching Spatial Experience Designer jobs in Kentucky look for?

The top searched job categories for Spatial Experience Designer jobs in Kentucky are:

AR Game Designer -- Mobile & WebAR

FS Studio

On-site

$90 - $130/hr

Other

Posted 23 hours ago

Posted today


Job description

About the Project

We are developing an augmented reality entertainment experience that transforms physical family-friendly, Horror-themed tombstones into interactive monster encounters.

The product combines physical retail merchandise with two levels of digital experience:

Phase One — WebAR: A frictionless 10–15 second cinematic experience triggered by scanning a QR code. The monster appears to emerge directly from the physical tombstone.

Phase Two — Mobile Game: A native iOS and Android experience where players confront monsters in their own environment using a supernatural “Van Helsing-inspired” weapon system, capture them, and return them to their graves.

We are looking for an AR Game Designer to own the gameplay design and help turn the creative concept into simple, compelling, highly repeatable interactions.

What You’ll Do
  • Define the core gameplay loop for short-form AR monster encounters.
  • Design intuitive mechanics that work naturally with a smartphone camera and physical tombstone.
  • Develop the interaction between the player, monster, environment, and virtual weapon.
  • Design a supernatural weapon mechanic capable of firing plasma or fantastical energy, weakening/capturing monsters, and dragging them back into their graves.
  • Determine how each monster (3) behaves during encounters and where character-specific mechanics add meaningful value.
  • Design encounters that are immediately understandable and satisfying within approximately 15–30 seconds while supporting longer play sessions.
  • Establish progression, scoring, replayability, difficulty, rewards, and player feedback systems.
  • Explore how leaderboard and competitive mechanics can extend engagement.
  • Help determine whether multiplayer/social gameplay belongs in the initial product or future roadmap.
  • Design onboarding that requires minimal instruction and gets users into the experience quickly.
  • Work closely with AR engineers to design around real-world tracking, mobile hardware, performance, safety, and environmental constraints.
  • Collaborate with animation, VFX, audio, character art, and engineering so gameplay mechanics feel integrated rather than layered onto the experience.
  • Prototype, playtest, evaluate, and rapidly iterate mechanics based on client and user feedback.
  • Help establish systems that can expand beyond Halloween into additional characters, seasonal variants, collectibles, and future experiences.
What We’re Looking For
  • Professional experience as a Game Designer, AR Game Designer, Systems Designer, or Gameplay Designer.
  • Experience designing mobile, AR, VR/XR, location-based, or other interactive real-time experiences.
  • Strong understanding of short-form gameplay loops and immediate player feedback.
  • Ability to translate a broad creative idea into clearly defined mechanics, rules, states, and interactions.
  • Strong understanding of player motivation, progression, reward, difficulty, and replayability.
  • Experience designing gameplay around physical movement, camera-based interaction, or spatial environments.
  • Ability to communicate mechanics clearly through design documentation, diagrams, prototypes, and direct collaboration with developers.
  • Comfortable working in a fast-moving prototype environment where gameplay is continuously tested and refined.
  • A portfolio of work is mandatory.
Nice to Have
  • Hands-on Unity experience.
  • Experience with AR Foundation, ARKit, ARCore, 8th Wall, or comparable AR platforms.
  • Experience designing combat, capture, projectile, aiming, or physics-based mechanics.
  • Experience with physical products, toys-to-life, location-based entertainment, or connected collectibles.
  • Familiarity with multiplayer and leaderboard systems.
  • Experience designing family-friendly horror entertainment.
The Design Challenge

The gameplay should be family friendly and simple enough to understand immediately but satisfying enough that players want to do it again.

This is not intended to become a complicated combat game. The “magic” comes from seeing a physical object come alive, confronting the creature in your own environment, and having an interaction that feels responsive, theatrical, and fun.

The physical tombstone, AR character, weapon, VFX, animation, spatial audio, and gameplay should feel like one experience and not separate features.

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