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Spatial Computing Jobs in Florida (NOW HIRING)

Vantor is forging the new frontier of spatial intelligence, helping decision makers and operators ... scientific computing, image processing, signal processing, or large-scale data processing. • ...

Senior Visual Database Lead

Tampa, FL · On-site

$100K - $136K/yr

... Computing) group, specifically as a Lead Geospatial Engineer performing as a project leadin the development of real-time geo-spatial database content for simulation & training. Essential Duties and ...

Vantor is forging the new frontier of spatial intelligence, helping decision makers and operators ... Experience with scientific computing, image processing, signal processing, or large-scale data ...

Oracle DBA

Tallahassee, FL · On-site

$48.25 - $65.50/hr

... computing environments. The candidate must be able to work as part of a team to assist in ... spatial databases (specifically PostgreSQL and Oracle) 2. Must have experience SQL Server 2012 and ...

... computing workloads, including AI, Colocation, Cloud, and Bitcoin Mining. We are proud to offer ... Lead clash detection and model coordination efforts, identifying and resolving spatial conflicts ...

... computing workloads, including AI, Colocation, Cloud, and Bitcoin Mining. We are proud to offer ... spatial conflicts across architectural, structural, mechanical, electrical, and plumbing ...

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Spatial Computing information

What is spatial computing?

Spatial computing refers to the use of digital technology to interact with and manipulate physical space and objects. It integrates technologies like augmented reality (AR), virtual reality (VR), sensors, and artificial intelligence to create immersive experiences that blend the digital and physical worlds. Spatial computing is used in various fields, such as gaming, architecture, healthcare, and manufacturing, to enhance visualization, collaboration, and data analysis. This technology enables users to interact with digital content as if it were part of their real environment.

What is the difference between Spatial Computing vs Augmented Reality Developer?

AspectSpatial ComputingAugmented Reality Developer
Required CredentialsTypically a degree in computer science, engineering, or related fields; knowledge of 3D modeling and programmingSimilar credentials, often with specialization in AR platforms and SDKs
Work EnvironmentDesigning and developing 3D environments, often involving hardware like AR/VR headsets and sensorsCreating AR applications for mobile devices or AR glasses, often in app development environments
Industry UsageUsed across gaming, architecture, healthcare, and training for spatial interactionPrimarily in entertainment, marketing, and mobile app development sectors

While both roles involve immersive technology, Spatial Computing focuses on creating comprehensive 3D environments and interactions, whereas Augmented Reality Developers specialize in overlaying digital content onto real-world views. Understanding these differences helps in choosing the right career path or project focus within immersive tech industries.

What are the key skills and qualifications needed to thrive as a Spatial Computing Specialist, and why are they important?

To excel as a Spatial Computing Specialist, a solid background in computer science, mathematics, and 3D modeling, often supported by a relevant degree or certification, is essential. Familiarity with programming languages (such as C++, Python), spatial mapping tools, AR/VR development platforms (like Unity or Unreal Engine), and sensor integration is typically required. Strong problem-solving skills, creativity, and effective cross-disciplinary communication set top professionals apart in this field. These skills are vital for developing innovative spatial computing solutions that blend digital and physical environments, driving advancements in industries such as gaming, architecture, and healthcare.

What are some common challenges spatial computing professionals face when working on cross-disciplinary teams?

Spatial computing professionals often collaborate with experts in software development, user experience design, hardware engineering, and domain specialists. A common challenge is ensuring effective communication between team members with different technical backgrounds and vocabularies. Additionally, integrating spatial data and real-world context into digital solutions requires careful coordination and iterative testing. Successful professionals are proactive in bridging knowledge gaps and fostering a shared understanding to drive project goals forward.
What are popular job titles related to Spatial Computing jobs in Florida? For Spatial Computing jobs in Florida, the most frequently searched job titles are:
What job categories do people searching Spatial Computing jobs in Florida look for? The top searched job categories for Spatial Computing jobs in Florida are:
What cities in Florida are hiring for Spatial Computing jobs? Cities in Florida with the most Spatial Computing job openings:
Infographic showing various Spatial Computing job openings in Florida as of June 2026, with employment types broken down into 70% Full Time, and 30% Part Time. Highlights an 100% In-person job distribution.
Faculty, Digital and Interactive Media #11981

Faculty, Digital and Interactive Media #11981

Daytona State College

Daytona Beach, FL • On-site

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 28 days ago


Daytona State College rating

7.0

Company rating: 7.0 out of 10

Based on 9 frontline employees who took The Breakroom Quiz

383rd of 544 rated colleges and universities


Job description

Location : Daytona Beach
Job Type: Faculty
Job Number: 202500458
Department: Mike Curb College of Music, Entertainment, & Art - School of Digital Media Production
Opening Date: 06/05/2026
Required Qualifications:
  • Master's degree in Digital Media, Interactive Design, Media Arts, New Media, Fine Arts, or a closely related field
  • Demonstrated experience teaching or professionally practicing in interactive media, live media systems, or experience design
  • Proficiency in at least one real-time media environment (TouchDesigner, MadMapper, VDMX6, or equivalent)
  • Evidence of creative or professional work in interactive, projection-based, or performance-driven media
  • Ability to teach effectively across technical and conceptual dimensions of the discipline

Preferred Qualifications:
  • Interactive Experience Design and Live Systems
    • Hands-on experience designing live interaction systems using cameras as input devices for motion detection, gesture tracking, or body-based interactivity
    • Practical knowledge of sensor integration and physical computing using platforms such as Arduino (Uno, Mega, or equivalent microcontrollers), enabling students to connect physical sensors and actuators to visual and sonic outputs
    • Experience with large-scale projection mapping onto architectural surfaces, sculptural objects, or performance environments using MadMapper, Resolume, or comparable tools
    • Fluency in VDMX6 or similar VJ and live visual performance software within a production or event context
    • Experience with TouchDesigner for generative visuals, real-time data visualization, or interactive installation
  • AI-Assisted and Coded Interactive Experiences
    • Demonstrated ability to use AI tools and large language models to generate, scaffold, or assist in writing code for interactive media applications, including Python scripts, GLSL shaders, or TouchDesigner CHOP/DAT workflows
    • Experience prototyping or teaching AI-assisted interaction design workflows, where students use AI to accelerate technical problem-solving without bypassing conceptual understanding
    • Familiarity with computer vision libraries and frameworks (such as OpenCV or MediaPipe) applied to camera-based interaction, body tracking, or environmental sensing
    • Understanding of how emerging AI capabilities, including real-time image and gesture recognition, can be embedded into live performance and installation contexts
  • Production and Post-Production
    • Proficiency in DaVinci Resolve, including Fusion for motion graphics and compositing in support of interactive and immersive project delivery
    • Experience with 6K cinema camera systems in production contexts
    • Background in sound design, spatial audio, or Ableton Live as integrated components of interactive and performative media
  • Immersive and Emerging Media
    • Experience with spatial computing or extended reality platforms, including Apple Vision Pro, as part of creative or educational practice
    • Familiarity with Blackmagic Design ecosystems and workflows
    • Practice in or curiosity about the convergence of installation art, club visuals, architectural media, and interactive performance as a unified creative discipline
  • Teaching and Professional Context
    • College teaching experience, particularly in studio-based or production-centered environments
    • Active creative practice with exhibition, performance, or commercial credits demonstrating engagement with the contemporary interactive media landscape
    • Experience working in collaborative or interdisciplinary production environments alongside photographers, musicians, or broadcast professionals
About the Position
Daytona State College invites applications for a full-time faculty position in the Digital and Interactive Media Production (DIMP) program within the School of Digital Media Production (SDMP). This position is central to our growing emphasis on interactive experience design, real-time media, and immersive technology. The successful candidate will teach across the DIMP curriculum with a primary focus on live interaction design, projection mapping, sensor-based and AI-assisted interactive systems, and performance-driven media environments.
This is a high-impact teaching role in a program that has deliberately pivoted toward the intersection of code, computation, and creative performance. You will work alongside a faculty cohort with international exhibition and production credentials, contributing to a culture of creative rigor that is uncommon at the community college level.
About the Program and School
The School of Digital Media Production is housed within the Mike Curb College of Music, Entertainment and Art and encompasses four programs: Digital and Interactive Media Production, Music Production Technology, Broadcast Television Production, and Photography. DIMP sits at the center of the school's most rapidly evolving curriculum.
The DIMP program prepares students for careers in interactive media, live event production, UI/UX for experiential contexts, video, sound design, and content creation. The program has made a deliberate commitment to live interaction design and immersive technology as its distinguishing identity, integrating tools such as TouchDesigner, MadMapper, VDMX6, and DaVinci Resolve into a curriculum that blends art, design, computation, and performance.
World-Class Facilities
Faculty and students work in a purpose-built environment designed to support professional-grade practice:
  • Three dedicated Apple Mac Labs
    • Lab 211: 20 iMacs running TouchDesigner, MadMapper, VDMX6, Unreal Engine, Unity, Processing, Ableton Live Suite, Adobe CC, DaVinci Resolve, and Arturia MiniLab 3 controllers
    • Lab 214: Mac Studios with Adobe CC, Ableton Live Suite, DaVinci Resolve Studio, 4K monitors, Ableton Push 3 controllers, MIDI controllers, and BYOD stations Lab 216: Mac Studios with Adobe CC, DaVinci Resolve Studio, Capture One Pro, Apple Pro Apps, 4K monitors, Arturia MiniLab 3 controllers, and BYOD stations
  • Eight high-end digital media suites with Adobe CC, DaVinci Resolve Studio, Ableton Live Suite, and Maxon One, equipped with Apple Pro XDR and Studio Displays, 55" OLED monitors, Wacom Cintiq 27" tablets, Yamaha HS7 studio monitors, condenser microphones, Fairlight controllers, and Blackmagic Design micro panels
  • Scan, print, and production support lab
  • Multipurpose studios configurable for performance, installation, and live production
  • Immersive media infrastructure including Apple Vision Pros and full DaVinci Resolve pipeline
  • Professional stockroom with checkout access to:
    • Blackmagic Design Cinema 6K Pro kits with cinema lenses
    • Short-throw and outdoor laser 4K projectors for large-scale projection mapping
    • Aputure 300 and 600 light kits
    • Sennheiser audio kits, Atomos 19" field monitors, Wooden Camera Pro rigs
    • ATEM Mini Pro and Extreme ISO switchers, DJI Ronin gimbals
  • Blackmagic Design Academic Partner status, providing students with exclusive certification pathways and professional training access

Why Daytona State College
  • A program with real infrastructure: three Apple Mac labs, eight professional media suites, and a fully stocked production gear room supporting 6K cinema, large-scale projection, lighting, and spatial audio
  • Blackmagic Design Academic Partner status providing faculty and students with professional certification pathways and direct industry access
  • Apple Vision Pros and a DaVinci Resolve-centered post pipeline positioning the program at the forefront of immersive media education
  • A curriculum that has deliberately pivoted toward live interaction design, with institutional support to keep moving in that direction
  • A school that operates across four programs (DIMP, Music Production Technology, Broadcast Television, Photography), creating genuine opportunities for cross-disciplinary collaboration
  • The Florida coast, with Daytona Beach offering a low cost of living and proximity to Orlando's creative and tech industries

Rank: Appointment level to any faculty position is dependent upon qualifications and experience.
Salary: Nine-month position. Competitive salary depending on experience. The College also provides a comprehensive benefits package.
Tenure and Promotion: Tenure and promotion are awarded based on a review by a college-wide committee of the candidate's contributions to service, pedagogy and scholarship.
Key Responsibilities:
  • Teach undergraduate courses in digital and interactive media, with emphasis on live interaction design, projection mapping, and real-time media systems
  • Develop and deliver curriculum integrating TouchDesigner, MadMapper, VDMX6, and related real-time tools into production and performance workflows
  • Guide students in UI/UX for experiential and interactive contexts, including installation art, live event design, and spatial media
  • Mentor students across video, sound, interactive, and content creation pathways
  • Contribute to curriculum development, assessment, and program planning
  • Maintain an active creative or professional practice aligned with the program's direction
  • Participate in advising, department meetings, college service, and professional development
  • Supervise student projects including senior capstone, internships, and independent study
  • Contribute to industry partnerships, community collaborations, and the school's growing profile in immersive media

Knowledge, Skills, & Abilities:
  • Knowledge of areas of discipline to be taught
  • Ability to establish and maintain effective professional relationships with students, colleagues and supervisors
  • Ability to communicate clearly, effectively and professionally through oral and written communications
  • Commitment to the community college mission, innovative and effective teaching, sustained and significant professional development, and service to the College
  • Computer literacy and the ability to navigate in a Windows environment

This position may be subject to a criminal background screening as a condition of employment.
If a reasonable accommodation is needed to participate in the job application or interview process, please contact Human Resources at 386-506-4505 or email
Daytona State College is an Equal Opportunity/Equal Access Employer. Click to view the College's statement of non-discrimination.
Daytona State College offers a variety of benefits to our regular full-time employees, including:
Health Insurance:
  • Medical
  • Dental
  • Vision
  • Flexible Spending Account (FSA)
  • Dependent Care Flexible Spending Account
Retirement Options:
  • Florida Retirement System Pension Plan
    • Deferred Retirement Option Program (DROP)
  • Florida Retirement System Investment Plan
  • State Community College System Optional Retirement Program (SCCSORP)
  • 403(b) and 457(b) Retirement Savings Accounts
Supplemental Insurance:
  • College Paid Basic Life Insurance
  • Voluntary and Dependent Life Insurance
  • Sick Leave Pool
  • Cancer Insurance
  • Critical Illness Insurance
Paid Time Off:
  • Vacation & Sick Leave
  • Holidays & College Breaks
Holidays:
Daytona State College observes the following holidays annually:
  • New Year's Day
  • Martin Luther King Day
  • Washington's Birthday
  • Memorial Day
  • Independence Day
  • Labor Day
  • Veteran's Day
  • Thanksgiving & the following day
  • Christmas Day
Additional Benefits:
  • Tuition Reimbursement for employees as well as their spouses and dependents
  • Onsite Wellness/Fitness Center
  • Employee Assistance Program (EAP)
Please note: Adjunct, part-time and temporary full-time staff may be eligible for certain benefits if qualification criteria are met.

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