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Spacex Software Engineer Jobs in Boston, MA (NOW HIRING)

Spacex Software Engineer information

See Boston, MA salary details

$69K

$160.3K

$223.2K

How much do spacex software engineer jobs pay per year?

As of Sep 13, 2026, the average yearly pay for spacex software engineer in Boston, MA is $160,250.00, according to ZipRecruiter salary data. Most workers in this role earn between $130,400.00 and $187,900.00 per year, depending on experience, location, and employer.

What does a SpaceX software engineer do?

A SpaceX Software Engineer designs, develops, tests, and maintains software systems that are crucial for the company’s aerospace missions. Their work includes writing code for flight control, simulation, data analysis, and ground systems that support rocket launches and spacecraft operations. SpaceX Software Engineers collaborate with hardware teams, ensure the reliability and safety of mission-critical systems, and solve unique engineering challenges in the aerospace field. Their contributions are essential to the success of SpaceX’s ambitious goals, such as launching rockets, deploying satellites, and enabling crewed missions to space.

What types of projects and technologies do SpaceX software engineers typically work on, and how does this impact daily collaboration within the team?

SpaceX Software Engineers often work on a diverse range of projects, from developing flight software for rockets and spacecraft, to building infrastructure and mission control systems. This requires frequent collaboration with hardware engineers, mission operators, and other software teams to ensure seamless integration and real-time performance. Daily work can involve code reviews, problem solving, and participation in cross-functional meetings to address challenges unique to aerospace, such as real-time data processing and reliability. The fast-paced, mission-driven environment means software engineers play a crucial role in delivering innovative solutions that directly support SpaceX’s launch and mission objectives.

What are the key skills and qualifications needed to thrive as a SpaceX software engineer, and why are they important?

To thrive as a SpaceX Software Engineer, you need strong programming skills (in languages like C++, Python, or Java), a solid understanding of computer science fundamentals, and typically a bachelor's degree in computer science, engineering, or a related field. Familiarity with real-time operating systems, embedded systems, version control (e.g., Git), and experience with aerospace or robotics software frameworks are commonly required. Exceptional problem-solving, teamwork, and effective communication skills make candidates stand out in this high-stakes, fast-paced environment. These technical and soft skills are crucial for developing reliable code that powers complex space systems and for collaborating across multidisciplinary teams to achieve ambitious mission goals.

Does SpaceX have software engineers?

Yes, SpaceX employs software engineers who develop and maintain software systems for rocket control, spacecraft operations, and ground support. These engineers typically work with programming languages like C++, Python, and MATLAB and may require knowledge of aerospace systems and software development processes.

How do I get into SpaceX as a software engineer?

To become a SpaceX software engineer, candidates typically need a bachelor's degree in computer science, engineering, or a related field, along with strong programming skills in languages like C++, Python, or Java. Relevant experience in aerospace, robotics, or embedded systems, as well as familiarity with real-time operating systems and software development tools, is also important. Applying through the company's careers portal and demonstrating a strong technical background are key steps in the hiring process.

What job categories do people searching Spacex Software Engineer jobs in Boston, MA look for?

The top searched job categories for Spacex Software Engineer jobs in Boston, MA are:

Infographic showing various Spacex Software Engineer job openings in Boston, MA as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 84% Full Time, 10% Part Time, and 4% Contract. Highlights an 84% Physical, 2% Hybrid, and 14% Remote job distribution, with an average salary of $160,250 per year, or $77 per hour.

Senior Software Engineer, Multiagent Simulation

Boston, MA • On-site

FieldAI
201 - 500 employees

$125K - $170K/yr

Full-time

Posted 22 days ago


Job description

FieldAI is transforming how robots interact with the real world. Our growing R&D team is based in Boston, where we develop risk-aware, reliable, field-ready AI systems that tackle the hardest problems in robotics and unlock the potential of embodied intelligence. We take a pragmatic approach that goes beyond off-the-shelf, purely data-driven methods or transformer-only architectures, combining cutting-edge research with real-world deployment. Our solutions are already deployed globally, and we continuously improve model performance through rapid iteration driven by real field use.
FieldAI is seeking passionate engineers to play a vital role in the development of multi-robot simulation and fleet orchestration. You will work with a focused team in a fast-paced environment to build simulation environments where robots operate, coordinate, and adapt together in realistic scenes, enabling the company to develop and validate fleet orchestration strategies at scale before deployment. The ideal candidate will have a solid understanding of robotics simulation and multiagent fundamentals along with the practical skills to deliver high-quality, maintainable code on a small, focused team.
What You Will Get To Do
  • Architect high-fidelity multi-robot simulation scenes (terrain, sensors, dynamic obstacles) and scale from single-agent tests to fleet scenarios.
  • Integrate physics, perception, and comms models so agents behave realistically at fleet scale.
  • Implement and evaluate fleet-level task allocation, coordination, and planning inside simulation.
  • Build declarative mission tooling to run thousands of orchestration experiments and profile performance across latency, heterogeneity, and environment complexity.
  • Calibrate simulation to real-world telemetry with field teams and reduce the sim-to-real gap.
  • Build domain randomization, scenario generation, and automated regression/benchmark gates for fleet orchestration releases.
  • Design logging, metrics, and visualization so every run yields actionable data and fleet KPIs (throughput, collisions, comms overhead, idle time).
  • Maintain reproducible experiment infrastructure with versioned scenes, configs, and results.
  • Partner with perception, planning, learning, DevOps, and infrastructure teams to run large-scale simulation and raise standards for fidelity, coverage, and release quality.

What You Bring
  • MS or PhD in Computer Science, Robotics, Aerospace, or a related field (or equivalent industry experience).
  • 7+ years hands-on experience building simulation environments for robotics or autonomous systems.
  • Proficiency in Python and C++; comfort reading and extending large codebases.
  • Working knowledge of robotics simulation engines (e.g., MuJoCo, NVIDIA Isaac Sim, Genesis).
  • Experience with multi-robot or multi-agent systems: task allocation, distributed planning, swarm coordination, or fleet management.
  • Familiarity with standard robotics middleware.
  • Strong problem-solving skills and ability to thrive in fast-paced, interdisciplinary teams.
  • Ability to translate research into practical, field-deployable systems.

What Will Set You Apart
  • Publications or open-source contributions in multiagent systems, multi-robot planning, or fleet coordination (ICRA, RSS, IROS, AAMAS, CoRL).
  • Experience with domain randomization, synthetic data generation, or sim-to-real transfer at scale.
  • Background in distributed systems or cloud-based simulation orchestration.
  • Hands-on work with real robot fleets in field environments (e.g., construction, mining, logistics, defense).Contributions to open-source robotics or simulation frameworks.

$125,000 - $170,000 a year
Our salary range is highly competitive with the market, but we take into consideration an individual's background and experience in determining final salary. Base pay offered may vary depending on geographic location, job-related knowledge, skills, and experience.
In addition to competitive compensation, FieldAI offers comprehensive benefits, equity participation, and the opportunity to contribute to cutting-edge advancements in AI and robotics.
Why Join Field AI?
FieldAI is tackling one of robotics' hardest problems: deploying robots in unstructured, previously unknown environments. Our Field Foundational Models™ advance perception, planning, localization, and manipulation with an emphasis on explainability and safety, so our systems can be trusted where it matters most.
You will work alongside a world-class team that values creativity, resilience, and bold thinking. We bring a decade-long track record of real-world deployments, strong performance in DARPA challenges, and experience from organizations such as DeepMind, NASA JPL, Boston Dynamics, NVIDIA, Amazon, Tesla Autopilot, Cruise, Zoox, Toyota Research Institute, and SpaceX.
Our R&D organization is growing and anchored in Boston, with close collaboration across our teams in Southern California and with colleagues around the US and globally.
Be Part of the Next Robotics Revolution
Solving problems at this scale takes a team as unique as the mission. We are looking for people who push beyond conventional approaches, enjoy tackling tough and ambiguous questions, and bring interdisciplinary perspective. Our success depends on exceptional AI researchers and engineers, as well as strong software developers, product designers, field deployment experts, and communicators who can turn breakthroughs into real capability.
We are headquartered in Irvine, Southern California, with teammates across the US and around the world. Join us to shape the future of embodied intelligence as part of a fun, close-knit team building systems that work in the real world.
Equal Opportunity
FieldAI celebrates diversity and is committed to creating an inclusive environment for all employees. Candidates and employees are evaluated based on merit, qualifications, and performance. We do not discriminate on the basis of race, color, religion, sex, gender, national origin, ethnicity, veteran status, disability status, age, sexual orientation, gender identity, marital status, or any other legally protected status.
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.