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Software Engineer Japan Jobs in Edison, NJ (NOW HIRING)

Senior Product Designer

New York, NY · On-site +1

$200K - $285K/yr

... traveling in Japan. But rice paper lanterns are fragile, hard to clean, and tend to yellow ... Partner directly with engineering and research, to refine interactions, iterate quickly, and ship ...

Business Analyst - Equities

Manhattan, NY · On-site

$160K - $190K/yr

  • Medical

  • Retirement

  • PTO

The business is spread across EMEA, US, Japan, AEJ, and emerging Markets like India, Brazil, and ... software solutions for Equities Global Markets Front and Middle Office businesses. With developers ...

Showing results 41-57

Software Engineer Japan information

See Edison, NJ salary details

$65.7K

$152.7K

$212.7K

How much do software engineer japan jobs pay per year?

As of Aug 15, 2026, the average yearly pay for software engineer japan in Edison, NJ is $152,724.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,200.00 and $179,100.00 per year, depending on experience, location, and employer.

How does working as a software engineer in Japan typically involve collaboration with global teams?

Software Engineers in Japan often collaborate with international colleagues, especially in companies with global operations or clients. This collaboration may require regular communication in English, participation in cross-border meetings, and coordination across different time zones. While technical skills are important, adaptability and effective communication are valued to bridge cultural and linguistic gaps. Many organizations offer language support or training to facilitate smoother teamwork and integration.

What is a software engineer?

Software Engineers in Japan are professionals who design, develop, test, and maintain software applications and systems. They typically work for technology companies, manufacturers, or other industries that require software solutions. Their responsibilities may include writing code, collaborating with team members, and ensuring products meet user needs and quality standards. In Japan, Software Engineers may also need to communicate effectively in Japanese and adapt to local business practices. Demand for skilled software engineers is high due to the country's strong technology sector.

What is the difference between Software Engineer Japan vs Software Developer Japan?

AspectSoftware Engineer JapanSoftware Developer Japan
CredentialsBachelor's in Computer Science or related field; sometimes certifications like Java or AWSBachelor's in Computer Science or related field; certifications are optional
Work EnvironmentCollaborative teams, Agile/Scrum methodologies, cross-functional projectsProject-focused, coding-intensive tasks, often in startups or tech companies
Industry UsageUsed broadly across tech, finance, manufacturing, and enterprise sectorsPrimarily in software development firms, startups, and IT service providers
Common Search/ComparisonYesYes

While both roles involve coding and software development, Software Engineer Japan typically encompasses a broader scope including system design, architecture, and collaboration across teams. Software Developer Japan often focuses more on coding and implementing specific features. The roles overlap significantly, but the engineer role may involve more planning and system-level thinking.

What are the key skills and qualifications needed to thrive as a software engineer in Japan, and why are they important?

To thrive as a Software Engineer in Japan, a strong background in computer science, programming languages (such as Java, Python, or C++), and a relevant degree or equivalent experience are essential. Familiarity with development frameworks, version control systems like Git, and sometimes certifications such as AWS or JLPT (for language proficiency) are commonly required. Excellent problem-solving abilities, adaptability, and effective cross-cultural communication skills make candidates stand out in diverse teams. These skills are crucial for delivering high-quality software solutions, collaborating in multicultural environments, and succeeding in Japan's competitive tech industry.

What are popular job titles related to Software Engineer Japan jobs in Edison, NJ?

For Software Engineer Japan jobs in Edison, NJ, the most frequently searched job titles are:

What job categories do people searching Software Engineer Japan jobs in Edison, NJ look for?

The top searched job categories for Software Engineer Japan jobs in Edison, NJ are:

What cities near Edison, NJ are hiring for Software Engineer Japan jobs?

Cities near Edison, NJ with the most Software Engineer Japan job openings:

Infographic showing various Software Engineer Japan job openings in Edison, NJ as of August 2026, with employment types broken down into 1% Internship, 88% Full Time, 8% Part Time, and 3% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $152,724 per year, or $73.4 per hour.

Senior Product Designer

Co-Star

New York, NY • On-site, Remote

$200K - $285K/yr

Full-time

Posted 23 days ago


CoStar Group rating

8.2

Company rating: 8.2 out of 10

Based on 13 frontline employees who took The Breakroom Quiz

51st of 203 rated real estate companies


Job description

In the 1960s, the Italian artist and inventor Bruno Munari was studying spontaneous forms: shapes that emerge from the interaction of material, function, and environment.
When Danese Milano commissioned him to design a lamp that was practical, durable, affordable, and easy to transport, Munari was reminded of the traditional rice paper lanterns he had encountered when traveling in Japan. But rice paper lanterns are fragile, hard to clean, and tend to yellow over time.
Looking for an industrial alternative, he discovered filanca-a synthetic stretch nylon used exclusively for women's stockings at the time.
Munari visited hosiery factories to test the material and see what forms it could take. "We do not make lamps, sir. Only stockings," one factory told him. Munari replied, "You'll see."
The result was the Falkland lamp: only a few centimeters thick when packaged, as tall as a human when hung, its spontaneous form emerging from the elasticity of the nylon and metal rings of different diameters inserted at regular intervals, enlarged by gravity when suspended from above.
Munari didn't begin with the form of a lamp. He began with the qualities it needed, then looked outside the conventions of lighting to find the right materials and methods. We're looking for a designer who works the same way: someone who studies the systems and materials at hand, then finds a way of putting them together that feels both unexpected and inevitable.
At Co-Star, the materials are a 4,000-year-old system of astrology, planetary data from NASA, and a corpus written by astrologers and poets. The qualities we're designing for: astrology made accessible without asking anyone to learn a complex system, and a language that lets people share something intimate with their friends.
We're hiring a Senior Product Designer to continue cultivating those qualities across Co-Star and new experiments. You'll move between product architecture, interaction design, prototyping, and visual design. Ideas rarely arrive as polished specs. You'll help decide what we make next and how it works.
What you'll do:
  • Own major product surfaces end-to-end: concept, flows, interaction, visual polish, ship
  • Invent interaction paradigms for things that haven't existed before and moke those new paradigms legible and fun
  • Use research, experimentation, analytics, and user feedback to understand what people need and where products can improve.
  • Prototype constantly, in Figma and in code - we expect tools like Claude Code, Cursor, and v0 to be part of your workflow
  • Partner directly with engineering and research, to refine interactions, iterate quickly, and ship high-quality work.
You might be a fit if:
  • You've spent the last decade designing software people love to use.
  • You're comfortable moving between interaction design, visual design, and product thinking.
  • You enjoy working closely with engineers.
  • You agree that good work often emerges out of many rounds of iteration. You explore wildly, always ready to kill your darlings, and rework ideas until something clicks and feels correct.
  • You'd rather prototype than make a presentation.
  • Work > ego
Logistics
  • Full-time. Hybrid San Francisco or New York.
  • Compensation: $200,000-$285,000 + benefits
To apply
A portfolio is required. We care much more about what you've made than where you've worked; if this sounds like you, apply even if you don't check every box.

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