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Software Engineer Game Development Jobs in Texas

Gameplay Engineer (Full-Time)

Dallas, TX ยท On-site

$70 - $90/hr

Gameplay Engineer (Full-Time) Location: Remote, work from home in the US or UK only Position Type ... Roblox/Luau experience, or traditional game development experience with hands-on work in areas like ...

Embedded Software Engineer

Austin, TX ยท Hybrid

$130K - $171K/yr

... gaming products.Responsibilities:The role includes estimation, design, and development, ensuring ... Assists other developers with the design of various software components, applications, and ...

Embedded Software Engineer

Austin, TX ยท Hybrid

$130K - $171K/yr

... gaming products.Responsibilities:The role includes estimation, design, and development, ensuring ... Assists other developers with the design of various software components, applications, and ...

Lead Software Engineer

Austin, TX ยท On-site

$140 - $190/hr

Position Summary We're hiring a Lead Software Engineer for Gold Fish Casino Slots. It's a ... Beyond the game server, you'll also influence our admin tooling stack--a PHP backend with jQuery ...

Tabletop Game Designer

Dallas, TX ยท On-site

$153K/yr

This person will own concepts through iterative development-creating prototypes, testing gameplay, refining mechanics, writing rules, and collaborating with internal teams and external creative ...

New

Software Engineer - Development

Dallas, TX ยท On-site

$63K - $114K/yr

Then there's a good chance you will love being a part of our Software Engineering - Development team at Kyndryl, where you will be able to see the immediate value of your work. As a Software ...

$63K - $114K/yr

Then there's a good chance you will love being a part of our Software Engineering - Development team at Kyndryl, where you will be able to see the immediate value of your work. As a Software ...

Summary AI Development Software Engineer Redefine how software is built using AI to dramatically increase speed and quality. We are looking for an AI Development Software Engineer to strengthen our ...

Summary AI Development Software Engineer Redefine how software is built using AI to dramatically increase speed and quality. We are looking for an AI Development Software Engineer to strengthen our ...

Principal Engineer, Software (R5285)

Dallas, TX ยท On-site

$133K - $179K/yr

... software engineering experts from diverse fields (aerospace, robotics, cloud infrastructure ... game development, interactive media design, ...). The charter of this group is to steer technology ...

Senior/Principal Unreal Engineer

Austin, TX ยท On-site +1

$124K - $171K/yr

We are using Unreal Engine 4. You must have proven C++ game-development skills and deep Unreal ... Solid understanding of software design patterns * Good working knowledge of source control ...

Senior Software Engineer

Dallas, TX ยท Remote

$121K - $160K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Five (5) years of software development experience using one or more of the following: Java, C# or ...

Senior Software Engineer

Dallas, TX ยท Remote

$121K - $160K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Five (5) years of software development experience using one or more of the following: Java, C# or ...

Software Engineer

Richardson, TX ยท On-site

$90 - $130/hr

We enhance situational awareness for soldiers and analysts by integrating software development with ... As a Software Engineer, you will * Contribute to the design, development, testing and integration ...

Showing results 41-60

Software Engineer Game Development information

See Texas salary details

$59.2K

$137.4K

$191.5K

How much do software engineer game development jobs pay per year?

As of Aug 22, 2026, the average yearly pay for software engineer game development in Texas is $137,441.00, according to ZipRecruiter salary data. Most workers in this role earn between $111,800.00 and $161,200.00 per year, depending on experience, location, and employer.

What does a software engineer in game development do?

A Software Engineer in Game Development designs, develops, and maintains the software that powers video games. They work on tasks such as creating game engines, implementing gameplay mechanics, optimizing performance, and fixing bugs. Their responsibilities may also include collaborating with artists, designers, and other engineers to ensure the game runs smoothly and meets creative goals. They often use programming languages like C++, C#, or Python, and may specialize in areas such as graphics, artificial intelligence, or networking.

What are some common challenges faced by software engineers in game development, and how can they be addressed?

Software engineers in game development often encounter challenges such as optimizing performance for various hardware, managing complex codebases, and integrating new features without introducing bugs. Coordination with artists, designers, and other developers is crucial to ensure that gameplay and visuals align seamlessly. Addressing these challenges typically involves writing efficient, maintainable code, participating in code reviews, and using version control systems effectively. Proactive communication and regular playtesting also help catch issues early and maintain project momentum.

What are the key skills and qualifications needed to thrive as a software engineer in game development, and why are they important?

To thrive as a Software Engineer in Game Development, you need strong programming skills (commonly in C++, C#, or Java), a solid understanding of computer graphics and mathematics, and typically a degree in computer science or a related field. Familiarity with game engines like Unity or Unreal Engine, version control systems such as Git, and knowledge of APIs used in gaming is essential. Creativity, problem-solving, teamwork, and effective communication set candidates apart in collaborative and fast-paced environments. These skills are crucial for efficiently building engaging, high-quality games and overcoming the complex technical challenges unique to game development.
Infographic showing various Software Engineer Game Development job openings in Texas as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 13% Part Time, and 2% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $137,441 per year, or $66.1 per hour.

Gameplay Engineer (Full-Time)

Upliftgames

Dallas, TX โ€ข On-site

$70 - $90/hr

Other

Posted 4 days ago


Job description

Job Title: Gameplay Engineer (Full-Time)
Location: Remote, work from home in the US or UK only
Position Type: Full-time (40 hours)

Uplift Games is the studio behind Adopt Me, the premiere pet adoption game on Roblox (43B+ sessions, 1.94 million record CCU). Weโ€™re looking for a talented and driven Gameplay Engineer to join our studio. As part of our tight knit cross-disciplinary team, you will write high quality code for our flagship game.

At Uplift Games, Gameplay Engineers are at the heart of our mission to โ€œCreate Future Nostalgiaโ€ - not just as technical experts, but also as creatives. Your ideas matter here. As you transform features from rough ideas into polished products, you will apply your critical design eye and excellent UX intuition. As the central integrator for the work of your cross-disciplinary peers, you are the owner of key initiatives, engaging with all aspects of game development.

This is an opportunity to create an outsized impact on many millions of players while operating in a small studio where every person plays a major role. Itโ€™s important that you take pride in your work, love to learn new things, and are naturally driven to deliver the best-in-class experiences.

You value diversity and want to work alongside talented people from marginalized groups. We are explicitly a trans, LGBTQ+, BIPOC / BAME and disability positive team.

This is a remote position open to candidates who are based in the US or UK and can demonstrate eligibility to work in those countries.

What You'll Be Doing
  • Write clean, performant Lua/Luau code for gameplay features, UI, VFX, and content updates.
  • Own features end-to-end: concept, implementation, polish, testing, and deployment to millions of players.
  • Craft gameplay that feels great. Responsive controls, polished and effective feedback, intuitive UX. As a gameplay engineer your ability to deliver a satisfying player experience is crucial.
  • Be a creative generalist. You'll work across code, particles, asset integration, UI layout, camera work, and more. We value breadth. Being excited about learning and working with new systems is excellent. Specializing in one or two deep areas is an added bonus.
  • Collaborate with your cross-disciplinary peers (artists, QA testers, producers, game designers). Communicate clearly and empathetically both synchronously and asynchronously.
  • Participate in the design process. Brainstorm, pitch ideas, and help shape what we build. Engineers here have a real voice in game design.
  • Be a team player: help teammates solve problems, give and receive thoughtful code reviews, document features, fix bugs, and clean up old code.
  • Work with producers to scope your work, assess risk, set goals, and ensure timely delivery.
  • Review your own work critically before marking it complete. Thoroughly test throughout development and take pride in shipping with minimal bugs.
Your Background

These are the things candidates really should have but can make up for in other areas. If you're missing one or two, consider applying anyway, especially if you belong to a marginalized group.

  • 1+ years of professional or significant independent game development experience.
  • Roblox/Luau experience, or traditional game development experience with hands-on work in areas like character controllers, camera systems, creature behavior, motion/animation, or VFX.
  • A portfolio or shipped work that demonstrates your game feel and creative skills. We want to see what you've built. Please highlight your specific contributions.
  • Creativity and a good eye for design. You notice when something doesn't feel right and you fix it.
  • Comfortable reading and navigating a large existing codebase. You can orient yourself in unfamiliar code and build on top of it.
  • Comfortable working across disciplines. You're happy jumping from code to particles to UI layout.
  • Strong problem solving skills and a proactive self-starter attitude.
  • Good written and verbal communication in English.
  • Passion for playing and making games.
  • You value diversity and want to work alongside talented people from marginalised groups. We are explicitly a trans, LGBTQ+, BIPOC / BAME and disability positive team.
Bonus Points

These are things that can improve your candidacy, but none of these are necessary to apply.

  • A game or experience you designed and built yourself (indie game, Roblox experience, game jam entry, etc).
  • Extra bonus if you have released and maintained a Roblox experience.
  • Understanding of the Roblox community and Roblox player motivations.
  • Experience working in self-managed roles and remote teams.
  • Awareness of client-server security in multiplayer games.
  • Experience with REST APIs and modern UI frameworks in Roblox (e.g. React-Lua).
What's the Compensation?

When possible, we provide transparent estimated salary ranges to set expectations early and to respect your time.

We recognize, however, that salaries vary within our various remote geographical locations. To give an indication of the salary level for this role, we estimate the annual salary will be as follows for these example locations:

Our compensation package is intended to be competitive with your local market and is negotiable.

In addition to salary, you will receive a signing bonus, along with a generously sized cash bonus package (4-year vested RSU-style cash bonus). You'll also be eligible for our studio-wide annual bonus scheme.

We also offer a competitive benefits package for our employees.

A few reminders: you must be over 18 to apply. Though this is a remote role, you must reside in and have permission to work in either the US or UK to apply.

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