1

Software Build Release Engineer Jobs in Azusa, CA

... Engineer to support the development, integration, and deployment of flight software systems. This ... Experience supporting build, test, release, or deployment workflows for complex software systems.

... Engineer to support the development, integration, and deployment of flight software systems. This ... Experience supporting build, test, release, or deployment workflows for complex software systems.

... releases. Proficiency in AWS and Azure Cloud native technologies and experience with Azure ... software engineering experience Languages: Proficiency in C# Automation tool testing experience ...

Embedded Software Engineer

Long Beach, CA · On-site +1

$100K - $168K/yr

We get up every day, roll up our sleeves and build a better world -- together. At Ford, we're all a ... release readiness. Work with hardware and debuggers at a bench and HIL level to verify software ...

Showing results 21-40

Software Build Release Engineer information

See Azusa, CA salary details

$72.7K

$114K

$159.2K

How much do software build release engineer jobs pay per year?

As of Aug 16, 2026, the average yearly pay for software build release engineer in Azusa, CA is $113,951.00, according to ZipRecruiter salary data. Most workers in this role earn between $95,100.00 and $129,200.00 per year, depending on experience, location, and employer.

What are some common challenges software build release engineers face when managing multiple projects simultaneously?

Software Build Release Engineers often juggle multiple projects, each with its own set of dependencies, timelines, and stakeholders. A common challenge is ensuring build consistency and reliability across different environments while meeting tight deadlines. Coordinating with development, QA, and operations teams requires strong communication and organization skills. Automated tooling and clear documentation are essential to efficiently manage and troubleshoot builds, especially when unforeseen integration issues arise.

What does a software build release engineer do?

A Software Build Release Engineer is responsible for designing, implementing, and maintaining the processes and tools that build, package, and deploy software applications. They manage version control systems, automate build pipelines, and ensure that new software releases are delivered reliably and efficiently. Their work helps development teams deliver changes quickly while maintaining software quality and stability. They may also troubleshoot build failures, coordinate with developers, and document release processes.

What is the difference between Software Build Release Engineer vs Software Deployment Engineer?

AspectSoftware Build Release EngineerSoftware Deployment Engineer
Primary FocusManaging build processes, version control, and release cyclesImplementing and managing software deployment in production environments
Skills & CertificationsBuild tools, scripting, version control, CI/CD pipelinesDeployment tools, scripting, cloud platforms, automation
Work EnvironmentDevelopment and release teams, CI/CD systemsOperations, DevOps teams, cloud environments
Industry UsageSoftware companies, tech firms, development teamsIT services, cloud providers, software companies

The Software Build Release Engineer primarily manages the build and release process, ensuring software versions are correctly built and released. In contrast, the Software Deployment Engineer focuses on deploying software into production environments, often working closely with operations teams. Both roles require scripting skills and familiarity with automation tools, but their core responsibilities differ in scope and focus.

What are the key skills and qualifications needed to thrive as a software build release engineer, and why are they important?

To thrive as a Software Build Release Engineer, you need expertise in source code management, build automation, scripting, and strong knowledge of software development processes, often supported by a degree in computer science or related fields. Familiarity with tools like Jenkins, Git, Docker, and experience with CI/CD pipelines and configuration management systems is typically required. Attention to detail, problem-solving skills, and effective communication are crucial soft skills for coordinating with development and operations teams. These skills ensure reliable, efficient software delivery and smooth integration across complex technical environments.

What job categories do people searching Software Build Release Engineer jobs in Azusa, CA look for?

The top searched job categories for Software Build Release Engineer jobs in Azusa, CA are:

What cities near Azusa, CA are hiring for Software Build Release Engineer jobs?

Cities near Azusa, CA with the most Software Build Release Engineer job openings:

Principal Software Engineer - Developer Connections, Game Release

Riot Games

Los Angeles, CA • On-site

$145K - $195K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 22 days ago


Job description

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Principal Software Engineer, you'll work alongside other engineers to implement technical solutions at a company-wide scale. You'll collaborate with teams to ensure high quality and stack applicability, and provide other engineers with a clear illustration of extraordinary engineering.
Developer Connections (DevCon) connects Riot's developers across Game Studios, R&D, and Central Tech to help teams reliably and efficiently ship and operate games. Our mission is to provide the core systems and capabilities that enable Riot teams to deliver games to any audience on any platform with confidence and ease, keeping developers focused on building exceptional player experiences. As a Principal Software Engineer,you'll serve as a senior technical leader for Riot's game release ecosystem. In this highly collaborative, game-facing role, you will partner closely with Release Team leadership and game teams across Riot to shape technical direction, bring clarity to complex release challenges, and build trust across partner teams. The ideal candidate possesses deep, firsthand experience with game shipping mechanics-including clients, servers, services, content, publishing constraints, and first-party requirements (console or mobile experience is a major plus)-and will leverage this expertise to drive sound technical decisions and improve how Riot delivers games globally.
Responsibilities:
  • Define Technical Direction: Shape and execute the strategy for Riot's centralized game release capabilities, balancing speed, safety, and scale.
  • Partner with Game Teams: Work directly with game teams to understand real-world release constraints and ensure centralized solutions directly address production needs.
  • Build Cross-Team Alignment: Communicate technical vision clearly, establish trust, and help partners evaluate the value and tradeoffs of centralized release systems.
  • Guide End-to-End Architecture: Lead architectural strategy across complex surfaces, including clients, game servers, backend services, content, configuration, and publishing workflows.
  • Drive Reliable Release Decisions: Champion cross-team technical decisions that maximize release predictability and safety without sacrificing game team velocity.
  • Apply Strong Technical & Product Judgment: Navigate ambiguous release challenges by balancing player impact, workflow efficiency, platform constraints, and time-to-market.
  • Advise Leadership: Serve as a trusted technical sounding board, linking engineering strategy and technical investments directly to partner adoption.
  • Raise Engineering Standards: Elevate technical design, system architecture, operational rigor, and cross-functional collaboration across the domain.
  • Resolve High-Impact Issues: Hands-on diagnose complex technical blockers, build context quickly, and partner directly with engineers to drive solutions through to production.

Required Qualifications:
  • 8+ years of professional software engineering experience, with a track record of developing and shipping at least one live-operated game.
  • Deep domain expertise in the end-to-end game shipping lifecycle, including production workflows, platform constraints, and live operations challenges.
  • Broad release surface experience across game clients, game servers, backend services, configuration, content pipelines, or release orchestration.
  • Holistic technical perspective, with a proven ability to connect architectural decisions directly to player experience and operational stability.
  • Strong hands-on engineering skills, with recent experience designing, building, debugging, and maintaining large-scale production systems.
  • Proven crisis response & problem-solving ability, adept at stepping into unfamiliar, high-pressure technical situations to diagnose root causes and unblock delivery.

Desired Qualifications:
  • Experience in release engineering, deployment systems, publishing systems, or live game operations
  • Experience shipping games across multiple platforms or regions
  • Experience designing or evolving shared technical capabilities used by multiple game teams
  • Experience serving as a senior technical partner in product or platform strategy discussions
  • Experience helping organizations move from bespoke workflows toward scalable common patterns
  • Experience in a central platform or developer infrastructure team supporting game teams
  • Strong technical leadership experience in ambiguous, cross-team problem spaces, with a track record of successfully delivering impactful results
  • Proven ability to define technical direction and influence adoption beyond their immediate team
  • Strong communication and stakeholder management skills, with the ability to build trust and alignment with game teams and senior technical partners

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes your fellow Rioters, who are the customers of your work. Being a dedicated fan of games is not necessary for this position!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first . That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.
It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
  • (Los Angeles Only) Base salary range between $229,200.00 - $319,500.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.

Riot Games logo

About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

Social media