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Simulator Engineer Jobs in New Mexico (NOW HIRING)

Mobile Flight Mission Simulator Operator (MFMS) Simulations Analyst Full-Time White Sands Missile ... Apply engineering principles to analyzing/solving technical issues that arise during testing.

The DCS Air & Space Technology (AST) Sector is seeking a Modeling and Simulation Software Engineer to support extensive high visibility Modeling, Simulation, and Analysis (MS&A) efforts. Are you ...

The DCS Air & Space Technology (AST) Sector is seeking a Modeling and Simulation Software Engineer to support extensive high visibility Modeling, Simulation, and Analysis (MS&A) efforts. Are you ...

The DCS Air & Space Technology (AST) Sector is seeking a Modeling and Simulation Software Engineer to support extensive high visibility Modeling, Simulation, and Analysis (MS&A) efforts. Are you ...

Engineer V

Albuquerque, NM · On-site

$137K - $168K/yr

The Aerospace Engineer (Engineer V) provides, at a senior level, systems engineering, mission ... Modeling and simulation: Develop and exercise spacecraft models, mission simulations, and ...

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Simulator Engineer information

See New Mexico salary details

$24

$51

$74

How much do simulator engineer jobs pay per hour?

As of Jul 26, 2026, the average hourly pay for simulator engineer in New Mexico is $51.97, according to ZipRecruiter salary data. Most workers in this role earn between $41.92 and $60.34 per hour, depending on experience, location, and employer.

What are Simulator Engineers?

Simulator Engineers are professionals who design, develop, maintain, and optimize simulation systems used to replicate real-world processes or equipment. These simulations are commonly used for training, testing, and research across industries such as aviation, automotive, defense, and healthcare. Simulator Engineers work with both hardware and software components to ensure simulations are accurate, reliable, and meet specific requirements. Their responsibilities often include troubleshooting, upgrading systems, and collaborating with subject matter experts to create realistic training environments.

What is the difference between Simulator Engineer vs Test Engineer?

AspectSimulator EngineerTest Engineer
Required credentialsBachelor's or higher in engineering, specialized training in simulationBachelor's or higher in engineering, quality assurance, or related field
Work environmentDesigning, developing, and testing simulation systems in labs or officesConducting tests on products or systems in labs, manufacturing, or field settings
Employer & industry usageUsed mainly in aerospace, defense, automotive, and training sectorsCommon across manufacturing, software, aerospace, and automotive industries

Simulator Engineers focus on creating and refining simulation systems to mimic real-world scenarios, while Test Engineers primarily evaluate and validate products or systems through testing procedures. Both roles require technical expertise and often collaborate, but Simulator Engineers specialize in simulation development, whereas Test Engineers concentrate on quality assurance and performance validation.

What are the key skills and qualifications needed to thrive as a Simulator Engineer, and why are they important?

To thrive as a Simulator Engineer, you need a solid background in engineering, computer science, or a related field, along with strong analytical and problem-solving skills. Experience with simulation software (such as MATLAB/Simulink, Unity, or similar), programming languages (like C++ or Python), and knowledge of hardware integration are typically required. Excellent communication, teamwork, and project management abilities help you collaborate effectively and manage complex projects. These skills ensure accurate simulation development, smooth project execution, and the ability to meet client or organizational requirements.

What are some common challenges Simulator Engineers face when integrating new technologies into existing simulation systems?

Simulator Engineers often encounter challenges when integrating new technologies, such as ensuring compatibility with legacy hardware and software, minimizing system downtime, and maintaining simulation accuracy. They must also rigorously test new components to meet industry standards and user requirements while collaborating closely with software developers, hardware engineers, and end users to address unforeseen issues. Adaptability and strong problem-solving skills are essential, as Simulator Engineers frequently need to troubleshoot and customize solutions for complex simulation environments.
What are popular job titles related to Simulator Engineer jobs in New Mexico? For Simulator Engineer jobs in New Mexico, the most frequently searched job titles are:
Infographic showing various Simulator Engineer job openings in New Mexico as of July 2026, with employment types broken down into 92% Full Time, 4% Part Time, and 4% Contract. Highlights an 89% Physical, 4% Hybrid, and 7% Remote job distribution, with an average salary of $108,102 per year, or $52 per hour.
Flight Simulator SW Engineer II

Flight Simulator SW Engineer II

Virgin Galactic, Inc.

Truth Or Consequences, NM • On-site

$88K - $134K/yr

Full-time

Posted 2 days ago


Virgin Galactic rating

6.5

Company rating: 6.5 out of 10

Based on 6 frontline employees who took The Breakroom Quiz

68th of 71 rated aerospace companies


Job description

The Flight Simulator SW Engineer II is part of the VG's Flight Simulation & Mission Control team within the Spaceline Missions and Mission Operations Group. Occasional work at other VG facilities in the U.S. or abroad may be required. Guided by our values, "Safety Above All", we proactively manage the risks inherent in human spaceflight through our daily actions.
We are seeking an experienced and passionate Flight Simulator Software Engineer and Programmer to join our team in developing advanced simulation systems for aerospace and aviation applications. This role involves contributing to the architecture, design, and implementation of both high-fidelity and desktop flight simulation environments, integrating hardware/software systems, and enhancing simulation realism.
You will collaborate with our pilot and engineering teams to deliver robust, high-performance simulators used in training, test environments and research. This is an ideal opportunity for someone who thrives on technical challenges, has a strong background in real-time systems, and understands aviation dynamics, whether from an engineering or piloting perspective. Maintain focus on timeliness and execution of tasks and deliverables every day. Support the company strategy by holding ourselves and one another accountable for getting the work done.
Responsibilities
  • Design, develop, and maintain software for high-fidelity and desktop flight simulation systems.
  • Integrate flight models, avionics systems, and real or virtual cockpit hardware into simulator environments.
  • Implement shared memory frameworks and synchronization techniques for distributed simulation systems.
  • Support real-time data collection, visualization, and external communication with avionics and networked systems.
  • Architect modular and scalable systems for both engineering development and pilot training use.
  • Collaborate with multidisciplinary teams including pilots and aerospace engineers.
  • Participate in DevOps and CI/CD pipeline development for streamlined deployment and testing.
  • Conduct code reviews.
  • Continuously practice safety behavior and Foreign Object Debris (FOD) awareness/prevention; adhere to regulatory protocols and rules
  • Work collaboratively to achieve goals and/or complete assigned tasks

Required Skills and Experience:
  • Bachelor's degree in Computer Science, Engineering, or a related field.
  • 5+ years of professional experience in software development.
  • Strong proficiency in C/C++ with working knowledge of other languages and scripting such as C#, bash, or python.
  • Experience with real-time systems, distributed simulation, or embedded systems.
  • Familiarity with Matlab/Simulink, especially S-Functions and model decomposition.
  • Working knowledge of network communication protocols and debugging tools (TCP/UDP, wireshark, etc.).
  • Experience with simulator integration involving shared memory, hardware I/O, or control interfaces.
  • Proficiency in Git-based source control and CI/CD tools (e.g., Jenkins, Docker).
  • Excellent debugging and performance optimization skills in multi-threaded environments.
  • Demonstrate willingness to adjust thinking and behavior.
  • Ability to communicate in a manner that is timely, respectful, and open to other ideas

Preferred Skills and Experience:
  • Experience with flight simulation frameworks, avionics protocols (ARINC-429, ADS-B, GDL-90), or cockpit control systems.
  • Familiarity with aerospace standards, human factors research, or FAA-related simulation environments.
  • Experience with iOS or embedded applications related to aerospace systems.
  • Knowledge of visualization tools such as OpenGL, or simulation display frameworks.
  • Comfortable working with containerized environments and cloud services like AWS.
  • Strong understanding of systems integration and hardware/software interface design.
  • Background in UI/UX design for technical systems or simulators.
  • Pilot experience (commercial, private, or hobbyist) is a strong plus and highly valued.

#LI-AB1
The annual U.S. base salary range for this full-time position is $88,477.00-$134,981.00. The base pay actually offered will vary depending on job-related knowledge, skills, location, and experience and take into account internal equity. Other forms of pay (e.g., bonus or long term incentive) may be provided as part of the compensation package, in addition to a full range of medical, financial, and other benefits, dependent on the position offered. For more information regarding Virgin Galactic benefits, please visit https://vgcareers.virgingalactic.com/global/en/benefits
Who We Are
Virgin Galactic is an aerospace and space travel company, pioneering human spaceflight for private individuals and researchers with its advanced air and space vehicles. We are making the dream of space travel a reality, delivering spaceflight at an unprecedented frequency, with the development of next generation space vehicles .
Export Requirements
To conform to U.S. Government export regulations, applicant must be a U.S. Person (either a U.S. citizen, a lawful permanent resident or a protected individual as defined 8 U.S.C. 1324b(a)(3) or be able to obtain the required authorization from either the U.S. Department of State or the U.S. Department of Commerce. The applicant must also not be included in the list of Specifically Designated Nationals and Blocked Persons maintained by the Office of Foreign Assets Control. See list here .
EEO Statement
Virgin Galactic is an Equal Opportunity Employer; employment with Virgin Galactic is governed on the basis of merit, competence and qualifications and will not be influenced in any manner by race, color, religion, gender, gender identity, national origin/ethnicity, veteran status, disability status, age, sexual orientation, marital status, mental or physical disability or any other legally protected status.
Drug Free Workplace
Virgin Galactic is committed to a Drug Free Workplace. All applicants post offer and active teammates are subject to testing for marijuana, cocaine, opioids, amphetamines, PCP, and alcohol when criteria is met as outlined in our policies. This can include pre-employment, random, reasonable suspicion, and accident related drug and alcohol testing.
Phoenix Employment Requirements
For individuals seeking employment at our Phoenix Mesa Gateway Airport facility, employment is contingent upon you obtaining and maintaining a TSA authorized security badge. This includes initial and annual mandatory background checks that are governed by TSA, and conducted by the Phoenix Mesa Gateway Airport badging office.

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