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Simulation Developer Jobs in New York (NOW HIRING)

Contribute to our developer infrastructure, including simulation and HW emulation platforms, to enable performance measurement and optimization for Meta's in-house accelerator programs * Support ...

What We're Looking For We're looking for an experienced fullstack engineer to help build out our new Simulation product. Simulation is a small, fast-moving team inside Doppel (a series C company ...

Job Title : Calculation Engineer Location : Jersey City, NJ Job Type:W-2/Full Time Knowledge ... They perform simulations to test various parameters like load, stress, thermal expansion, and ...

Product Engineering Manager

New York, NY · On-site

$280K - $425K/yr

Each simulation contains a population of AI agents, each representing a person who could plausibly ... About Product Engineering Product Engineering turns Aaru's simulation capabilities into products ...

Product Engineer

New York, NY · On-site

$200K - $600K/yr

Each simulation contains a population of AI agents, each representing a person who could plausibly ... About Product Engineering Product Engineering turns Aaru's simulation capabilities into products ...

Showing results 21-40

Simulation Developer information

See New York salary details

$12K

$74K

$132.9K

How much do simulation developer jobs pay per year?

As of Sep 14, 2026, the average yearly pay for simulation developer in New York is $73,958.00, according to ZipRecruiter salary data. Most workers in this role earn between $48,100.00 and $87,000.00 per year, depending on experience, location, and employer.

What does a simulation developer do?

A Simulation Developer designs, builds, and tests computer-based models that mimic real-world processes or systems. They use programming languages and simulation software to create virtual environments for training, research, or analysis purposes. These professionals work in various industries, such as aerospace, healthcare, and manufacturing, to help organizations understand complex scenarios and make informed decisions. Simulation Developers often collaborate with subject matter experts to ensure models are accurate and effective.

What are the key skills and qualifications needed to thrive as a simulation developer, and why are they important?

To thrive as a Simulation Developer, you need strong programming skills (such as C++, Python, or Java), a background in mathematics or engineering, and a bachelor's degree in computer science or a related field. Familiarity with simulation software (like Unity, Unreal Engine, or MATLAB) and experience using modeling tools and version control systems are typically required. Problem-solving, attention to detail, and effective communication skills set outstanding simulation developers apart. These competencies are vital for building accurate, reliable simulations that meet user needs and support decision-making in various industries.

What are some typical challenges simulation developers face when working on complex projects?

Simulation Developers often encounter challenges such as balancing simulation accuracy with computational efficiency and managing large datasets. Collaborating closely with domain experts and software engineers is essential to ensure the simulation reflects real-world scenarios and integrates smoothly with other systems. Additionally, adapting to evolving project requirements and optimizing code for different hardware platforms can require creative problem-solving and continuous learning.

What is the difference between Simulation Developer vs Simulation Engineer?

AspectSimulation DeveloperSimulation Engineer
Required CredentialsBachelor's or higher in Computer Science, Engineering, or related fields; programming skillsBachelor's or higher in Engineering, Computer Science; specialized simulation knowledge
Work EnvironmentSoftware development teams, R&D labs, tech companiesEngineering teams, manufacturing, aerospace, automotive industries
Employer & Industry UsageTech firms, gaming, simulation software companiesEngineering firms, aerospace, automotive, defense
Common Search & Comparison IntentUnderstanding roles, skills, and career pathsJob responsibilities, industry applications, skills needed

Simulation Developers focus on creating and coding simulation software, often emphasizing programming and software design. Simulation Engineers apply simulation techniques to solve engineering problems, focusing on system analysis and testing. While both roles require technical skills and knowledge of simulation, Simulation Developers are more software-centric, whereas Simulation Engineers are more application-focused within engineering contexts.

Infographic showing various Simulation Developer job openings in New York as of September 2026, with employment types broken down into 75% Full Time, and 25% Contract. Highlights an 94% In-person, and 6% Remote job distribution, with an average salary of $73,958 per year, or $35.6 per hour.

Software Engineer, Simulation

New York, NY • On-site

Full-time

Re-posted 6 days ago


Job description

Join the team bringing advanced autonomy to the built world
At Bedrock, we're moving AI out of the lab and into the real world. Our team includes veterans who helped launch Waymo, scaled Segment to a $3.2B acquisition, and grew Uber Freight to $5B in revenue. Today, we're deploying autonomous systems on heavy construction equipment across the country, improving safety on job sites and accelerating schedules on critical infrastructure projects.
We're not here debating the future of AI. We're deploying it in the real world. In just two years, we've raised $350M and achieved the first fully autonomous excavator deployments in construction.
This is where algorithms meet steel-toed boots. You'll work alongside construction veterans and world-class engineers to solve physical-world problems that simulations can't touch. If you're ready to do meaningful work on hard problems, we'd love to have you join us.
The Mission:
We're looking for exceptional Software Engineers to build and scale our robotics simulation environment. Simulation is a critical foundation for autonomy at Bedrock - it allows us to validate end-to-end systems, evaluate complex and unsafe scenarios, and run testing at massive scale.
Our autonomy stack is deeply machine-learning-driven, and closing the sim-to-real gap is a core focus of this role. The simulator must accurately represent real-world physics - including terrain deformation for digging and earthmoving - while remaining efficient enough to support thousands of simulation runs. High-quality simulation directly accelerates robotics development, making this work central to our success.
What You'll Do:
  • Build and scale high-fidelity simulation environments for autonomous construction machines
  • Develop simulation systems that support ML-based autonomy, evaluation, and safety validation
  • Improve realism and performance to better reflect real-world behavior
  • Help guide our strategy in scene generation and neural rendering techniques
  • Write production-quality, hands-on code and build real simulation content-not just prototypes
Who You Are:
Simulation spans many disciplines, and we don't expect one person to do everything. Strong candidates typically bring:
  • A passion for large-scale, realistic simulation systems
  • Experience with advanced 3D simulation software
  • Experience evaluating systems and improving realism to support autonomy stacks
  • A hands-on mindset and enthusiasm for building core simulation algorithms and content
What We're Looking For:
  • Engineering, math, or physics degree, or computer science background with demonstrated interest and strength in math and physics
  • 4+ years of professional experience in software engineering, with proven track record of building modular, maintainable, production-quality software systems in C++
  • 2+ years of experience with one or more 3D engines or simulation frameworks, such as: Unreal Engine, Unity, Godot, Blender, Gazebo, Isaac Sim, Omniverse
Preferred Qualifications:
  • Experience with Rust or interest in learning it
  • Robotics simulation background
  • Experience with neural rendering techniques (Gaussian splats, NeRFs)

Bedrock Robotics is an Equal Opportunity Employer
We're committed to building a diverse and inclusive workplace. We consider all qualified applicants for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, ancestry, age, disability, veteran status, genetic information, or any other protected characteristic.
Reasonable Accommodations
We want our hiring process to be accessible to everyone. If you need an accommodation to participate in the application or interview process, please let your recruiter know so we can support you.