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Simulation Developer Jobs in California (NOW HIRING)

Qualifications: • One year full-time paid experience in programming, operation, and maintenance of simulation based medica learning systems; or successful completion of a patient care simulator ...

Lead Simulation Engineer

Hawthorne, CA · On-site

$142K - $235K/yr

Lead Simulation Engineer Department: Software Engineering Employment Type: Full Time Location: Hawthorne, California Reporting To: Denise Brown Compensation: $142,000 - $235,000 / year Description ...

Position Overview We are seeking talented simulation engineers to create expansive simulated worlds to scale up robotic experience. You will have a dual focus: designing high-level virtual ...

SIMULATION ENGINEER Freeform builds AI-native manufacturing systems that unify software, hardware, and physics to produce industrial-scale parts at the speed of human ideation. By treating ...

SIMULATION ENGINEER Freeform builds AI-native manufacturing systems that unify software, hardware, and physics to produce industrial-scale parts at the speed of human ideation. By treating ...

Lead Simulation Engineer

Hawthorne, CA · On-site

$142K - $235K/yr

The lead simulation engineer will be responsible for directing the technical work of the simulation team, including development of the simulation infrastructure, vehicle models, and integration of ...

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Showing results 1-20

Simulation Developer information

See California salary details

$10.9K

$66.7K

$119.9K

How much do simulation developer jobs pay per year?

As of Jul 25, 2026, the average yearly pay for simulation developer in California is $66,716.00, according to ZipRecruiter salary data. Most workers in this role earn between $43,400.00 and $78,500.00 per year, depending on experience, location, and employer.

What is the difference between Simulation Developer vs Simulation Engineer?

AspectSimulation DeveloperSimulation Engineer
Required CredentialsBachelor's or higher in Computer Science, Engineering, or related fields; programming skillsBachelor's or higher in Engineering, Computer Science; specialized simulation knowledge
Work EnvironmentSoftware development teams, R&D labs, tech companiesEngineering teams, manufacturing, aerospace, automotive industries
Employer & Industry UsageTech firms, gaming, simulation software companiesEngineering firms, aerospace, automotive, defense
Common Search & Comparison IntentUnderstanding roles, skills, and career pathsJob responsibilities, industry applications, skills needed

Simulation Developers focus on creating and coding simulation software, often emphasizing programming and software design. Simulation Engineers apply simulation techniques to solve engineering problems, focusing on system analysis and testing. While both roles require technical skills and knowledge of simulation, Simulation Developers are more software-centric, whereas Simulation Engineers are more application-focused within engineering contexts.

What does a Simulation Developer do?

A Simulation Developer designs, builds, and tests computer-based models that mimic real-world processes or systems. They use programming languages and simulation software to create virtual environments for training, research, or analysis purposes. These professionals work in various industries, such as aerospace, healthcare, and manufacturing, to help organizations understand complex scenarios and make informed decisions. Simulation Developers often collaborate with subject matter experts to ensure models are accurate and effective.

What are the key skills and qualifications needed to thrive as a Simulation Developer, and why are they important?

To thrive as a Simulation Developer, you need strong programming skills (such as C++, Python, or Java), a background in mathematics or engineering, and a bachelor's degree in computer science or a related field. Familiarity with simulation software (like Unity, Unreal Engine, or MATLAB) and experience using modeling tools and version control systems are typically required. Problem-solving, attention to detail, and effective communication skills set outstanding simulation developers apart. These competencies are vital for building accurate, reliable simulations that meet user needs and support decision-making in various industries.

What are some typical challenges Simulation Developers face when working on complex projects?

Simulation Developers often encounter challenges such as balancing simulation accuracy with computational efficiency and managing large datasets. Collaborating closely with domain experts and software engineers is essential to ensure the simulation reflects real-world scenarios and integrates smoothly with other systems. Additionally, adapting to evolving project requirements and optimizing code for different hardware platforms can require creative problem-solving and continuous learning.
Infographic showing various Simulation Developer job openings in California as of July 2026, with employment types broken down into 82% Full Time, 6% Part Time, 1% Temporary, and 11% Contract. Highlights an 83% Physical, 4% Hybrid, and 13% Remote job distribution, with an average salary of $66,716 per year, or $32.1 per hour.
Simulation Technician

Simulation Technician

Simpson University

Redding, CA • On-site

Full-time

Posted 9 days ago


Job description

Description
The clinical simulation technician works closely with the Sim Coordinator and the Sim Instructors to provide ongoing technical support for simulation delivery. This person is responsible for A/V equipment evaluation, support, maintenance and setup, computer software support for simulation tools, as well as mannikins used in the simulation program. Major areas of responsibility include collaborating with the Sim Coordinator and the Sim Instructor to assist in the implementation and evaluation of technologies required for simulation programs using industry standards and established best practice standards; managing technology related maintenance agreements, operating computer manikins to include assisting during the simulation, related operating software, programming needs, and A/V equipment; locating and managing supplies needed to enhance delivery of simulation activities (e.g. IV supplies, pumps, dressings, etc.).
Qualifications:
• One year full-time paid experience in programming, operation, and maintenance of simulation based medica learning systems; or successful completion of a patient care simulator training program and one year of full- time paid experience in direct patient care; or current valid certification in a health related field such as certified nursing assistant, or emergency medical technician and one year of full time paid experience in direct patient care preferred. One to three years' experience with health-related learning technology/simulation preferred
• Bachelor of Science preferred
• Current and valid certification in basic life support
• Be accomplished in using Microsoft Office suite (Word, Excel, PowerPoint, Windows Media, etc.) and have the ability to troubleshoot basic hardware/software issues
• Effective communication and interpersonal skills required
• Ability to prepare and organize simulation laboratory and demonstration materials
• Ability to set priorities on own initiative
• Ability to work in a team environment
• Good communication skills and general subject knowledge
• Professional image in attire, appearance and behavior
• Ability to work a flexible schedule and accommodate change
General Expectations:
• Personal relationship with Jesus, a vibrant Christian faith, and a commitment to Christian community; capable of sharing faith and engaging in conversations about Christ
• Demonstrate Simpson University Values in the performance of all duties.
• Maintain lifestyle in accordance with Simpson University Lifestyle Policy in Staff Handbook
• Maintain the confidentiality of information, data and records
• Properly exercise tact, diplomacy, discretion, and professional judgment
• Demonstrate strong customer service skills in the performance of job duties
• Demonstrate good organizational and communication skills in the performance of job duties
• Supervises employees in accordance with Simpson University policies and procedures
• Support the overflow needs of other departments within the respective university area
• Perform other duties in accordance with this position as deemed necessary by the immediate supervisor
Essential Functions:
  • Set up and tear down simulation equipment and other learning technologies to meet needs of faculty and students
  • Operate computer hardware, audio-video recording systems, and simulation equipment with the ability to follow patient care aspects of scenario's and make appropriate adjustments based on participant actions
  • Assist faculty with human patient simulator labs, including organization, preparation, and cleaning up
  • Independently seek clarification from faculty / others when needed to promote a smooth simulation experience
  • Organize and maintain the simulation environments to facilitate learning at all times (e.g. clean simulation rooms, manikins, equipment); this includes developing and following a schedule to maintain the simulation environment/equipment
  • Organize, manage and store equipment and supplies simulation areas
  • Provide oversite and assistance to faculty and others using the simulation environment, including working as the patient during simulations
  • Have an active voice with simulation process/tools to support learning with faculty approval
  • Identify and implement solutions to problems related to simulation equipment
  • Repair and maintain equipment as required or initiate repairs for equipment under warranty
  • Remain current with technical and professional skills by attending human patient simulation conferences and training courses
  • Acquire and maintain skills and knowledge related to existing and newly acquired technologies in the Health Sciences division
  • Research specifications for hardware and software products
  • Assist in maintaining accurate inventory of hardware and software
  • Train faculty on operation of equipment
  • Recommend and implement changes in work processes to improve quality-of-service
  • Other responsibilities as assigned

Related Responsibilities:
  • Participate in assessment plan
  • Attend University functions, educational programs and meetings as needed
  • Maintain records documenting and usage of supplies
  • Ensure a safe and healthy work environment by complying with university health and safety policies, standard practices, and programs in keeping with occupational health and safety legislation and regulations
  • Demonstrate service excellence by treating all persons with compassion, care, courtesy and respect
  • Respect privacy/dignity of others
  • Take time to be helpful
  • Respond in a timely fashion to student, staff and faculty requests
  • Deal with difficult situations effectively
  • Demonstrate teamwork and flexibility
  • Act as role model when facilitating student learning

Physical Requirements:
Job Title:
Simulation Technician
Typical Working Conditions:
(Describe environment including exposure to heat, cold, fumes, chemicals, allergens, mold, etc.)
Indoors in Clinical Skills Lab, Computer Lab, office
Equipment Used:
(List all manual and automated equipment used in the course of performing essential functions.)
Computer, SIM Manikins
scanner, copier, mouse, keyboard, stapler, 3-hole punch, letter opener
Essential Physical Tasks:
(List all physical tasks encountered in performing essential functions - i.e. sitting for long periods of time using a computer, standing, climbing ladders, etc.)
Standing and sitting
Standard work day requires various abilities including standing, walking, sitting, bending, flexing, lifting, twisting, stooping, kneeling, reaching, stretching, pushing and pulling to gather and stock supplies, operate equipment (computers, various types of medical devices, hospital beds, etc.), and perform required functions of patient care. Often must lift, carry or move objects weighing up to 40 pounds. Occasionally must assist patient position, transfer, or transport requiring lifting in excess of 40 pounds.
Gross and fine motor abilities sufficient to perform required functions of patient care; hand-wrist movement, hand-eye coordination, and simple firm grasping required for fine motor-skills and manipulation; fine and gross finger dexterity required.
Analysis of Physical Demands to Perform Essential Functions:
Key (Based on typical week):
N=Never
R=Rarely (Less than 1 hour per week)
O=Occasional (1%-33% of time)
F=Frequent (34%-66% of time)
C=Constant (over 66% of time)
Activity
Frequency
Activity
Frequency
N
R
O
F
C
N
R
O
F
C
Lifting/Carrying
Twisting/Turning
Under 10 lbs
X
Reach over shoulder
X
11-20 lbs
X
Reach over head
X
21-50 lbs
X
Reach outward
X
51-100 lbs
X
Climb
X
Over 100 lbs
X
Crawl
X
Kneel
X
Pushing/Pulling
Squat
X
Under 10 lbs
X
Sit
X
11-20 lbs
X
Walk-Normal Surfaces
X
21-50 lbs
X
Walk-Uneven Surfaces
X
51-100 lbs
X
Walk-Slippery Surfaces
X
Over 100 lbs
X
Stand
X
Bend
X
Driving
Automatic Trans
X
Standard Trans
X
Other
Keyboard/Ten Key
X
Fingering (fine dexterity)
X
Handling (grasping, holding)
X
Repetitive Motion - Hands
X
Repetitive Motion - Feet
X
Salary Range: $22.00 - $26.00 hourly