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Sims 4 Base Game Jobs (NOW HIRING)

... game-changing technology in support of national security, including guarding against compromise by ... Experience with security management systems and government databases, including SIMS and DISS.

... game-changing technology in support of national security, including guarding against compromise by ... Experience with security management systems and government databases, including SIMS and DISS.

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Sims 4 Base Game information

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How much do sims 4 base game jobs pay per hour?

As of Jun 27, 2026, the average hourly pay for sims 4 base game in the United States is $22.59, according to ZipRecruiter salary data. Most workers in this role earn between $20.19 and $27.88 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Sims 4 Base Game?

I'm sorry, but 'Sims 4 Base Game' is not a real-world professional occupation, so I cannot provide an employment-focused response.

What are some common challenges faced by Game Designers working on base games like The Sims 4, and how are they typically addressed?

Game Designers on titles like The Sims 4 Base Game often face the challenge of balancing player freedom with game stability and performance. Ensuring that a wide range of player choices do not introduce bugs or break core systems requires extensive playtesting and collaboration with engineers and QA teams. Designers must also find creative ways to keep the gameplay engaging while making features accessible to both new and experienced players. Regular team meetings and iterative design approaches are common methods used to address these challenges.

What is the difference between Sims 4 Base Game vs Sims 4 Expansion Pack?

FeatureSims 4 Base GameSims 4 Expansion Pack
ContentCore gameplay, basic worlds, characters, and itemsAdditional worlds, gameplay features, items, and customization options
PriceIncluded in the initial purchaseRequires separate purchase or bundle
Work EnvironmentSingle game experienceEnhances and expands the base game experience

The Sims 4 Base Game provides the core gameplay experience, while the Sims 4 Expansion Pack adds new content, worlds, and features to enrich gameplay. Expansion Packs are designed to complement the base game, offering players more options and variety.

What is The Sims 4 Base Game?

The Sims 4 Base Game is the core version of the popular life simulation video game developed by Maxis and published by Electronic Arts. It allows players to create and control virtual people, called Sims, as they build homes, develop relationships, pursue careers, and experience various life events. The base game provides all the fundamental features needed to play, while expansions and packs offer additional content and gameplay options. Players can enjoy building, customizing, and storytelling without needing any additional purchases beyond the base game. The Sims 4 Base Game is available on PC, Mac, PlayStation, and Xbox platforms.

What is a Sims 4 Base Game job?

A Sims 4 Base Game job typically refers to a career or role available in The Sims 4 without requiring expansion packs. These base game careers include options like Business, Culinary, and Tech Guru, allowing Sims to earn money, develop skills, and progress through promotions. Each career has different branches and opportunities that shape a Sim’s work life. Players can guide their Sims through daily tasks, skill-building, and networking to achieve career success.

What jobs are available in Sims 4 get to work?

In The Sims 4: Get to Work expansion pack, players can pursue careers as a Doctor, Detective, or Scientist. These jobs allow Sims to work in specialized environments, complete unique tasks, and earn in-game income, often requiring specific skills and active participation during work hours.

What is the lowest paying job in The Sims 4?

In The Sims 4, the lowest paying jobs are typically entry-level careers such as the Retail Employee or Fast Food Employee, which start with a low weekly income and require minimal skills. These jobs often pay around 1,200 to 1,500 simoleons per week and are suitable for Sims just beginning their careers or with low skill levels.

Which job in The Sims 4 pays the most base games?

In The Sims 4, the highest-paying career in the base game is the Astronaut career, which offers the highest weekly income among available jobs. It requires skills in programming and fitness and provides opportunities for promotions and higher salaries as the Sim advances. Other high-paying careers include Business and Tech Guru, but Astronaut generally offers the top base game salary.
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What cities are hiring for Sims 4 Base Game jobs? Cities with the most Sims 4 Base Game job openings:
What job categories do people searching Sims 4 Base Game jobs look for? The top searched job categories for Sims 4 Base Game jobs are:
Infographic showing various Sims 4 Base Game job openings in the United States as of June 2026, with employment types broken down into 1% As Needed, 90% Full Time, 8% Part Time, and 1% Contract. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $46,990 per year, or $22.6 per hour.
Director, Insights - VALORANT Gameplay

Director, Insights - VALORANT Gameplay

Riot Games

Los Angeles, CA • On-site, Remote

Other

Medical, Dental, Life, Retirement, PTO

Posted 24 days ago


Job description

The Insights discipline helps empower Rioters' decision-making to be more data-informed. We're an interdisciplinary group of scientists, consultants, and strategists from all sorts of backgrounds who join together to represent and advocate for gamers around the world. We believe that illuminating the globally diverse experiences, behaviors, and needs of gamers is essential to Riot living up to our player-focused mission. We're a group united by our love of games, science, and helping others succeed.

We're looking for a Director of Gameplay Insights to help shape the future of VALORANT. This leader will guide how we understand players, measure success, and translate insights into game direction. Your team supports product managers, game designers, and creative leads to inform core gameplay decisions, live balance, and feature development, ensuring that every step is grounded in a deep understanding of players. You'll lead a talented team of analysts and researchers who merge insights skills with player intuition about what makes great games. You'll work alongside insights teams in Publishing, Esports, Platform Technology, and Data to connect the dots across the full VALORANT ecosystem - from discovery to retention, from gameplay to fandom. This role reports to the Global Head of VALORANT Insights and offers a hybrid work-from-home and in-office model, with your home base being our global headquarters in Santa Monica, CA. 

Responsibilities:

Lead a High-Impact Insights Team

    • Oversee an insights team focused on core gameplay: agents, maps, modes, and live game balance.
    • Coach and develop managers to lead their own high-impact teams of analysts and researchers. 
      • Mentor team members to deepen their craft and apply insights directly to gameplay, systems, and content decisions, building credibility as partners to designers, creatives, and product managers.
    • Foster a learning culture where player empathy, experimentation, and creative thinking thrive.

Oversee Product Insights for VALORANT

    • Partner with game team leadership to define what success looks like for player engagement and long-term growth.
    • Deliver insight-backed guidance on core game systems, progression, live balance, monetization, competitive systems, and content strategy.
    • Develop and maintain a holistic understanding of VALORANT's player base through both quantitative and qualitative research and analytics.
    • Elevate how insights are used in daily development, from ideation and playtests to post-launch evaluation and iteration.

Elevate the Insights Craft

    • Coach and mentor senior analysts to think like quantitative storytellers, from hypothesis framing and model selection to narrative structuring and business impact articulation.
    • Partner with data and engineering teams to improve data quality and instrumentation, ensuring reliable, timely insights that move at the pace of development.
    • Set and uphold high insights standards, from design to validation, ensuring methods are sound and conclusions hold up under peer review.
    • Act as a thought partner to senior Product Managers and devs by pushing back when methods or assumptions are weak, proposing better alternatives, and earning trust by staying grounded in the domain.
Required Qualifications:
  • 10+ years experience in data analytics, management consulting, product management, or related experience with applied quantitative skills
  • Working knowledge of both analytics and research, with 5+ years specializing in at least one
  • 4+ years of experience managing individuals or teams
  • Ability to develop strong, open, and collaborative working relationships with peers and senior leaders 
Desired Qualifications:
  • Experience working on games, with knowledge of development practices and practical considerations involved in making games
  • Experience supporting live service games
  • Experience with (or demonstrated understanding of) First Person Shooter game dynamics and player needs
  • Experience managing other managers

For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.

It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security. 


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About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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