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Sim Racing Jobs in Florida (NOW HIRING)

Meetings can be held in person on campus, at the Sim Center or virtually as appropriate for student ... information, race, color, religion, age, sex, disability, marital status, national origin, or ...

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Sim Racing information

See Florida salary details

$8.2K

$96.9K

$148K

How much do sim racing jobs pay per year?

As of Aug 17, 2026, the average yearly pay for sim racing in Florida is $96,899.00, according to ZipRecruiter salary data. Most workers in this role earn between $87,100.00 and $103,500.00 per year, depending on experience, location, and employer.

What does a typical workweek look like for someone in sim racing?

A typical workweek for a Sim Racing professional usually involves a mix of solo practice, team strategy sessions, race events, and content creation or community engagement. Time is spent honing driving skills, analyzing data to fine-tune performance, and coordinating with engineers or teammates for upcoming races. Professionals often participate in both live-streamed events and offline leagues, requiring flexibility to accommodate irregular race schedules. Collaboration and communication with coaches, sponsors, and other racers also play key roles in a successful and dynamic workweek.

What are the key skills and qualifications needed to thrive in sim racing?

To excel in Sim Racing, strong hand-eye coordination, quick reflexes, and a deep understanding of racing lines and vehicle dynamics are essential, often developed through extensive practice and participation in competitive leagues. Familiarity with industry-standard racing simulators, high-end sim rig setups, and telemetry analysis software is highly valued. Effective communication, discipline, and adaptability set top performers apart, especially in team-based or league settings. These competencies are crucial for consistent performance, progressing in competitions, and collaborating with teams or sponsors.

What is a sim racing?

A Sim Racing job involves working in the competitive or professional side of simulated motorsports, which can include roles such as esports driver, coach, content creator, engineer, or software developer. Sim racers may compete in online leagues, represent teams or brands, and even collaborate with real-world racing teams for driver training. Other roles involve setting up simulator hardware, developing racing software, or broadcasting and analyzing esports events.

What are the most commonly searched types of Sim Racing jobs in Florida?

The most popular types of Sim Racing jobs in Florida are:

What are popular job titles related to Sim Racing jobs in Florida?

For Sim Racing jobs in Florida, the most frequently searched job titles are:

What job categories do people searching Sim Racing jobs in Florida look for?

The top searched job categories for Sim Racing jobs in Florida are:

What cities in Florida are hiring for Sim Racing jobs?

Cities in Florida with the most Sim Racing job openings:

Infographic showing various Sim Racing job openings in Florida as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $96,899 per year, or $46.6 per hour.

Software Design Engineer/Game Developer 4

Metova Federal

Orlando, FL โ€ข On-site

Full-time

Medical, Dental, Life, Retirement, PTO

Re-posted 15 days ago


Job description

Company Overview
By Light Professional IT Services LLC readies warfighters and federal agencies with technology and systems engineered to connect, protect, and prepare individuals and teams for whatever comes next. Headquartered in McLean, VA, By Light supports defense, civilian, and commercial IT customers worldwide.
Cole Engineering Services (CESI), a By Light company, is recognized as a premier provider of modeling and simulation (M&S) training solutions to the Federal Government and industry. Since 2004, CESI has been at the forefront of developing, maintaining, and integrating simulation-based training, serious gaming, technical services, training and other support in live, virtual, constructive, and gaming (LVCG) domains. CESI also designs, builds and runs infrastructure, platforms, applications and processes that enable cyber training for the integrated multi-domain force. Our vision is to become a worldwide full spectrum LVCG and cyber training/analysis developer, integrator and services provider.
Position Overview
Develop new functionality, diagnose and fix software defects for distributed simulations, game-based training systems and applications. Applications are implemented in C++ with Unreal Engine 5 and are deployed to Windows and Linux environments.
Responsibilities
  • Architect and develop UE5-based real-time simulation environments for DoD training and analysis programs.
  • Design and implement custom UE5 engine plugins, modules, and rendering extensions using C++ and OOD principles.
  • Profile, debug, and optimize render performance including GPU/CPU bottleneck resolution and memory management.
  • Support customer-directed research and development activities.
  • Support for integration and test activities.
  • Investigate and fix defects in a UE5 project.
  • On-site development.

Required Experience/Qualifications
  • Bachelor's degree in a technical discipline such as electrical engineering, computer science, information technology, systems or software engineering from an accredited college or university. Experience may be considered in lieu of degree
  • 8+ years of professional software engineering experience in real-time 3D, simulation, or games
  • 3+ years of hands-on development with Unreal Engine 4/5 in a professional or DoD program context
  • Object Oriented design background
  • Advanced Knowledge of C++
  • Extensive Unreal Engine development experience
  • Experience with performance profiling, memory optimization, and multi-threaded game/sim engine code
  • Proficient in writing and extending custom UE5 Plugins and subsystems
  • Ability to test, diagnose problems, and implement fixes
  • Experience with GIT source control tools

Preferred Experience/Qualifications
  • First or third person game development
  • Networking, VMs, Kubernetes, Docker, Python scripting
  • Experience with Image Generators or Terrain Generation tools
  • DoD simulation-based application development
  • Experience integrating with CIGI-compliant host applications
  • Familiarity with GIS concepts, including WGS84, coordinate systems, and industry-standard formats
  • Experience with Cesium for Unreal
  • Familiarity with HLSL for custom rendering pipeline work

Special Requirements/Security Clearance
Please note that pursuant to a government contract, this specific position requires U. S. Citizenship status and a secret security clearance with the ability to pass a CI polygraph if requested by the customer. Security Clearance requirements will be specified in the Government's Task Order.
This job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee. The above is intended to describe the general contents of and requirements for the performance of this job.
Benefits Overview
CESI recognizes that our strength is our people. We support every employee as an individual to build strong teams across the enterprise. Our benefit package includes:
  • Medical, Dental & Visio
  • Coverage
  • Wellness Program
  • 401(k) Matching
  • Disability (Short Term & Long Term)
  • Employee Assistance Program
  • Life Insurance
  • Education & Training
  • Generous Leave Policy (11 Federal Holidays, PTO, Military Leave, Bereavement and Jury Duty)

Cole Engineering Services, Inc. is an equal opportunity employer. We consider qualified applicants without regard to race, color, creed, religion, national origin, sex, sexual orientation, gender identity and expression, political affiliation, age, marital status, disability, genetic information, veteran status, membership in an employee organization, or any other basis prohibited by federal, state, or local laws.