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Sign Artist Jobs (NOW HIRING)

Associate Production Artist (IVP) Work Location: Remote - USA Schedule: Full time To advance the ... Signing off on production proofs. * Distributing digital author photos to archives and stakeholders.

Implement runway markings, taxiway signage, lighting systems, and airport infrastructure. * Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs)

Implement runway markings, taxiway signage, lighting systems, and airport infrastructure. * Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs)

THE ROLE LD Signs is hiring a Prepress Production Artist to turn approved customer artwork, sketches, and job specifications into accurate files that our sign-production equipment and shop team can ...

THE ROLE LD Signs is hiring a Prepress Production Artist to turn approved customer artwork, sketches, and job specifications into accurate files that our sign-production equipment and shop team can ...

THE ROLE LD Signs is hiring a Prepress Production Artist to turn approved customer artwork, sketches, and job specifications into accurate files that our sign-production equipment and shop team can ...

Maintain the highest visual standards, including displays, signage, and promotional items ... Help with inventory preparation and accuracy MAC Beauty Artist Job Qualifications: * Experience in ...

Technical Artist

Irvine, CA · On-site

$62K - $131K/yr

... Artist to join our in-house team at Lightspeed LA and contribute to the creation of world-class ... A sign on payment, relocation package, and restricted stock units may be provided as part of the ...

New

PRINT PRODUCTION ARTIST - LARGE FORMAT Prepress | Adobe Illustrator | Production Part-time 20 hrs a ... This team delivers high-quality signs, vehicle wraps and large-format solutions. This is a print ...

Maintain the highest visual standards, including displays, signage, and promotional items ... Help with inventory preparation and accuracy MAC Beauty Artist Job Qualifications: * Experience in ...

Graphic Artist

Omaha, NE · On-site

$118K - $141K/yr

The Graphic Artist is responsible for creating or modifying digital files for printing using ... Compare the signed proof to the black & white separations. * Collaborate with production personnel ...

Showing results 41-60

Sign Artist information

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$30.5K

$129.5K

$152.5K

How much do sign artist jobs pay per year?

As of Sep 13, 2026, the average yearly pay for sign artist in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is a sign artist?

A Sign Artist is responsible for designing and creating visual signage for businesses, events, and organizations. They use a combination of hand lettering, digital design software, and various materials to craft eye-catching signs that convey messages clearly and attract attention. Sign Artists may work with paint, vinyl, metal, wood, or other mediums, depending on the project. Their work often involves collaborating with clients to meet branding and aesthetic needs. Creativity, attention to detail, and proficiency with design tools are essential for success in this role.

What does a sign artist do?

A typical workday for a Sign Artist can involve consulting with clients to understand their vision, sketching or digitally designing signage concepts, preparing materials, and creating finished signs either by hand or using specialized equipment. Sign Artists may spend time both in a studio environment and on-site installing their work, depending on project requirements. Collaboration is often necessary, particularly with marketing teams, business owners, or other designers to ensure the final product accurately reflects branding goals and communicates messages effectively. Time management and flexibility are important, as you might juggle multiple projects with varying deadlines. This role offers a creative and varied day-to-day experience for those passionate about impactful visual communication.

What are the key skills and qualifications needed to thrive as a sign artist?

To thrive as a Sign Artist, you need strong design abilities, proficiency in typography and color theory, and experience with art techniques and layout principles. Familiarity with graphic design software such as Adobe Illustrator or CorelDRAW, as well as traditional sign-making materials and methods, is often required. Creativity, attention to detail, and the ability to collaborate with clients or team members are crucial soft skills in this field. These skills ensure that sign artists can produce attractive, clear, and effective signage that meets both client needs and industry standards.

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Infographic showing various Sign Artist job openings in the United States as of September 2026, with employment types broken down into 1% As Needed, 72% Full Time, 25% Part Time, and 2% Contract. Highlights an 95% Physical, and 5% Remote job distribution, with an average salary of $129,541 per year, or $62.3 per hour.

3D Environmental Artist

Winter Park, FL • On-site

Science Applications International Corporation
IT Services • 10K+ employees

Full-time

Posted 28 days ago


SAIC rating

7.7

Company rating: 7.7 out of 10

Based on 82 frontline employees who took The Breakroom Quiz


Job description


The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.

Airport Environment Construction:
  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).

Visual Refinement & Optimization:
  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.

Quality Assurance Support:
  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.

Repository & Configuration Support:
  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.

Collaboration:
  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.

Qualifications
Required Education:
  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.

Required Experience:
  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.

Required Clearance:
  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.

Preferred Experience:
  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments

Knowledge, Skills & Abilities:
  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers

About Us
SAIC® is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.
We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

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