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Shader Programming Jobs in Novato, CA (NOW HIRING)

Unreal Tech Artist

San Francisco, CA · On-site

$75 - $175/hr

Shader programming experience. * Scripting and programming skills with Python, C#, JavaScript and C++. * Maya modeling and rigging experience. This position is remote. Base Pay Range: $75K-175K per ...

Knowledge of WebGL or shader programming (GLSL, WGSL) * Experience integrating ML model inference into production apps * Familiarity with containerization (Docker) and cloud deployment (AWS, GCP, or ...

Knowledge of WebGL or shader programming (GLSL, WGSL) * Experience integrating ML model inference into production apps * Familiarity with containerization (Docker) and cloud deployment (AWS, GCP, or ...

You will apply your expertise in CUDA, C++, and GPU programming to analyze, optimize, and improve ... Develop shader logic using GLSL and WebGPU . * Document optimization processes, findings, and ...

Level Design Artist

San Francisco, CA · On-site

$90K - $110K/yr

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're on the ... Shader creation experience in any shader graph tool. * Knowledge of Substance Painter. In ...

Level Design Artist

San Francisco, CA · On-site

$90 - $110/hr

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're on the ... Shader creation experience in any shader graph tool. * Knowledge of Substance Painter. In ...

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're on the ... Shader creation experience in any shader graph tool. * Knowledge of Substance Painter. In ...

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're on the ... Shader creation experience in any shader graph tool. * Knowledge of Substance Painter. In ...

Level Design Artist

San Francisco, CA · On-site

$90 - $110/hr

... team disciplines such as engineering and design. * Affinity for problem‑solving and ... Shader creation experience in any shader graph tool. * Knowledge of Substance Painter. In ...

Software Engineer - Graphics & Media

San Francisco, CA · On-site +1

$164K - $203K/yr

The Pixel Engine team is looking for engineers with domain expertise in Media processing and ... animation primitives, shader-based effects, and video and image import/export support. This ...

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Shader Programming information

See Novato, CA salary details

$16.4K

$54K

$77.5K

How much do shader programming jobs pay per year?

As of Sep 7, 2026, the average yearly pay for shader programming in Novato, CA is $53,997.00, according to ZipRecruiter salary data. Most workers in this role earn between $48,700.00 and $62,800.00 per year, depending on experience, location, and employer.

What is shader programming?

Shader programming involves writing specialized code that runs on a computer's graphics processing unit (GPU) to control how images, lighting, and colors are rendered in computer graphics. Shaders are essential for creating realistic visual effects in video games, movies, and virtual reality. Programmers use languages like GLSL, HLSL, or Cg to write vertex, fragment, or compute shaders, which manipulate geometry, textures, and lighting in real time. This field requires strong mathematical and programming skills, especially in linear algebra and computer graphics concepts.

What are the key skills and qualifications needed to thrive as a shader programmer?

To thrive as a Shader Programmer, you need strong proficiency in computer graphics principles, mathematics (especially linear algebra), and experience with shading languages like GLSL or HLSL, often supported by a degree in computer science or a related field. Familiarity with graphics APIs (such as OpenGL or DirectX), real-time rendering engines, and version control systems is typically required. Creative problem-solving, attention to detail, and effective collaboration with artists and developers are standout soft skills in this role. These competencies are vital to create visually stunning and efficient visual effects that enhance real-time applications and games.

What are some common challenges shader programmers face when optimizing graphics performance?

Shader programmers often encounter challenges related to balancing visual quality with real-time performance. Optimizing shaders requires a strong understanding of hardware limitations, such as processing power and memory bandwidth, as well as efficient use of GPU resources. Debugging and profiling shader code can be complex, especially when dealing with platform-specific differences. Collaboration with artists and other developers is essential to ensure that the visuals meet creative goals without exceeding performance budgets.

What is the difference between Shader Programming vs Graphics Programmer?

AspectShader ProgrammingGraphics Programmer
Required credentialsKnowledge of GLSL/HLSL, graphics APIsKnowledge of graphics APIs, C++, shader languages
Work environmentFocus on writing shaders for rendering pipelinesDeveloping graphics engines, rendering techniques
Industry usageUsed in game development, real-time renderingUsed in game studios, visual effects, simulation
Common search intentUnderstanding shader coding differencesUnderstanding graphics pipeline development

Shader Programming primarily involves writing small programs that run on the GPU to control rendering effects, while Graphics Programming encompasses broader development of rendering engines and graphics systems. Both roles require knowledge of graphics APIs and shader languages, but Shader Programmers focus more on creating visual effects at the shader level, whereas Graphics Programmers develop the overall graphics architecture.

What cities near Novato, CA are hiring for Shader Programming jobs?

Cities near Novato, CA with the most Shader Programming job openings:

Infographic showing various Shader Programming job openings in Novato, CA as of August 2026, with employment types broken down into 5% Internship, 68% Full Time, 11% Part Time, 5% Temporary, and 11% Contract. Highlights an 79% In-person, and 21% Remote job distribution, with an average salary of $53,997 per year, or $26 per hour.

Unreal Tech Artist

Virtual Producer

San Francisco, CA • On-site

$75 - $175/hr

Other

Posted 5 days ago


Job description

Evil Eye Pictures, founded in 2004, is a collaborative virtual studio focused on creating immersive, compelling visuals and experiences for real‑time, multiplatform entertainment.

Unreal Technical Artist

Evil Eye Pictures is looking for a full‑time accomplished Unreal Technical Artist. The ideal candidate will have a thorough understanding of art and animation pipelines in general and of the content creation pipeline in Unreal Engine. A level of technical knowledge combined with strong creative and visual instincts is critical. The Technical Artist will assist teams in tackling projects and be equipped to provide support on complicated technical issues within Unreal.

Key Responsibilities
  • Work with the supervisors to design and build experiences in Unreal Engine.
  • Import assets from DCCs for scene setup and layout.
  • Design materials in Unreal.
  • Be well‑versed in various lighting techniques in Unreal.
  • Create interaction and functionality using the Unreal Blueprint system.
  • Collaborate, test new features, and provide useful feedback.
Requirements
  • Experience working with Unreal Engine: Sequencer, Materials, and Blueprints.
  • Advanced experience with Maya.
  • Comfortable with a range of content creation software including Photoshop, Adobe Substance Designer/Painter, Zbrush/Mudbox, etc.
  • Strong problem‑solving skills.
  • Strong interpersonal and communication skills.
  • Good team player with a great attitude, dependable and flexible.
  • Takes direction well and exercises close attention to detail.
Good to have
  • Optimize content through profiling and enhancing performance with diagnostic tools.
  • Shader programming experience.
  • Scripting and programming skills with Python, C#, JavaScript and C++.
  • Maya modeling and rigging experience.

This position is remote.

Base Pay Range: $75K-175K per year.

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