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Senior Vfx Studio Jobs (NOW HIRING)

WHAT YOU BRING * 3-6+ years in video editing, VFX, or motion design, ideally in an agency, studio ... We're a small, senior team by design, our leadership includes our COO, and Director of Accounts ...

Sr. Manager, Studio FP&A

Los Angeles, CA · On-site

$117K - $160K/yr

The Studio Financial Planning & Analysis team is seeking a talented FP&A Senior Manager to support ... Eyeline is Netflix's large-scale VFX, Generative FX, and Virtual Production innovation company;

Sr. Manager, Studio FP&A

Los Angeles, CA

$117K - $160K/yr

The Studio Financial Planning & Analysis team is seeking a talented FP&A Senior Manager to support ... Eyeline is Netflix's large-scale VFX, Generative FX, and Virtual Production innovation company;

Studio Wildcard, creators of the smash indie hit ARK: Survival Evolved, was founded in 2014. ARK ... Collaborate directly with the Technical Art and VFX teams to build and optimize custom rendering ...

Sr. Manager, Studio FP&A

Los Angeles, CA · On-site

$117K - $160K/yr

The Studio Financial Planning & Analysis team is seeking a talented FP&A Senior Manager to support ... Eyeline is Netflix's large-scale VFX, Generative FX, and Virtual Production innovation company;

Sr. Manager, Studio FP&A

Los Angeles, CA · On-site

$117K - $160K/yr

The Studio Financial Planning & Analysis team is seeking a talented FP&A Senior Manager to support ... Eyeline is Netflix's large-scale VFX, Generative FX, and Virtual Production innovation company;

Studio Wildcard, creators of the smash indie hit ARK: Survival Evolved, was founded in 2014. ARK ... Collaborate directly with the Technical Art and VFX teams to build and optimize custom rendering ...

Senior Systems Engineer

Los Angeles, CA · On-site

$112K - $154K/yr

Senior Systems Engineer Location: Los Angeles, CA Company: GPL Technologies Work Type: Full-Time, ... Studio, post-production, VFX, or media and entertainment experience is highly valuable. This role ...

Senior Systems Engineer

Los Angeles, CA · On-site

$112K - $154K/yr

Senior Systems Engineer Location: Los Angeles, CA Company: GPL Technologies Work Type: Full-Time, ... Studio, post-production, VFX, or media and entertainment experience is highly valuable. This role ...

Showing results 21-40

Senior Vfx Studio information

See salary details

$25K

$80.3K

$163.5K

How much do senior vfx studio jobs pay per year?

As of Aug 23, 2026, the average yearly pay for senior vfx studio in the United States is $80,287.00, according to ZipRecruiter salary data. Most workers in this role earn between $41,500.00 and $103,000.00 per year, depending on experience, location, and employer.

What is the difference between Senior Vfx Studio vs Vfx Artist?

AspectSenior Vfx StudioVfx Artist
CredentialsTypically requires extensive experience, portfolio, and sometimes leadership skillsRequires a relevant degree or diploma in VFX, with a strong portfolio
Work EnvironmentLeads a team, manages projects, and collaborates with multiple departmentsFocuses on creating visual effects, often working under senior staff
Industry UsageFound in large studios, overseeing multiple projects or teamsCommonly employed in studios, assisting with VFX tasks

The Senior Vfx Studio role involves overseeing VFX projects and leading teams, while a Vfx Artist primarily focuses on creating visual effects. The senior position requires more experience, leadership, and project management skills, whereas the artist role emphasizes technical proficiency and creativity. Both roles are essential in the VFX industry but differ in scope and responsibilities.

What cities are hiring for Senior Vfx Studio jobs?

Cities with the most Senior Vfx Studio job openings:

What are the most commonly searched types of Vfx Studio jobs?

The most popular types of Vfx Studio jobs are:

What states have the most Senior Vfx Studio jobs?

States with the most job openings for Senior Vfx Studio jobs include:

Senior CG Generalist (Modeler)

Swaybox Studios

New Orleans, LA • On-site

$66K - $85K/yr

Full-time

Posted 20 days ago


Job description

Why join Swaybox Studios?
Swaybox Studios is rewriting the rulebook of visual storytelling. As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th and Idaho on a revolutionary new project, you'll help bring bold creative visions to life through hands-on artistry and performance. This is your chance to be a part of a production that's equal parts innovative and unforgettable.
Job Summary:
Swaybox Studios is currently seeking a Senior CG Generalist (Modeler) to join our dynamic VFX team in bringing visually stunning work to life. This role is central to maintaining the stylistic aesthetic of the film, ensuring the final output meets the high artistic standards of the studio. It requires technical expertise, artistic sensibility, and a collaborative mindset.
The Senior CG Generalist (Modeler) will focus on the full CG creation of our assets with a strong emphasis on modeling. This person will play a hands-on role in breathing life into our CG assets and resolving creative challenges. While also collaborating with the VFX Supervisor, Unreal Supervisor, MoMo Supervisor and Art Director to ensure technical and creative goals are met, while also offering input to the TD team on ways to streamline and improve the production pipeline. This is a perfect position for a VFX artist who is passionate about the cinematic quality that can be achieved with CG and hybrid visual storytelling.
Key Responsibilities:
  • Create and refine high-quality digital models for sets, props, and vehicles based on provided references, concept art, and/or directorial feedback.
  • Communicate effectively with supervisors and production to ensure models meet both creative and technical requirements for layout, lookdev, and lighting.
  • Demonstrate a strong understanding of surface characteristics to create, adjust, and assist in matching the style of our fabricated assets.
  • Manage and optimize UV mapping for clean and efficient texture workflows.
  • When needed, create custom textures and materials utilizing various techniques including: hand painting, photo-sourcing, projection mapping, scans, and photogrammetry.
  • Research and collect visual reference materials to inform surface detail and realism.
  • Maintain organized texture libraries and adhere to studio naming conventions and pipeline standards, where necessary.
  • Replicate texture, lookdev, and lighting from live action plates onto our environments, vehicles, and props with an emphasis on fine details, texture nuances, and the overall aesthetic of our film.
  • Implement both static (baked) and dynamic lighting solutions using Unreal Engine.
  • Collaborate with VFX Supervisor, CG Supervisor, MoMo Supervisor, and TDs to identify areas of improvement in the pipeline, including tool and workflow development.
  • Excel in a fast-paced environment, where priorities can shift quickly, demonstrating exceptional organization, flexibility, and the ability to maintain output quality amid evolving creative direction.
  • Work closely with the art and production teams to maintain visual consistency across environments.

Required Qualifications:
  • 5+ years of experience in high-end live action VFX films, animation, or television, specifically as a set or environment modeler.
  • Strong proficiency in Maya, ZBrush, Blender or any standard modeling software.
  • Highly skilled in hard surface and soft surface modeling as well as UV work.
  • Proficient in UV, texture, and shading/lookdev within the following programs: Substance Painter, Substance Designer, Mari, Photoshop, or Maya.
  • Proven experience working with physically based rendering (PBR) and stylized art pipelines within the following programs: Unreal Engine, Maya, and/or Houdini.
  • Ability to model both stylized and realistic environments with attention to storytelling detail.
  • In-depth knowledge of texture mapping techniques, layout, lookdev, and lighting.
  • Solid understanding of scale, composition, and modular design for props and environments.
  • Deep understanding of visual language- texture, color, dimension, perspective, shade, motion blur, depth of field, proportion, spatial awareness, etc.
  • Strong problem-solving skills, attention to detail, and the ability to adapt quickly to unique or proprietary workflows.
  • An artistic mindset and willingness to receive and implement constructive feedback.

Preferred Qualifications:
  • Familiarity with Rhinoceros (Rhino) 3D is advantageous.
  • Understanding of rigging and animation is a plus.
  • Familiarity with Unreal Engine or other similar rendering tools.
  • Background in architecture, industrial design, or scenic/set design.
  • Basic knowledge of compositing in Nuke to create and refine slap comps for presentation.
  • Familiarity with tracking software such as Shotgrid (Flow Production Tracking) and version control software such as Perforce.

At Swaybox Studios, we believe that great storytelling comes from diverse voices, perspectives, and experiences. We are proud to be an Equal Opportunity Employer and are committed to building a team that represents a variety of backgrounds, talents, and identities.
We do not discriminate in employment opportunities or practices on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, age, national origin, disability, genetic information, veteran status, or any other characteristic protected by federal, state, or local law.
Swaybox Studios also complies with applicable Louisiana laws governing non-discrimination in employment. We are dedicated to fostering a creative, inclusive, and respectful environment for all.