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Senior Layout Designer Jobs in Quebec (NOW HIRING)

As a Senior Combat Designer at Cloud Chamber, you will be responsible for scripting and shaping ... layout iteration, and review. * Drive collaboration with stakeholders across AI, progression ...

We're looking for a Senior Graphic Designer who thrives in a creative environment and is passionate ... Bring a strong sense of visual taste, typography, layout, and design trends to every project while ...

Concepteur Mécanique Sénior VTEK Consultants Inc. recherche un concepteur principal en mécanique ... Design and produce layout and schematic drawings for mechanical systems (piping, equipment, support ...

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Maîtrise avancée de Figma (components, auto-layout, prototypage, design systems) * Expérience ... Senior UX/UI Designer with strong autonomy and excellent communication skills to join our team in ...

Participate in the review of detailed drawings and models, with guidance from senior team members ... Strong background in plant layout and multidisciplinary projects. * DEP in industrial drafting or ...

Graphiste - Senior - Graphic Designer Résumé du poste Le ou la graphiste est responsable de la ... Design catalogues and lookbooks including layout, typography, and image placement. * Prepare print ...

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Senior Layout Designer information

What jobs pay 500,000 a year in the US?

Senior layout designers typically do not earn $500,000 annually; such high salaries are usually associated with executive roles, specialized surgeons, or successful entrepreneurs. High-paying jobs often require advanced skills, extensive experience, or ownership of a business. In creative fields, top-tier professionals or those in leadership positions may reach this level, but it is uncommon for standard design roles to do so.

What job makes $10,000 a month without a degree?

A senior layout designer can potentially earn $10,000 or more per month through freelance work, high-level agency positions, or specialized roles in graphic and print design. Success often depends on experience, portfolio quality, client base, and proficiency with design tools like Adobe Creative Suite.

What is the difference between Senior Layout Designer vs Graphic Designer?

AspectSenior Layout DesignerGraphic Designer
CredentialsBachelor's degree in design, architecture, or related field; experience in layout designBachelor's degree in graphic design, visual arts, or related field
Work EnvironmentDesign studios, publishing houses, advertising agencies, architecture firmsAdvertising agencies, marketing firms, media companies, freelance
Industry UsageUsed in publishing, architecture, print and digital mediaUsed across branding, advertising, digital media, print

The main difference is that Senior Layout Designers focus on creating detailed, technical layouts for publications, architecture, or digital media, often requiring advanced technical skills and experience. Graphic Designers have a broader scope, including visual branding, logos, and marketing materials. Both roles require strong design skills, but Senior Layout Designers typically specialize in layout precision and technical execution within specific industries.

What jobs make around $100,000 a year?

Senior Layout Designers in the graphic design or architecture fields can earn around $100,000 annually, especially with extensive experience, advanced skills in design software, and working in large firms or specialized industries. Other related roles include UX/UI designers, art directors, and certain engineering positions, which often require a strong portfolio and professional certifications.

How much does a senior designer get paid?

A senior layout designer typically earns between $70,000 and $110,000 annually, depending on experience, location, and industry. They often have advanced skills in design software like Adobe Creative Suite and may hold relevant certifications or a bachelor's degree in design or related fields.

Senior Combat Designer (Encounters)

Cloud Chamber

Montreal, QC • Hybrid

Other

Posted 22 days ago


Key responsibilities

  • Create and script engaging gameplay encounters that highlight the core systems and pacing of the project.

  • Work closely with the Combat Lead, World Lead, and Systems Lead to determine the best possible technical and creative approaches for encounter design.

  • Act as the owner for key encounters, populating the world with handcrafted moments that surprise and delight players.


Job description

As a Senior Combat Designer at Cloud Chamber, you will be responsible for scripting and shaping unforgettable encounters throughout the world of BioShock 4. You will set the standard for what interactive gameplay moments look and feel like in our game, crafting engaging, high-quality combat encounters and narrative-driven events. You're a hands-on creator who thrives in cross-disciplinary collaboration and has a deep understanding of storytelling, combat, and systems design. In this role, you'll collaborate with a passionate team to craft engaging gameplay experiences that bring our richly imagined world to life.

What You'll Do:

  • Create and script engaging gameplay encounters that highlight the core systems and pacing of the project.
  • Work closely with the Combat Lead, World Lead, and Systems Lead to determine the best possible technical and creative approaches for encounter design.
  • Act as the owner for key encounters, populating the world with handcrafted moments that surprise and delight players.
  • Partner with multi-disciplinary pods to build and polish encounter content through scripting, layout iteration, and review.
  • Drive collaboration with stakeholders across AI, progression, exploration, and narrative to ensure variety and seamless world integration.
  • Identify and evangelize best practices for encounter scripting and implementation workflows.
  • Deliver work within established project targets and maintain the high quality standards of the company.

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles. In this role, you will support the creative vision of the project, ensuring the design intent is translated into a performant reality while taking ownership of complex design challenges.

Skills & Experiences:

  • A minimum of 5 years of professional experience in the video game industry.
  • Experience on at least one AAA project as a Designer, or Senior Designer.
  • Deep experience scripting encounters and developing compelling moment-to-moment gameplay.
  • Expert knowledge of Unreal Engine and visual scripting tools.

Who You Are:

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • Experienced in working in cross-disciplinary teams with strong communication skills.
  • Persistent and self-motivated with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong ownership of tasks, striving to drive work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).

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