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Senior Ios Developer Jobs in Quebec (NOW HIRING)

Experience in automation, scripting, or programming applied to network operations. Technologies ... IOS. An environment that values engagement and encourages everyone to take ownership. Agropur ...

Connaissances en débogage iOS et Android * Connaissances en Gradle Pourquoi se joindre à Sherpa ... Bilingual Web & Mobile Integrator (Senior) (Full-time position, based in Montreal, QC) Sherpa is ...

Connaissances en debogage iOS et Android * Connaissances en Gradle Pourquoi se joindre a Sherpa ... Bilingual Web & Mobile Integrator (Senior) (Full-time position, based in Montreal, QC) Sherpa is ...

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Senior Ios Developer information

See Quebec salary details

$77.5K

$135.4K

$187.5K

How much do senior ios developer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for senior ios developer in Quebec is $135,447.00, according to ZipRecruiter salary data. Most workers in this role earn between $115,500.00 and $154,500.00 per year, depending on experience, location, and employer.

What is the difference between Senior Ios Developer vs iOS Engineer?

AspectSenior Ios DeveloperiOS Engineer
Required CredentialsBachelor's in Computer Science or related field, relevant certificationsBachelor's in Computer Science or related field, relevant certifications
Work EnvironmentTech companies, startups, agenciesTech companies, startups, agencies
Employer & Industry UsageCommonly used in tech industry for senior rolesUsed interchangeably with Senior Ios Developer, often for mid-level roles
Search & Comparison IntentOften compared for experience level and responsibilitiesSimilar roles, sometimes used interchangeably, but may imply slightly different focus

Both Senior Ios Developers and iOS Engineers typically require similar credentials and work in comparable environments. The main difference lies in terminology preference; 'Senior Ios Developer' emphasizes development expertise, while 'iOS Engineer' may suggest a broader engineering focus. Understanding these nuances helps in aligning job expectations and search queries.

What are some common challenges senior iOS developers face when working on large-scale apps, and how are they addressed?

Senior iOS Developers often encounter challenges such as managing complex codebases, ensuring smooth collaboration across teams, and maintaining high app performance as the user base grows. To address these, developers rely on modular architecture patterns (like MVVM or VIPER), regular code reviews, and automated testing to ensure code quality and scalability. Clear communication with designers, backend engineers, and QA testers is essential, as is staying updated on the latest iOS frameworks and tools to optimize both development speed and app reliability.

What does a senior iOS developer do?

A Senior iOS Developer is responsible for designing, building, and maintaining advanced applications for Apple's iOS platform. They lead the development process, collaborate with cross-functional teams, and ensure that applications are robust, scalable, and user-friendly. Senior iOS Developers also mentor junior developers, review code, and stay updated with the latest trends and technologies in iOS development to implement best practices.

What are the key skills and qualifications needed to thrive as a senior iOS developer, and why are they important?

To thrive as a Senior iOS Developer, you need advanced proficiency in Swift and Objective-C, strong experience with iOS frameworks, and a degree in computer science or related field. Familiarity with tools like Xcode, Git, continuous integration systems, and knowledge of App Store submission processes are typically required. Excellent problem-solving, leadership, and communication skills help you collaborate effectively and mentor junior developers. These abilities are crucial for delivering high-quality, scalable apps and driving innovation within development teams.

What are the most commonly searched types of Ios Developer jobs in Quebec?

The most popular types of Ios Developer jobs in Quebec are:

What are popular job titles related to Senior Ios Developer jobs in Quebec?

For Senior Ios Developer jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Senior Ios Developer jobs in Quebec look for?

The top searched job categories for Senior Ios Developer jobs in Quebec are:

What cities in Quebec are hiring for Senior Ios Developer jobs?

Cities in Quebec with the most Senior Ios Developer job openings:

What are popular job titles related to Senior Ios Developer jobs in QC?

For Senior Ios Developer jobs in QC, the most frequently searched job titles are:

Infographic showing various Senior Ios Developer job openings in Quebec as of August 2026, with employment types broken down into 82% Full Time, 4% Part Time, and 14% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $135,447 per year, or $65.1 per hour.

Senior Programmer - Mobile (Engine, Rendering, Tools, UI) / Programmeur sénior - Mobile (Moteur, Ren

NBCUniversal

Montreal, QC

Full-time

Re-posted 8 days ago


Job description

Company Description

NBCUniversal is one of the world's leading media and entertainment companies. We create world-class content, which we distribute across our portfolio of film, television, and streaming, and bring to life through our global theme park destinations, consumer products, and experiences. We own and operate leading entertainment and news brands, including NBC, NBC News, NBC Sports, Telemundo, NBC Local Stations, Bravo, and Peacock, our premium ad-supported streaming service. We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four global television studios under the Universal Studio Group banner, and operate industry-leading theme parks and experiences around the world through Universal Destinations & Experiences, including Universal Orlando Resort, home to Universal Epic Universe, and Universal Studios Hollywood. NBCUniversal is a subsidiary of Comcast Corporation. Visit www.nbcuniversal.com for more information.

Our impact is rooted in improving the communities where our employees, customers, and audiences live and work. We have a rich tradition of giving back and ensuring our employees have the opportunity to serve their communities. We champion an inclusive culture and strive to attract and develop a talented workforce to create and deliver a wide range of content reflecting our world.

NBCUniversal est l’un des leaders mondiaux du secteur des médias et du divertissement. Nous créons des contenus d’exception, que nous diffusons à travers notre portefeuille de films, de programmes télévisés et de services de streaming, et que nous donnons vie grâce à nos parcs à thème internationaux, nos produits grand public et nos expériences. Nous détenons et exploitons des marques de premier plan dans les domaines du divertissement et de l’information, notamment NBC, NBC News, NBC Sports, Telemundo, les chaînes locales NBC, Bravo et Peacock, notre service de streaming premium financé par la publicité. Nous produisons et distribuons des films et des programmes de divertissement de premier ordre grâce à nos puissants studios de cinéma et de télévision, notamment Universal Pictures, DreamWorks Animation et Focus Features, ainsi qu’aux quatre studios de télévision mondiaux regroupés sous la bannière Universal Studio Group. Nous exploitons également des parcs à thème et des expériences de premier plan à travers le monde via Universal Destinations & Experiences, notamment l’Universal Orlando Resort, qui abrite l’Universal Epic Universe, et Universal Studios Hollywood. NBCUniversal est une filiale de Comcast Corporation. Rendez-vous sur www.nbcuniversal.com pour plus d’informations.

Notre impact repose sur l’amélioration des communautés dans lesquelles vivent et travaillent nos employés, nos clients et nos publics. Nous avons une riche tradition d’engagement social et veillons à ce que nos employés aient la possibilité de s’investir au sein de leurs communautés. Nous défendons une culture inclusive et nous nous efforçons d’attirer et de former une main-d’œuvre talentueuse afin de créer et de proposer un large éventail de contenus reflétant notre monde.

Job Description

As a Senior Programmer (Mobile), you are responsible for designing, implementing, and maintaining systems within Unreal Engine that deliver performant, scalable, and high‑quality experiences on mobile platforms. You focus on working within strict CPU, GPU, memory, and power constraints, while enabling efficient development workflows and high iteration speed. You take ownership of complex systems within your specialization and contribute to the overall technical direction of mobile development. 

Core Responsibilities (All Specializations) 

  • Design, implement, and maintain systems and features within Unreal Engine targeting iOS and Android. 

  • Translate design and technical requirements into clean, maintainable, and scalable C++ code. 

  • Collaborate closely with designers, artists, and engineers to integrate systems across gameplay, tools, and pipelines. 

  • Optimize systems for performance, memory usage, load times, and power consumption across a wide range of mobile devices. 

  • Maintain and improve existing code to ensure stability during rapid iteration and live‑ops cycles. 

  • Debug complex issues across systems, including platform‑specific behaviour and hardware variability. 

  • Profile and analyze performance using Unreal Engine tools and mobile platform profilers (e.g., Xcode Instruments, Android profiling tools). 

  • Write clean, well‑documented code following team standards and best practices. 

  • Participate in playtests and reviews to identify issues, edge cases, and optimization opportunities. 

  • Contribute to technical discussions around mobile architecture, scalability, and performance strategies. 

  • Mentor junior programmers through technical guidance, collaboration, and code reviews. 

  • Stay current with Unreal Engine updates and mobile platform best practices. 

Engine Specialization (Mobile) 

  • Design, implement, and maintain engine‑level systems in Unreal Engine for mobile platforms. 

  • Work on systems such as memory management, threading, streaming, and platform abstraction under mobile constraints. 

  • Optimize engine systems for CPU usage, memory footprint, startup time, and runtime stability on mobile devices. 

  • Implement and maintain platform‑specific integrations for iOS and Android. 

  • Debug complex low‑level issues involving threading, performance bottlenecks, and platform APIs. 

  • Support Unreal Engine source modifications, upgrades, and mobile‑specific engine improvements. 

Rendering Specialization (Mobile) 

  • Design, implement, and maintain rendering systems and features optimized for mobile GPUs. 

  • Work on shaders, materials, lighting, and post‑processing adapted for mobile performance constraints. 

  • Collaborate with Art and Tech Art to develop scalable visual solutions for a wide range of devices. 

  • Optimize rendering systems for GPU performance, bandwidth, memory usage, and power consumption. 

  • Debug rendering issues involving shaders, lighting, GPU performance, and visual artefacts on mobile platforms. 

  • Profile rendering performance using Unreal Engine tools and mobile GPU profilers. 

  • Contribute to scalable rendering solutions across low‑end to high‑end mobile hardware.

Tools Specialization (Mobile) 

  • Design, implement, and maintain tools that support mobile development workflows, both in‑engine and external. 

  • Build Unreal Engine editor tools using C++, Slate, and Editor frameworks to support mobile content creation and debugging. 

  • Develop utilities and automation using Python, C#, or command‑line tools to support asset processing, validation, and mobile build workflows. 

  • Create tools to support mobile performance profiling, content validation, and debugging workflows. 

  • Integrate tools with mobile pipelines, data workflows, and build systems. 

  • Optimize tools for usability, stability, and performance in production environments. 

  • Debug complex issues across tools, pipelines, file systems, and platform‑specific workflows. 

  • Collaborate with artists, designers, and engineers to improve iteration speed and development efficiency. 

UI Specialization (Mobile) 

  • Design, implement, and maintain UI systems within Unreal Engine for mobile platforms. 

  • Build UI features such as HUDs, menus, overlays, and tools optimized for touch‑based input. 

  • Work with UMG / Slate to implement responsive and performant mobile interfaces. 

  • Integrate UI systems with gameplay, input, animation, and data systems. 

  • Develop systems for navigation, focus management, layout scaling, and state handling across devices. 

  • Optimize UI for performance, memory usage, resolution scaling, and responsiveness on a wide range of devices. 

  • Debug UI issues involving touch input, data flow, animation, and device‑specific behaviour. 

  • Collaborate closely with UI/UX designers to ensure usability and player experience quality.

À titre de programmeur(-euse) senior – Mobile, vous êtes responsable de la conception, de l’implantation et de la maintenance de systèmes dans Unreal Engine permettant d’offrir des expériences performantes, évolutives et de grande qualité sur les plateformes mobiles. Vous travaillez dans un contexte de contraintes strictes liées au processeur (CPU), au processeur graphique (GPU), à la mémoire et à la consommation énergétique, tout en favorisant des flux de travail efficaces et une grande rapidité d’itération. Vous assumez la responsabilité de systèmes complexes dans votre domaine de spécialisation et contribuez à l’orientation technique globale du développement mobile. 

Responsabilités principales (toutes les spécialisations) 

  • Concevoir, implanter et maintenir des systèmes et fonctionnalités dans Unreal Engine destinés aux plateformes iOS et Android. 

  • Traduire les exigences de conception et les besoins techniques en code C++ propre, maintenable et évolutif. 

  • Collaborer étroitement avec les concepteurs, artistes et programmeurs afin d’intégrer les systèmes au gameplay, aux outils et aux pipelines de production. 

  • Optimiser les systèmes en matière de performance, d’utilisation mémoire, de temps de chargement et de consommation énergétique sur une vaste gamme d’appareils mobiles. 

  • Maintenir et améliorer le code existant afin d’assurer la stabilité pendant les cycles d’itération rapide et d’exploitation en continu (live ops). 

  • Déboguer des problèmes complexes touchant plusieurs systèmes, incluant les comportements spécifiques aux plateformes et la variabilité du matériel. 

  • Effectuer le profilage et l’analyse des performances à l’aide des outils d’Unreal Engine et des outils de profilage des plateformes mobiles (ex. : Xcode Instruments, outils de profilage Android). 

  • Écrire un code clair et bien documenté qui respecte les normes et les meilleures pratiques de l’équipe. 

  • Participer aux séances de jeu et aux revues afin d’identifier les problèmes, les cas limites et les occasions d’optimisation. 

  • Contribuer aux discussions techniques portant sur l’architecture mobile, l’évolutivité et les stratégies de performance. 

  • Encadrer les programmeurs juniors grâce au mentorat technique, à la collaboration et aux révisions de code. 

  • Maintenir ses connaissances à jour quant aux nouveautés d’Unreal Engine et aux meilleures pratiques liées au développement mobile. 

Spécialisation – Moteur (Mobile) 

  • Concevoir, implanter et maintenir des systèmes de niveau moteur dans Unreal Engine pour les plateformes mobiles. 

  • Travailler sur des systèmes tels que la gestion de la mémoire, le multithreading, le streaming et l’abstraction des plateformes dans un contexte de contraintes propres au mobile. 

  • Optimiser les systèmes du moteur pour l’utilisation du CPU, l’empreinte mémoire, le temps de démarrage et la stabilité en exécution sur les appareils mobiles. 

  • Implanter et maintenir les intégrations spécifiques aux plateformes iOS et Android. 

  • Déboguer des problèmes complexes de bas niveau liés au multithreading, aux goulots d’étranglement de performance et aux API des plateformes. 

  • Soutenir les modifications du code source d’Unreal Engine, les mises à niveau du moteur et les améliorations spécifiques au mobile. 

Spécialisation – Rendu (Mobile) 

  • Concevoir, implanter et maintenir des systèmes et fonctionnalités de rendu optimisés pour les GPU mobiles. 

  • Travailler sur les shaders, les matériaux, l’éclairage et les effets de post-traitement adaptés aux contraintes de performance des appareils mobiles. 

  • Collaborer avec les équipes Artistique et Art Technique afin de développer des solutions visuelles évolutives adaptées à une grande variété d’appareils. 

  • Optimiser les systèmes de rendu pour la performance GPU, la bande passante, l’utilisation mémoire et la consommation énergétique. 

  • Déboguer les problèmes de rendu liés aux shaders, à l’éclairage, à la performance GPU et aux artefacts visuels sur les plateformes mobiles. 

  • Effectuer le profilage des performances de rendu à l’aide des outils d’Unreal Engine et des profileurs GPU mobiles. 

  • Contribuer au développement de solutions de rendu évolutives pour des appareils allant du bas de gamme au haut de gamme.

Spécialisation – Outils (Mobile) 

  • Concevoir, implanter et maintenir des outils soutenant