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Senior Interaction Designer Jobs in Quebec (NOW HIRING)

This team brings together training solution development experts responsible for designing ... Present Solution Reviews and Design-to-Win Reviews to senior leadership. * Interface with customers ...

New

Our compensation policies and practices have been designed to allow colleagues to progress through ... Mentor a team by showcasing exceptional experiences in every customer interaction and achieving ...

New

Specialized Finance Manager

Laval, QC · Remote

CA$96K - CA$136K/yr

Our compensation policies and practices have been designed to allow colleagues to progress through ... Support the Senior Manager Finance on various ad-hoc business requests impacting regulatory ...

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Senior Interaction Designer information

What is a senior interaction designer?

Senior Interaction Designers are experienced professionals who focus on creating engaging and user-friendly digital experiences. They are responsible for designing the way users interact with products, such as websites, applications, or software, ensuring usability, accessibility, and satisfaction. Senior Interaction Designers typically lead design projects, collaborate with cross-functional teams, and mentor junior designers. They use research, prototyping, and usability testing to refine and validate design solutions. Their work plays a crucial role in shaping intuitive and effective digital products.

How does a senior interaction designer typically collaborate with cross-functional teams during a project?

Senior Interaction Designers work closely with product managers, developers, and visual designers throughout the project lifecycle. They often lead design workshops, translate user research into wireframes and prototypes, and iterate on solutions based on feedback from both users and stakeholders. Effective collaboration involves clear communication, advocating for user-centered design principles, and ensuring that the final product aligns with both business goals and user needs. This role frequently requires balancing multiple viewpoints and facilitating consensus among diverse team members.

What are the key skills and qualifications needed to thrive as a senior interaction designer, and why are they important?

To thrive as a Senior Interaction Designer, you need expertise in user experience (UX) principles, user interface (UI) design, prototyping, and a relevant degree or equivalent experience. Mastery of design tools like Figma, Sketch, Adobe XD, and familiarity with usability testing platforms are typically required. Strong communication, collaboration, and problem-solving skills help you effectively translate user needs into intuitive digital experiences. These skills ensure the creation of user-centric products that drive engagement, satisfaction, and business success.

What is the difference between Senior Interaction Designer vs Interaction Designer?

AspectSenior Interaction DesignerInteraction Designer
Required CredentialsBachelor's or Master's in Design, Human-Computer Interaction, or related field; 3+ years experienceBachelor's degree in Design, HCI, or related; entry to 2 years experience
Work EnvironmentCollaborates with cross-functional teams, leads design projects, mentors juniorsSupports design projects, works under supervision, focuses on task execution
Employer & Industry UsageTech companies, digital agencies, product teamsStartups, tech firms, design studios

The main difference is experience level and responsibility. Senior Interaction Designers typically lead projects, mentor others, and have more advanced skills, while Interaction Designers focus on executing design tasks and gaining experience. Both roles are essential in creating user-centered digital products, but the senior role involves more leadership and strategic input.

What cities in Quebec are hiring for Senior Interaction Designer jobs?

Cities in Quebec with the most Senior Interaction Designer job openings:

What are popular job titles related to Senior Interaction Designer jobs in QC?

For Senior Interaction Designer jobs in QC, the most frequently searched job titles are:

Infographic showing various Senior Interaction Designer job openings in Quebec as of August 2026, with employment types broken down into 1% As Needed, 79% Full Time, 18% Part Time, and 2% Contract. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution.

Senior Gameplay Systems Programmer - UGC / Programmeur sénior en systèmes de gameplay - CGU (contenu

NBCUniversal

Montreal, QC

Full-time

Re-posted 15 days ago


Job description

Company Description

NBCUniversal is one of the world's leading media and entertainment companies. We create world-class content, which we distribute across our portfolio of film, television, and streaming, and bring to life through our global theme park destinations, consumer products, and experiences. We own and operate leading entertainment and news brands, including NBC, NBC News, NBC Sports, Telemundo, NBC Local Stations, Bravo, and Peacock, our premium ad-supported streaming service. We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four global television studios under the Universal Studio Group banner, and operate industry-leading theme parks and experiences around the world through Universal Destinations & Experiences, including Universal Orlando Resort, home to Universal Epic Universe, and Universal Studios Hollywood. NBCUniversal is a subsidiary of Comcast Corporation. Visit www.nbcuniversal.com for more information.

Our impact is rooted in improving the communities where our employees, customers, and audiences live and work. We have a rich tradition of giving back and ensuring our employees have the opportunity to serve their communities. We champion an inclusive culture and strive to attract and develop a talented workforce to create and deliver a wide range of content reflecting our world.

NBCUniversal est l’un des leaders mondiaux du secteur des médias et du divertissement. Nous créons des contenus d’exception, que nous diffusons à travers notre portefeuille de films, de programmes télévisés et de services de streaming, et que nous donnons vie grâce à nos parcs à thème internationaux, nos produits grand public et nos expériences. Nous détenons et exploitons des marques de premier plan dans les domaines du divertissement et de l’information, notamment NBC, NBC News, NBC Sports, Telemundo, les chaînes locales NBC, Bravo et Peacock, notre service de streaming premium financé par la publicité. Nous produisons et distribuons des films et des programmes de divertissement de premier ordre grâce à nos puissants studios de cinéma et de télévision, notamment Universal Pictures, DreamWorks Animation et Focus Features, ainsi qu’aux quatre studios de télévision mondiaux regroupés sous la bannière Universal Studio Group. Nous exploitons également des parcs à thème et des expériences de premier plan à travers le monde via Universal Destinations & Experiences, notamment l’Universal Orlando Resort, qui abrite l’Universal Epic Universe, et Universal Studios Hollywood. NBCUniversal est une filiale de Comcast Corporation. Rendez-vous sur www.nbcuniversal.com pour plus d’informations.

Notre impact repose sur l’amélioration des communautés dans lesquelles vivent et travaillent nos employés, nos clients et nos publics. Nous avons une riche tradition d’engagement social et veillons à ce que nos employés aient la possibilité de s’investir au sein de leurs communautés. Nous défendons une culture inclusive et nous nous efforçons d’attirer et de former une main-d’œuvre talentueuse afin de créer et de proposer un large éventail de contenus reflétant notre monde.

Job Description

NBCUniversal is looking for a highly skilled Senior Gameplay Systems Programmer to help build the core gameplay experience of an ambitious new AAA platform developed in Unreal Engine 5. This role focuses on the implementation and evolution of scalable gameplay systems supporting systemic gameplay, multiplayer experiences, and user-generated content (UGC).
As part of the Gameplay Systems team, you will work closely with Lead Programmers, Gameplay Architect, Designers, AI and Gameplay Engineers, technical teams, and Technical Directors to develop robust gameplay frameworks and features that support both internally-developed and player-authored experiences.
This is an opportunity to contribute to a highly collaborative, technically ambitious project focused on emergent gameplay, player creativity, and long-term platform evolution.
Responsibilities:

  • Design, implement, and maintain scalable gameplay systems and frameworks in Unreal Engine 5
  • Develop gameplay features supporting systemic player interaction, emergent gameplay, and dynamic world responsiveness
  • Build gameplay systems related to traversal, combat, vehicles, AI interactions, environmental systems, and player-driven mechanics
  • Contribute to frameworks and workflows supporting user-generated content (UGC), creator-facing systems, and extensible gameplay logic
  • Collaborate closely with designers and cross-disciplinary teams to prototype, iterate, and productionize gameplay features
  • Write clean, modular, maintainable, and performant gameplay code following established engineering standards and best practices
  • Support multiplayer gameplay implementation, including networking, replication, and gameplay state synchronization
  • Debug, optimize, and profile gameplay systems across multiple target platforms
  • Participate in code reviews and contribute to continuous improvement of gameplay engineering practices and workflows
  • Help identify technical risks and implementation challenges while contributing practical solutions
  • Collaborate with Tools and Technical teams to improve workflows supporting large-scale gameplay and content development

NBCUniversal est à la recherche d’un(e) Programmeur(se) senior en systèmes de gameplay hautement qualifié(e) pour contribuer à la création de l’expérience de jeu principale d’une nouvelle plateforme AAA ambitieuse développée sous Unreal Engine 5. Ce poste se concentre sur l’implémentation et l’évolution de systèmes de gameplay évolutifs soutenant le gameplay systémique, les expériences multijoueurs et le contenu généré par les utilisateurs (CGU).

Au sein de l’équipe Gameplay Systems, vous collaborerez étroitement avec les Lead Programmers, le Gameplay Architect, les designers, les ingénieurs IA et gameplay, les équipes techniques ainsi que les directeurs techniques afin de développer des frameworks et fonctionnalités de gameplay robustes, soutenant à la fois les expériences développées en interne et celles créées par les joueurs.
Il s’agit d’une opportunité de contribuer à un projet hautement collaboratif et techniquement ambitieux, axé sur le gameplay émergent, la créativité des joueurs et l’évolution à long terme de la plateforme.
RESPONSABILITÉS

  • Concevoir, implémenter et maintenir des systèmes et des frameworks de gameplay évolutifs dans Unreal Engine 5
  • Développer des fonctionnalités de gameplay favorisant l’interaction systémique des joueurs, le gameplay émergent et la réactivité dynamique du monde
  • Concevoir des systèmes liés à la navigation (traversal), au combat, aux véhicules, aux interactions IA, aux systèmes environnementaux et aux mécaniques pilotées par les joueurs
  • Contribuer aux frameworks et workflows soutenant le contenu généré par les utilisateurs (CGU), les systèmes destinés aux créateurs et la logique de gameplay extensible
  • Collaborer étroitement avec les designers et les équipes pluridisciplinaires pour prototyper, itérer et industrialiser les fonctionnalités de gameplay
  • Rédiger un code gameplay propre, modulaire, maintenable et performant conformément aux standards et bonnes pratiques d’ingénierie
  • Participer à l’implémentation du multijoueur, incluant le networking, la réplication et la synchronisation de l’état du gameplay
  • Déboguer, optimiser et profiler les systèmes de gameplay sur plusieurs plateformes cibles
  • Participer aux revues de code et contribuer à l’amélioration continue des pratiques et processus d’ingénierie gameplay
  • Identifier les risques techniques et les défis d’implémentation, tout en proposant des solutions concrètes
  • Collaborer avec les équipes Tools et techniques afin d’améliorer les workflows liés au développement de gameplay et de contenu à grande échelle
Qualifications
  • 5+ years of professional gameplay programming experience in game development
  • Strong proficiency in C++ and gameplay systems development
  • Solid hands-on experience with Unreal Engine gameplay frameworks and systems
  • Experience contributing to at least one shipped game title, preferably AAA
  • Strong understanding of gameplay architecture, modular systems design, and software engineering best practices
  • Experience developing gameplay systems in collaborative, multidisciplinary environments
  • Strong debugging, profiling, and optimization skills
  • Excellent communication, collaboration, and problem-solving abilities

Desired Qualifications:

  • Experience working on open-world, sandbox, multiplayer, or systemic gameplay experiences
  • Familiarity with user-generated content (UGC), modding support, creator tools, or extensible gameplay systems
  • Experience with multiplayer gameplay architecture and replication systems
  • Familiarity with AI gameplay systems, vehicles, traversal systems, or simulation-driven gameplay
  • Experience rapidly prototyping gameplay features while maintaining production-quality standards
  • Passion for building gameplay systems that support creativity, experimentation, and emergent player experiences
  • Experience working on live-service or continuously evolving game platforms

Additional Requirements:

  • Hybrid: This position has been designated as hybrid, generally contributing from the office a minimum of three days per week.
  • Interested candidates must submit a resume/CV online to be considered for this position.

Exigences de base :

  • 5 ans ou plus d’expérience professionnelle en programmation gameplay dans le développement de jeux vidéo
  • Excellente maîtrise du C++ et du développement de systèmes de gameplay
  • Solide expérience pratique des frameworks et systèmes de gameplay dans Unreal Engine
  • Participation à au moins un jeu commercialisé, idéalement AAA
  • Bonne compréhension de l’architecture gameplay, des systèmes modulaires et des bonnes pratiques d’ingénierie logicielle
  • Expérience dans le développement de systèmes de gameplay au sein d’équipes collaboratives et multidisciplinaires
  • Excellentes compétences en débogage, profiling et optimisation
  • Excellentes compétences en communication, collaboration et résolution de problèmes

Atouts souhaités :

  • Expérience sur des jeux open world, sandbox, multijoueurs ou à forte composante systémique
  • Familiarité avec le contenu généré par les utilisateurs (CGU), le modding, les outils créateurs ou les systèmes de gameplay extensibles
  • Expérience avec l’architecture multijoueur et les systèmes de réplication
  • Connaissance des systèmes IA, véhicules, navigation ou gameplay basé sur simulation
  • Expérience en prototypage rapide de fonctionnalités tout en maintenant des standards de production élevés
  • Passion pour la création de systèmes de gameplay favorisant la créativité, l’expérimentation et les expériences émergentes
  • Expérience sur des jeux en live-service ou des plateformes en évolution continue

EXIGENCES SUPPLÉMENTAIRES

  • Hybride : Ce poste est défini comme hybride, avec une présence au bureau généralement requise au moins trois jours par semaine.
  • Les candidats intéressés doivent soumettre leur CV en ligne pour être pris en considération.

Additional Information

As part of our selection process, external candidates may be required to attend an in-person interview with an NBCUniversal employee at one of our locations prior to a hiring decision. NBCUniversal's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law.

If you are a qualified individual with a disability or a disabled veteran and require support throughout the application and/or recruitment process as a result of your disability, you have the right to request a reasonable accommodation. You can submit your request to AccessibilitySupport@nbcuni.com.