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Senior Graphics Programmer Jobs in California (NOW HIRING)

Sr. Computer Graphics Engineer

San Francisco, CA · On-site

$164K - $203K/yr

Developed by a team of former Instagram and Apple engineers, Rylo's breakthrough stabilization ... Demonstrated ability to research, design and implement graphic techniques. This includes features ...

Proposal Graphic Artist

El Segundo, CA

$135K - $161K/yr

Collaborates closely with senior leadership and proposal teams to produce high-impact graphics that ... Developer * 3+ years of experience with Microsoft PowerPoint and creating presentations Preferred ...

Proposal Graphic Artist

El Segundo, CA · On-site

$135K - $161K/yr

Collaborates closely with senior leadership and proposal teams to produce high-impact graphics that ... Developer * 3+ years of experience with Microsoft PowerPoint and creating presentations Preferred ...

Sr. Computer Graphics Engineer

San Francisco, CA · On-site

$164K - $203K/yr

Developed by a team of former Instagram and Apple engineers, Rylo's breakthrough stabilization ... Demonstrated ability to research, design and implement graphic techniques. This includes features ...

Senior Graphic Designer

Ontario, CA · On-site

$25 - $30/hr

Develop visual concepts, graphics, and layouts for digital assets * Create exciting branding and ... Proof color and packaging structural integrity and engineering * Present design concepts and ideas ...

Senior Graphic Designer

Ontario, CA · On-site

$25 - $30/hr

Develop visual concepts, graphics, and layouts for digital assets * Create exciting branding and ... Proof color and packaging structural integrity and engineering * Present design concepts and ideas ...

Senior Tools Engineer

Los Angeles, CA · On-site

$112K - $154K/yr

They currently need a programmer passionate about terrain and graphical tools. What are the responsibilities? * Develop and maintain tools for terrain and graphics within our game engine. Ensure that ...

IXL Learning, developer of personalized learning products used by millions of people globally, is seeking an enthusiastic, skilled, versatile Senior Graphic Designer to join our design team. In this ...

Senior Graphic Designer

Ontario, CA · On-site

$25 - $30/hr

Develop visual concepts, graphics, and layouts for digital assets * Create exciting branding and ... Proof color and packaging structural integrity and engineering * Present design concepts and ideas ...

Showing results 21-40

Senior Graphics Programmer information

See California salary details

$13

$51

$70

How much do senior graphics programmer jobs pay per hour?

As of Jul 24, 2026, the average hourly pay for senior graphics programmer in California is $51.59, according to ZipRecruiter salary data. Most workers in this role earn between $43.41 and $61.68 per hour, depending on experience, location, and employer.

How does a Senior Graphics Programmer typically collaborate with other departments during a game development project?

A Senior Graphics Programmer works closely with artists, designers, and technical directors to ensure that visual features are both cutting-edge and feasible within the project's constraints. They often translate artistic visions into optimized, real-time rendering solutions and provide technical feedback on asset creation. Regular meetings and code reviews help align the graphics team's work with the broader development goals, while cross-discipline problem-solving is common to address performance or visual fidelity challenges. Effective communication and teamwork are essential, as graphics programming decisions can significantly impact the gameplay experience and production timeline.

What are the key skills and qualifications needed to thrive as a Senior Graphics Programmer, and why are they important?

To thrive as a Senior Graphics Programmer, you need advanced knowledge of computer graphics theory, C++ programming, and a degree in computer science or a related field. Expertise with graphics APIs such as DirectX, OpenGL, or Vulkan, and experience using shader languages (HLSL/GLSL) are typically required. Strong problem-solving abilities, collaboration, and effective communication help you work across teams and innovate in complex technical environments. These skills ensure the creation of efficient, visually impressive graphics systems that meet the demands of modern games or applications.

What is the difference between Senior Graphics Programmer vs Graphics Engineer?

AspectSenior Graphics ProgrammerGraphics Engineer
Required CredentialsBachelor's or Master's in Computer Science, Computer Graphics, or related field; extensive experience in graphics programmingSimilar educational background; may have less experience or focus on implementation
Work EnvironmentDevelops advanced graphics features, shaders, rendering techniques in game engines or visualization toolsSupports graphics development, optimizes rendering pipelines, and implements graphics solutions
Employer & Industry UsageUsed in gaming, simulation, and visual effects industries; common in companies developing real-time graphicsFound in similar industries, often collaborating with graphics teams to improve rendering performance

The main difference is that Senior Graphics Programmers typically lead complex graphics development projects, focusing on advanced rendering techniques, while Graphics Engineers support and optimize existing graphics systems. Both roles require strong technical skills, but Senior Graphics Programmers usually have more experience and responsibility in designing innovative graphics solutions.

What does a Senior Graphics Programmer do?

A Senior Graphics Programmer is responsible for designing, developing, and optimizing graphics systems and visual effects in video games, simulations, or other interactive applications. They work with rendering pipelines, shaders, and hardware APIs to ensure high visual quality and performance. Their role often involves collaborating with artists and other engineers to implement advanced visual features, troubleshoot graphical issues, and stay updated with the latest graphics technologies. Senior Graphics Programmers also mentor junior team members and help set technical direction for graphics development.
What are the most commonly searched types of Graphics Programmer jobs in California? The most popular types of Graphics Programmer jobs in California are:
What job categories do people searching Senior Graphics Programmer jobs in California look for? The top searched job categories for Senior Graphics Programmer jobs in California are:
What cities in California are hiring for Senior Graphics Programmer jobs? Cities in California with the most Senior Graphics Programmer job openings:
Infographic showing various Senior Graphics Programmer job openings in California as of July 2026, with employment types broken down into 94% Full Time, and 6% Part Time. Highlights an 87% In-person, and 13% Remote job distribution, with an average salary of $107,312 per year, or $51.6 per hour.
Graphics Compositing UI Rendering Engineer, Graphics, Games, & ML

Graphics Compositing UI Rendering Engineer, Graphics, Games, & ML

Apple

Cupertino, CA

$184K - $324K/yr

Full-time

Medical, Dental, Retirement

Posted 28 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 674 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Apple's Compositing, Color, and Display Software organization provides the graphics software foundation for all of Apple's innovative products, including iPhone, iPad, Apple TV, Mac and Apple Watch. Our goal is to enable developers and HI designers to create exceptional visual experiences by efficiently utilizing hardware acceleration and color technologies through compositing and display. The technologies we develop are central to enabling enhanced experiences across our platforms, including acceleration for Liquid Glass UI material and presenting HDR content with the highest quality.
Are you passionate about building the rendering technologies that make interfaces feel alive? Do you get excited about solving complex graphics challenges to deliver beautiful, responsive experiences at scale? If creating world-class visual experiences through innovative rendering architecture energizes you, this is your opportunity.
Description
We're looking for a talented Senior Software Engineer with deep rendering expertise to join our UI Rendering team. In this role, you'll drive key aspects of the Core Animation graphics compositing and rendering engine that powers visual experiences across iPhone, iPad, Mac, Apple TV, and Apple Watch. You'll architect and build the graphics technologies that bring our user interfaces to life, from foundational compositing systems to cutting-edge visual effects.
Working at the heart of our graphics stack, you'll bridge the gap between creative vision and technical reality. You'll partner directly with HI designers to prototype and productize new visual concepts, collaborate with framework engineers to expose powerful rendering capabilities, and work alongside our Metal and GPU teams to unlock the full potential of Apple Silicon. From next-generation material systems to sophisticated animation techniques, you'll shape the visual foundation that defines how millions experience Apple products every day.
Responsibilities:
* Design, architect, and implement Core Animation UI rendering features and compositing technologies across all Apple platforms
* Partner with HI designers and framework teams to enable new visual experiences and design language evolution
* Collaborate with Metal graphics framework and GPU and Display teams to leverage and influence platform capabilities for rendering innovation
* Make critical technical decisions balancing visual quality, implementation complexity, and platform constraints
* Develop tools and workflows that enable rapid iteration from design concept to production-ready rendering features
* Ensure rendering quality, correctness, and visual fidelity across diverse content and platform configurations
* Contribute to long-term technical strategy and influence hardware/software roadmaps to enable future rendering capabilities and visual experiences
* Optimize rendering performance and power efficiency across Apple's diverse hardware ecosystem
","responsibilities":"Working closely with HI team and higher-level UI Frameworks (UIKit, AppKit, SwiftUI) to implement such effects using state-of-the-art 3d graphics API for hardware acceleration on GPU and other acceleration engines on Apple Silicon Performance and power optimizations to provide responsive UI and great user interaction experience across all Apple devices
Debug UI rendering or performance/power/memory issues and support continuous integration effort to maintain quality
Preferred Qualifications
Deep expertise with Metal Shading Language and advanced graphics programming
Knowledge of compositing algorithms, color management, HDR, and wide color gamut workflows
Experience with CPU/GPU synchronization and multi-threaded rendering architectures
Experience with client/server or multi-process graphics architectures
Experience with Mac or iOS application development using Swift or Objective-C
Familiarity with GPU profiling tools and performance optimization for mobile platforms
Experience shipping consumer graphics products at scale
Experience with automated testing frameworks for graphics rendering
Minimum Qualifications
5+ years of experience in software development, including software release management and integration processes
3+ years of experience with real-time rendering and computer graphics
Strong background in C/C++ programming and shader development
Hands-on experience with Metal or modern graphics APIs (Vulkan, DirectX)
Experience with layer-based rendering systems or scene graph architectures
Foundational understanding of Operating Systems, Computer Architecture, and CPU/GPU programming including memory subsystems
Strong debugging and triaging skills for complex, multi-layered systems issues
Experience with graphics performance analysis and optimization techniques
Excellent collaboration skills with cross-functional teams on complex large-scale projects
Bachelor's or Master's degree in Computer Science or related field, or equivalent experience
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976