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Seasonal Unreal Engine Developer Jobs in Michigan

UNREAL Engine Developer

Ann Arbor, MI · On-site

$80 - $100/hr

We are looking for an Unreal Engine developer to create training experiences for Virtual Reality across multiple industries. Having some experience with immersive VR is a plus. You will be involved ...

View Engine Developer..

Auburn Hills, MI · On-site

$17.75 - $24.25/hr

The View Engine Development Engineer is responsible for designing and implementing advanced view ... Experience with graphical engines such as OpenGL, Qt, and Unreal Engine. * Knowledge of 2D and 3D ...

QUALIFICATION REQUIREMENTS * 3+ years of experience developing content in Unity or Unreal Engine * 3+ years of experience as a programmer in a mature team, studio environment or agency for developing ...

Senior Graphics Engineer

Plymouth, MI · On-site

$100K - $200K/yr

Familiarity with Unreal Engine is a plus. The salary for this position ranges from $100,000 to $200,000 annually, depending on your qualifications, experience, and expertise. Stardock is committed to ...

Familiarity with Unreal Engine is a plus. The salary for this position ranges from $100,000 to $200,000 annually, depending on your qualifications, experience, and expertise. Stardock is committed to ...

RAE Software Engineer

Dearborn, MI · On-site

$113K - $149K/yr

The engineer will work across the stack from vehicle interfaces and sensor inputs to rendering ... Leverage 3D rendering engine coding experience (e.g., Unity, Unreal Engine, or custom rendering ...

Senior Software Engineer - C++/UI

Warren, MI · Hybrid

$115K - $151K/yr

We are looking for a strong C++ Software Engineer to support development of next-generation ... Experience with Unreal Engine or 3D display rendering. * Familiarity with CANoe, VehicleSpy, or ...

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Seasonal Unreal Engine Developer information

What is a seasonal Unreal Engine developer?

Seasonal Unreal Engine Developers are software professionals hired on a temporary or project-based basis, typically during peak production periods, to work with Unreal Engine. They are responsible for creating, modifying, and optimizing interactive 3D content, such as video games or simulations, using Unreal Engine’s tools and scripting languages. These developers often join teams for specific phases of a project, like game launches or updates, and bring specialized skills in areas such as real-time rendering, animation, and VR/AR development. Their contracts usually last for a few months, coinciding with high-demand seasons in the industry.

What are the key skills and qualifications needed to thrive as a seasonal Unreal Engine developer?

To thrive as a Seasonal Unreal Engine Developer, you need strong proficiency in C++ programming, 3D graphics, and a solid understanding of Unreal Engine’s architecture, typically demonstrated through a relevant degree or portfolio. Familiarity with source control systems like Git, visual scripting with Blueprints, and experience using version-specific Unreal Engine toolsets are crucial for the role. Excellent problem-solving, teamwork, and adaptability help developers quickly integrate into temporary teams and meet project deadlines. These skills ensure efficient content creation, code quality, and seamless collaboration in dynamic, fast-paced development environments.

What are some common challenges faced by seasonal Unreal Engine developers, and how can they be managed effectively?

Seasonal Unreal Engine Developers often face the challenge of quickly adapting to new project requirements and integrating into established teams on a tight timeline. They may need to familiarize themselves with existing codebases, workflows, and tools while meeting strict deadlines, especially during peak production periods. Effective communication, proactive learning, and leveraging documentation or support from full-time team members can help overcome these challenges. Flexibility and a strong foundation in Unreal Engine best practices are essential for success in these short-term, fast-paced roles.

What is the difference between Seasonal Unreal Engine Developer vs Unreal Engine Programmer?

AspectSeasonal Unreal Engine DeveloperUnreal Engine Programmer
CredentialsRelevant Unreal Engine certifications, portfolio, experience in game developmentSame as Seasonal Unreal Engine Developer, often with additional programming certifications
Work EnvironmentTemporary or seasonal projects, often in gaming, entertainment, or simulation industriesFull-time or freelance roles in game studios, VR/AR companies, or simulation firms
Employer & IndustryGame studios, entertainment companies, VR/AR firms during peak seasonsGame development companies, tech firms, simulation providers
Search & Comparison IntentUnderstanding seasonal roles, project-based work, short-term employmentLong-term programming roles, technical responsibilities, career growth

While both roles require Unreal Engine expertise and similar credentials, Seasonal Unreal Engine Developers focus on short-term, project-based work during peak seasons, whereas Unreal Engine Programmers often hold ongoing, full-time positions with broader technical responsibilities.

What are the most commonly searched types of Unreal Engine Developer jobs in Michigan?

The most popular types of Unreal Engine Developer jobs in Michigan are:

What cities in Michigan are hiring for Seasonal Unreal Engine Developer jobs?

Cities in Michigan with the most Seasonal Unreal Engine Developer job openings:

UNREAL Engine Developer

Virtual Producer

Ann Arbor, MI • On-site

$80 - $100/hr

Other

Posted 5 days ago


Job description

We are looking for an Unreal Engine developer to create training experiences for Virtual Reality across multiple industries. Having some experience with immersive VR is a plus. You will be involved in various aspects of content creation from concept to finished product including coding, programming, audio, design, production and visual arts. Candidate must be able to update existing experiences, trouble shoot, and create an experience from start to finish. The majority of our experiences are created for HTC Vive Pro, Valve Index or other tethered VR.

Responsibilities

Translate requirements into complicated but clean and efficient code

Construct the base or the engine on which the game will run

Produce prototypes of gameplay ideas and features

Develop schedules and determine milestones

Generate game scripts and storyboards

Animate characters and objects is a plus

Produce Virtual Reality experiences.

Contribute to the design and audio features of the game

Create unit tests and validation procedures to assure quality

Detect identification and resolution and document technical specifications

“Polish” the game, maintain code, fix bugs and iron out occurring problems

Skills

Proven working experience in full lifecycle game development

Experience with Blueprint Scripting

Hands on experience primarily with C++ or other programming languages (Java, C, etc) is a plus

High level knowledge of APIs and libraries

Expert in one or more programming specialties (artificial intelligence, 3D Rendering, 3D animation, physics, multiplayer/networking, or audio)

Up-to-date with the latest gaming trends, techniques, best practices and technologies

Ability to solve problems creatively and effectively

A background in multi-player / networking is a plus.

Additional Attributes

Ability to work independently, as well as collaboratively, within a team

Ability to quickly learn new technologies as needed

Ability to work within budgets and with strict deadline requirements

Ability to manage multiple simultaneous projects working with supervisor to prioritize

Can effectively cope with change and shift gears comfortably

Can decide and act without having the total picture, handling risk and uncertainty

Comfortable participating in virtual meetings with internal and external stakeholders (camera on), and face-to-face communications

Conduct yourself with 100% integrity

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