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Scratch Jobs in Santa Rosa, CA (NOW HIRING)

Senior Level Artist

Novato, CA ยท On-site

$149K - $178K/yr

Create believable, functional, and visually strong environments from scratch. * Gather references, concept art, and translate Art Direction into clear and repeatable. architectural and world ...

Comfortable with ambiguity and able to structure problems from scratch Compensation & Benefits * Competitive base salary commensurate with experience * Performance-based bonus structure tied to ...

Comfortable with ambiguity and able to structure problems from scratch Compensation & Benefits * Competitive base salary commensurate with experience * Performance-based bonus structure tied to ...

Senior Backend Engineer - AI Platform

Bodega Bay, CA ยท On-site +1

$145K - $191K/yr

Develop AI agents from scratch, including orchestration, tool usage, memory, and multi-step decision-making capabilities. * Implement and scale multi-agent architectures to support complex ...

Develop new LPS concepts from scratch and/or identify acquisition opportunities and execute on acquiring them * Evaluate and integrate that fit the AACI loss prevention thesis About You * A builder ...

Comfortable with ambiguity and able to structure problems from scratch Compensation & Benefits * Competitive base salary commensurate with experience * Performance-based bonus structure tied to ...

Field Marketing Manager

Bodega Bay, CA ยท On-site

$120K - $160K/yr

If you've built field marketing programs from scratch, know how to get scrappy when budgets are tight, and can run a flawless booth one day and a packed executive dinner the next -- we want to talk ...

Comfortable with ambiguity and able to structure problems from scratch Compensation & Benefits * Competitive base salary commensurate with experience * Performance-based bonus structure tied to ...

Experience standing up an internal developer platform or paved-road program from scratch * Working knowledge of AI/LLM security risks and a point of view on using AI tools safely * SOC 2, ISO 27001 ...

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Scratch information

See Santa Rosa, CA salary details

$43.2K

$132.8K

$220.9K

How much do scratch jobs pay per year?

As of Jul 14, 2026, the average yearly pay for scratch in Santa Rosa, CA is $132,803.00, according to ZipRecruiter salary data. Most workers in this role earn between $105,500.00 and $155,300.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Scratch Programmer, and why are they important?

To thrive as a Scratch Programmer, you need a solid understanding of basic programming concepts, logical thinking, and creativity, often supported by experience with block-based coding platforms like Scratch. Familiarity with the Scratch interface, sprites, backdrops, and online project sharing tools is typical. Collaboration, problem-solving, and effective communication are standout soft skills for engaging with the Scratch community and presenting projects. These abilities are important because they enable the creation of interactive, well-structured projects and foster teamwork and learning within the Scratch environment.

What are Scratch programmers?

Scratch programmers are individuals who use the Scratch programming language and platform to create interactive stories, games, and animations. Scratch is designed to be beginner-friendly, making it especially popular among children and educators. Scratch programmers use visual code blocks to build projects without needing to write traditional code, which helps them develop computational thinking and problem-solving skills. The Scratch community also allows users to share their creations and learn from others around the world.

What is the difference between Scratch vs Python Developer?

AspectScratchPython Developer
Required CredentialsNone or basic coding certificationsBachelor's degree in Computer Science or related field, certifications often preferred
Work EnvironmentEducational settings, beginner projects, coding workshopsSoftware development companies, tech firms, freelance projects
Industry UsageIntroductory coding, teaching programming to kidsProfessional software development, data analysis, automation
Search & Comparison IntentLearning tools, beginner coding platformsProgramming careers, software development roles

Scratch is primarily used as an introductory programming tool for beginners and educational purposes, focusing on visual coding. In contrast, Python developers work on professional software projects, requiring more advanced skills and certifications. While Scratch is ideal for learning foundational concepts, Python development involves building complex applications across various industries.

What are some common challenges faced by Scratch programmers working on educational projects, and how can they overcome them?

Scratch programmers often encounter challenges when designing engaging and age-appropriate projects for students, such as balancing creativity with educational goals and ensuring accessibility for learners of different skill levels. Collaboration with educators and iterative testing with students can help refine projects to maximize their educational impact. Additionally, Scratch programmers may need to troubleshoot technical issues or adapt to updates in the Scratch platform, so staying active in the Scratch online community and utilizing available resources is highly beneficial.
What are popular job titles related to Scratch jobs in Santa Rosa, CA? For Scratch jobs in Santa Rosa, CA, the most frequently searched job titles are:
What job categories do people searching Scratch jobs in Santa Rosa, CA look for? The top searched job categories for Scratch jobs in Santa Rosa, CA are:
What cities near Santa Rosa, CA are hiring for Scratch jobs? Cities near Santa Rosa, CA with the most Scratch job openings:
Infographic showing various Scratch job openings in Santa Rosa, CA as of July 2026, with employment types broken down into 70% Full Time, 29% Part Time, and 1% Contract. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution, with an average salary of $132,803 per year, or $63.8 per hour.
Senior Level Artist

Senior Level Artist

2K

Novato, CA โ€ข On-site

$149K - $178K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

This job post hasย expired 1 day ago.ย Applications are no longer accepted.


Job description

As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the next installment of the BioShock franchise. In this role, you'll collaborate with a passionate group of game developers to construct visually stunning and gameplay-enhancing game worlds, create and maintain modular kits to optimally build believable and detailed spaces, and propel the narrative through environmental storytelling, bringing the richly imagined world of BioShock to life.ย 

What You'll Do:

  • Collaborate closely with the Level Design, Modeling, Narrative, Concept, Combat, and Cinematic teams.ย 
  • Create believable, functional, and visually strong environments from scratch.
  • Gather references, concept art, and translate Art Direction into clear and repeatable. architectural and world construction rules, communicating and championing those rules to peers both in and out of the Art Department.ย 
  • Iterate on layouts using blocking to support and enhance combat and level design requirements, scene composition, and general world logic.ย 
  • Create and compose modular kits and collection sets to form optimized yet dramatic and detailed spaces.
  • Assume full long term creative, technical, and production ownership over your levels. Contribute to the artistic vision of your space, ensure that dependencies are properly communicated, and your work is technically compliant according to best practices established by the Tech Art and Core Tech teams.
  • Participate in look development, creating visual benchmark environments and level layouts to present to your team and develop processes in which to replicate those successes.
  • Communicate effectively with team members, production, and management to ensure that project goals and deadlines are met.
  • Work with Leads to develop world building and modeling processes, alignment decks, documentation and tutorials, and ensure that quality is maintained for environment art.
  • Receive, give, and apply feedback effectively while maintaining a constructive, team centric attitude.

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.

Skills & Experiences:

  • Experience shipping at least one 3D AAA title in FPS or Third Person (using Unreal 4 or Unreal 5).
  • Professional experience working with Unreal 5.
  • Experience working within cross-discipline strike teams on collaborative assignments effectively and constructively.
  • Bachelor's Degree in Art, or equivalent work experience.
  • Superior eye for composition, contrast, color, and detail.
  • Proficient in the creation of modular kits and proxy models for high-quality, stylized environments.
  • Solid understanding of form, shape, structure, and silhouette as it relates to world building.
  • Solid understanding of architectural structure, spatial design, industrial design, and the details necessary for crafting the building blocks of believable environments.ย 
  • Experience creating and maintaining asset libraries, organized by theme and function.
  • Experience with materials and shaders, knowing what is needed and where to use them for difficult visual targets is a plus.
  • An interest in relevant adjacent disciplines such as architecture, urban design, interior design, photography, film, lighting, and drawing is beneficial.

Who You Are:

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • A persistent and self-motivated person with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

The pay range for this position in California at the start of employment is expected to be between $100,200 and $148,320 USD per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.

For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.