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Science Animation Jobs in Vancouver, BC (NOW HIRING)

Animation TD

Vancouver, BC · On-site

CA$25.96 - CA$34.62/hr

Animation Assistant Technical Director Sony Pictures Imageworks is located on the unceded ... Undergraduate or Graduate degree in Computing Science a plus. * Individuals with a growth mindset ...

A 4-year Bachelor's degree in Computer Science or equivalent training. * At least 3 years experience as a gameplay or animation engineer * A strong understanding of game animation methodologies (foot ...

Our talented team includes specialists across the entire animation pipeline, working alongside ... Degree in Computer Science, Computer Graphics, or a related field. * Experience with databases ...

Degree in Animation, Film, Computer Science, Design, Engineering, Math or Physics, or equivalent combination of education & work experience in animation/VFX. This role is based in Vancouver, British ...

Degree in Animation, Film, Computer Science, Design, Engineering, Math or Physics, or equivalent combination of education & work experience in animation/VFX. This role is based in Vancouver, British ...

Degree in Animation, Film, Computer Science, Design, Engineering, Math or Physics, or equivalent combination of education & work experience in animation/VFX. This role is based in Vancouver, British ...

Crowd TD - Senior

Vancouver, BC · On-site

CA$111K - CA$123K/yr

EDUCATION AND EXPERIENCE 4+ years' of experience developing crowd setups in VFX feature films, highend-tv or animation A degree or equivalent in Computer Graphics, Computer Science or other related ...

Technical Director Core Assets

Vancouver, BC · On-site

CA$120K - CA$180K/yr

Degree in Animation, Film, Computer Science, Design, Engineering, Math or Physics, or equivalent combination of education & work experience in animation/VFX. This role is based in Vancouver, British ...

Software Engineer - Rendering

Vancouver, BC · Hybrid

CA$124K - CA$179K/yr

Master's or PhD degree in Computer Science, Mathematics, Physics, Engineering, or equivalent experience. Have a background in film, animation, television, visualization, games, or come fresh out of ...

Crowd TD

Vancouver, BC · On-site

CA$93K - CA$103K/yr

Coach and train Layout, Animation, and FX team members on existing and newly developed crowd setup ... A degree in Computer Graphics, Computer Science, or a related technical field. Why Join Stellar?

Software Engineer - Rendering

Vancouver, BC · Hybrid

CA$124K - CA$179K/yr

Master's or PhD degree in Computer Science, Mathematics, Physics, Engineering, or equivalent experience. * Have a background in film, animation, television, visualization, games, or come fresh out of ...

Systems Architect

Vancouver, BC · Hybrid

CA$201K - CA$238K/yr

Bachelor's degree, with a preference for Computer Science, Engineering or other technical degree ... Experience working in the Animation and Visual Effects industry. Other: * You are recognized ...

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Science Animation information

See Vancouver, BC salary details

$24.1K

$79K

$167.8K

How much do science animation jobs pay per year?

As of Aug 6, 2026, the average yearly pay for science animation in Vancouver, BC is $78,987.00, according to ZipRecruiter salary data. Most workers in this role earn between $44,217.00 and $103,509.00 per year, depending on experience, location, and employer.

What is a science animation?

A Science Animation job involves creating visual representations of scientific concepts, processes, or data to make complex information more engaging and understandable. Science animators use 2D or 3D animation, illustrations, and motion graphics to communicate ideas for educational, research, or commercial purposes. They often collaborate with scientists, educators, or media producers to ensure accuracy and clarity. This role requires both artistic skills and a strong understanding of scientific subjects. Science animators work in academia, media, museums, healthcare, and corporate environments.

What does a science animation professional do?

Science Animation professionals are responsible for creating animated visuals that explain scientific concepts, processes, or research findings in an accessible and engaging way. On a typical day, you might collaborate with scientists, educators, and subject-matter experts to interpret technical information, develop storyboards, and produce high-quality animations. You will likely use industry-standard animation software, revise content based on feedback, and ensure scientific accuracy throughout the production process. The role often involves working as part of a multidisciplinary team, balancing creativity with the need for clear and precise communication. These daily activities help make science more understandable and appealing to broad audiences.

What are the key skills and qualifications needed to thrive in science animation?

To thrive in Science Animation, you need a solid foundation in animation or motion graphics, a strong understanding of scientific concepts, and typically a degree in animation, graphic design, or a science-related field. Experience with animation software such as Adobe After Effects, Blender, or Maya, as well as familiarity with storyboarding and visual storytelling tools, is typically required. Excellent communication, attention to detail, and creative problem-solving skills set top candidates apart. These competencies are critical to effectively translate complex scientific ideas into engaging and accurate visual content for diverse audiences.

What are popular job titles related to Science Animation jobs in Vancouver, BC? For Science Animation jobs in Vancouver, BC, the most frequently searched job titles are:
What job categories do people searching Science Animation jobs in Vancouver, BC look for? The top searched job categories for Science Animation jobs in Vancouver, BC are:
Infographic showing various Science Animation job openings in Vancouver, BC as of August 2026, with employment types broken down into 1% Internship, 1% As Needed, 74% Full Time, 21% Part Time, and 3% Contract. Highlights an 79% Physical, 4% Hybrid, and 17% Remote job distribution, with an average salary of $78,987 per year, or $38 per hour.

CA$25.96 - CA$34.62/hr

Other

Medical, PTO

Re-posted 27 days ago


Sony Pictures Entertainment rating

7.9

Company rating: 7.9 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

2nd of 6 rated film or creative companies


Job description

Animation Assistant Technical Director

Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.

Sony Pictures Imageworks Canada Inc.

658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4

Language in work environment - English

Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable

Summary
Reporting to the Pipeline Supervisor and Technical Supervising Animator, as well as the HOCA and Supervising Animators on their designated production, an Animation Associate Technical Director (Anim ATD) will be involved in the creation, development and ongoing support of a high-end animation pipeline and pipeline workflows.
Their main focus is improved efficiency and optimization of animation workflows and tools, as well as prototyping tools, and utilities to support the animation team.
This is a service-oriented role, working between productions and development, and the Anim ATD should have a helpful, proactive and accommodating personality. Candidates should have a strong passion for animation and computer graphics, bringing artistic visions to life with a focus on creative problem solving.

Role Specifics

  • Optimize animation workflows by leveraging automation and defining best practices.
  • Work alongside other show anim ATDs to assist the team in optimizing and reducing scene or workflow complexities.
  • Coordinate with the Supervising Animators to proactively implement optimizations for sequences or assets.
  • Develop and maintain scripts, tools and utilities for the animation team.
  • Work in and understand the Imageworks' proprietary animation pipeline.
  • Help author tool or workflow specific training materials.
  • Assist artists with technical issues anywhere in the production pipeline.
  • Work closely with the pipeline department to evaluate and support best practices.
  • Identify workflow inefficiencies and work with artists and the pipeline teams to build scripts, tools and/or systems to improve them.

Communication

  • Provide regular updates to the Supervising Animators and Pipeline Supervisor on progress, and challenges on the production. 
  • Communicate progress and challenges to the Animation HOD, Technical Supervising Animator, and animation development team, providing show context when needed.
  • Actively participate in support chats, spotlights and department meetings, ensuring a broad understanding of best practices, workflows and tools in the animation team.
  • Collaborate with other departments to address creative and technical dependencies.
  • Work closely with the Supervising Animators on best practices and proactively help them solve sequence or asset related issues

Qualifications

  • Strong interest in Visual Development, Film, Animation and general computer graphics is a plus
  • Good Knowledge of Maya. Unreal Engine and Houdini are a plus.
  • Programming experience in Python.
  • C++ experience is a plus
  • Excellent problem-solving and interpersonal skills.
  • Bash/cshell/Linux knowledge.
  • Experience in code-sharing, revision control is a plus.
  • Experience with Docker or other software distribution systems.
  • Some basic knowledge or experience as a 3D or 2D artist is a plus.
  • Undergraduate or Graduate degree in Computing Science a plus.
  • Individuals with a growth mindset eager to learn, ask questions, and unafraid to try, fail, and iterate.
  • Confident in their abilities and knowledge, yet open to feedback and seeking improvement.

The anticipated base salary for this position is $25.96 to $34.62/hr CAD. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.

We value unique perspectives, and want diverse, unique talent to work with us.  We encourage candidates from all identities to apply.

*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.


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