Teleoperation Software Engineering Internship Location: Houston, Texas or Pensacola, Florida ... Build and tune low-latency streaming protocols (Rust) that function over real-world WiFi, Wired and ...
Teleoperation Software Engineering Internship Location: Houston, Texas or Pensacola, Florida ... Build and tune low-latency streaming protocols (Rust) that function over real-world WiFi, Wired and ...
Teleoperation Software Engineering Internship Location: Houston, Texas or Pensacola, Florida ... Build and tune low-latency streaming protocols (Rust) that function over real-world WiFi, Wired and ...
Teleoperation Software Engineering Internship Location: Houston, Texas or Pensacola, Florida ... Build and tune low-latency streaming protocols (Rust) that function over real-world WiFi, Wired and ...
Reinforcement Learning Engineering Intern
Pensacola, FL · On-site
$14.25 - $19/hr
Downtown Pensacola, FL Type: Full-time Internship, 40 hours/week About the Internship The ... Software proficiency in Python, C/C++, Java, or Rust * Experience with basic machine learning ...
Reinforcement Learning Engineering Intern
Pensacola, FL · On-site
$14.25 - $19/hr
Downtown Pensacola, FL Type: Full-time Internship, 40 hours/week About the Internship The ... Software proficiency in Python, C/C++, Java, or Rust * Experience with basic machine learning ...
Rust Programming Internship information
What are the key skills and qualifications needed to thrive as a Rust Programming Intern, and why are they important?
What is the difference between Rust Programming Internship vs Rust Developer?
| Aspect | Rust Programming Internship | Rust Developer |
|---|---|---|
| Required Credentials | Typically pursuing a degree in computer science or related field | Professional experience, proficiency in Rust, possibly certifications |
| Work Environment | Internship programs, entry-level projects, mentorship | Full-time employment, project ownership, team collaboration |
| Industry Usage | Training and skill development in tech companies, startups | Product development, system programming, open-source contributions |
The main difference between a Rust Programming Internship and a Rust Developer is experience level and responsibilities. Internships focus on learning, mentorship, and gaining foundational skills, while Rust Developers are experienced professionals responsible for building and maintaining Rust-based applications.
What is a Rust Programming Internship?
What kinds of projects or tasks can I expect to work on during a Rust Programming Internship?
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Internship
Posted 16 days ago
Job description
Location: Houston, Texas or Pensacola, Florida
Duration: 12-16 weeks
The Mission
At Persona AI, the Teleoperation Team is the bridge between human intuition and artificial intelligence. We aren't just building a remote control; we are building a high-fidelity, low-latency "nervous system" for our humanoid fleet.
As a Teleoperation Intern, you will work across our entire hardware and software stack, integrating firmware, backend infrastructure, retargeting, and XR interfaces. You will solve the "unreliable transport" problem, ensuring our robots move fluidly even when the network doesn't want to cooperate. If you're obsessed with sub-millisecond latency, real-time rendering, and the future of robotics, we want you on the front lines.
What You'll Do
- Architect Immersive Interfaces: Help develop our primary XR application used by operators to control humanoid robots.
- Optimize Data Pipelines: Build and tune low-latency streaming protocols (Rust) that function over real-world WiFi, Wired and bluetooth networks.
- Bridge the Stack: Develop software that interfaces directly with hardware SDKs for robot sensing, motion capture, and control.
- Innovate in XR: Build frontend systems for AR devices (Android/Embedded Linux) using OpenXR and frameworks like StereoKit or Unity.
- Scale and Monitor: Use Python to build test harnesses and automation scripts, ensuring our fleet remains reliable as it grows.
What We're Looking For
- Education: Currently pursuing a BS, MS, or PhD in Computer Science, Robotics, or a related technical field.
- Coding Prowess: Strong fundamentals in Rust and Python. Familiarity with C++ is a plus.
- 3D & Networking Fluency: A solid grasp of 3D geometry (kinematics) and networking basics (TCP/UDP, bandwidth optimization).
- Systems Thinker: Experience working in Linux environments and a passion for navigating complex open-source codebases.
- The "Builder" Mindset: You've built things-whether it's a game in XR, a custom drone, or a contribution to an open-source library.
Bonus Points
- Experience with Unreal Engine (Blueprints/C++) or OpenXR.
- Knowledge of custom shader writing or GPU profiling.
- Familiarity with modern build systems like Nix or Bazel.
- A history of contributing to open-source projects.
We review applications on a rolling basis, so applying early is strongly recommended. Our internships are competitive, and early applicants often have the best chance to be matched with available projects.
Now reviewing applications for:
- Fall 2026 (August-December)
- Spring 2027 (January-May)