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Rust Embedded Internship Jobs in Florida (NOW HIRING)

Rust Embedded Internship information

What are the key skills and qualifications needed to thrive as a Rust Embedded Intern, and why are they important?

To thrive as a Rust Embedded Intern, you need a foundational understanding of embedded systems, programming skills in Rust and C/C++, and familiarity with microcontrollers or hardware interfaces. Experience with tools like cargo, debuggers (e.g., GDB), and version control systems (e.g., Git), as well as coursework or certifications in embedded programming, are highly beneficial. Strong problem-solving skills, eagerness to learn, and effective communication help interns adapt quickly and contribute to team projects. These skills are crucial for developing reliable, efficient firmware and contributing meaningfully to embedded software development teams.

What types of projects or tasks can I expect to work on during a Rust Embedded Internship?

As a Rust Embedded Intern, you'll typically be involved in hands-on projects such as developing firmware for microcontrollers, writing device drivers in Rust, and contributing to open-source embedded libraries. You'll collaborate closely with hardware engineers and senior embedded developers, often participating in code reviews and debugging sessions. Expect to work with real-world hardware, utilize tools like oscilloscopes or logic analyzers, and contribute to documentation. The internship offers a great opportunity to learn industry-standard development workflows and best practices for writing safe, efficient embedded code in Rust.

What is a Rust Embedded Internship?

A Rust Embedded Internship is a temporary position designed for students or early-career professionals to gain hands-on experience working with embedded systems using the Rust programming language. Interns typically work on projects involving hardware-software integration, firmware development, and low-level programming. The internship provides an opportunity to apply Rust's safety and concurrency features to real-world embedded challenges, often in industries like IoT, robotics, or automotive. Participants learn from experienced engineers, contribute to production or open-source projects, and develop valuable skills for a career in embedded development.

What is the difference between Rust Embedded Internship vs Embedded Software Engineer?

AspectRust Embedded InternshipEmbedded Software Engineer
Required CredentialsBasic programming knowledge, coursework in embedded systems, familiarity with RustDegree in Computer Engineering, Electrical Engineering, or related field; experience with embedded C/Rust
Work EnvironmentInternship setting, collaborative teams, hands-on hardware projectsFull-time role, development teams, hardware and software integration
Industry UsageStartups, tech companies experimenting with Rust for embedded systemsManufacturers, IoT companies, automotive, aerospace

The Rust Embedded Internship is an entry-level position designed for students or recent graduates to gain experience with Rust in embedded systems. In contrast, an Embedded Software Engineer is a full-time professional role requiring more experience and responsibilities. Both roles involve working with embedded hardware, but the internship offers a learning environment, while the engineer position focuses on development and deployment.

What are the most commonly searched types of Rust Embedded jobs in Florida? The most popular types of Rust Embedded jobs in Florida are:
What cities in Florida are hiring for Rust Embedded Internship jobs? Cities in Florida with the most Rust Embedded Internship job openings:

Teleoperation Software Engineering Internship

Persona AI

Pensacola, FL • On-site

Internship

Posted 23 days ago


Job description

Persona AI is developing and commercializing rugged, multi-purpose humanoid robots that perform real work. Persona's founding team has a decades-long history in humanoid robotics, bionics, and product development delivering robust hardware that has touched the stars, worked miles below the surface of the ocean, and even roamed Disney Parks. Our mission is focused squarely on shipping beautiful, reliable products at massive scale, while building a customer-focused team to achieve these aims.
Teleoperation Software Engineering Internship
Location: Houston, Texas or Pensacola, Florida
Duration: 12-16 weeks
The Mission
At Persona AI, the Teleoperation Team is the bridge between human intuition and artificial intelligence. We aren't just building a remote control; we are building a high-fidelity, low-latency "nervous system" for our humanoid fleet.
As a Teleoperation Intern, you will work across our entire hardware and software stack, integrating firmware, backend infrastructure, retargeting, and XR interfaces. You will solve the "unreliable transport" problem, ensuring our robots move fluidly even when the network doesn't want to cooperate. If you're obsessed with sub-millisecond latency, real-time rendering, and the future of robotics, we want you on the front lines.
What You'll Do
  • Architect Immersive Interfaces: Help develop our primary XR application used by operators to control humanoid robots.
  • Optimize Data Pipelines: Build and tune low-latency streaming protocols (Rust) that function over real-world WiFi, Wired and bluetooth networks.
  • Bridge the Stack: Develop software that interfaces directly with hardware SDKs for robot sensing, motion capture, and control.
  • Innovate in XR: Build frontend systems for AR devices (Android/Embedded Linux) using OpenXR and frameworks like StereoKit or Unity.
  • Scale and Monitor: Use Python to build test harnesses and automation scripts, ensuring our fleet remains reliable as it grows.

What We're Looking For
  • Education: Currently pursuing a BS, MS, or PhD in Computer Science, Robotics, or a related technical field.
  • Coding Prowess: Strong fundamentals in Rust and Python. Familiarity with C++ is a plus.
  • 3D & Networking Fluency: A solid grasp of 3D geometry (kinematics) and networking basics (TCP/UDP, bandwidth optimization).
  • Systems Thinker: Experience working in Linux environments and a passion for navigating complex open-source codebases.
  • The "Builder" Mindset: You've built things-whether it's a game in XR, a custom drone, or a contribution to an open-source library.

Bonus Points
  • Experience with Unreal Engine (Blueprints/C++) or OpenXR.
  • Knowledge of custom shader writing or GPU profiling.
  • Familiarity with modern build systems like Nix or Bazel.
  • A history of contributing to open-source projects.
Program Details
We review applications on a rolling basis, so applying early is strongly recommended. Our internships are competitive, and early applicants often have the best chance to be matched with available projects.
Now reviewing applications for:
  • Fall 2026 (August-December)
  • Spring 2027 (January-May)

Why join Persona AI?
  • You'll shape technology that's redefining the possibilities of robotics and human interaction.
  • Work alongside passionate teammates who value diversity, creativity, and continuous learning.
  • Enjoy full access to advanced prototyping tools, labs, and the freedom to experiment and innovate.
  • We offer competitive compensation, excellent benefits, flexible work environment, and equity opportunities.
Persona AI embraces diversity and equal opportunity in a serious way. We are committed to building a team that represents a variety of backgrounds, perspectives, and skills. We believe the more inclusive we are, the better our work will be.