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Rust Programmer Jobs in Oregon (NOW HIRING)

OR · On-site

$122.40K - $161.30K/yr

... engineering with a focus on distributed systems, software/firmware development, or infrastructure automation. * Strong hands-on experience with Rust, Go, and C++ for systems-level development.

Expertise in backend languages and frameworks such as Golang, Rust, TypeScript, and Python (with a ... Ideally, you should be able to quickly learn any new programming language. * A strong understanding ...

OR

$122.40K - $161.30K/yr

Rust systems work, especially async Rust, Tokio, serde, API design, or runtime state management and ... developer platforms. * Profiling or optimizing runtime/library overhead across language boundaries ...

OR · On-site

$134.90K - $180.80K/yr

As a Principal Software Engineer on the Dynamo project, you will address some of the most ... Introduce new features to the Dynamo Python SDK and Dynamo Rust Runtime Core Library. * Design ...

This role is for an engineer who wants to make the system reliable from source code to shipped ... Own the quality gates that decide whether code is safe to merge or ship, including Rust/Python ...

OR

$134.90K - $180.80K/yr

Architecting distributed, robust, and scalable GoLang and Rust system software, deployed to monitor ... Exposure to GPU programming with CUDA. NVIDIA is often recognized as one of the technology industry ...

Senior Software Engineer - Backend

OR · Remote

$122.40K - $161.30K/yr

About Us Turnkey is developer-first infrastructure for private key management, making it simple to ... We are language-agnostic, though we do use Go, Typescript, and Rust in production and while we do ...

Sometimes you're in Rust optimizing a hot path in the telemetry collector. Right now, a big focus ... Background in detection engineering, SIEM, or security ops * You've built or contributed to ...

OR

$54.50 - $72/hr

Fluency in C++, Rust, or Go (with willingness to write some features in C++). * Track record of ... Experience working in programming languages like Go and Rust. Your base salary will be determined ...

OR · On-site

$122.40K - $161.30K/yr

We seek a senior engineer to own and evolve the core NIM Platform SDK and microservice framework ... Be a role model for high-quality code across Python, Rust, and C/C++, and model guidelines in test ...

Senior Platform Software Engineer, Transport

OR · Remote

$122.40K - $161.30K/yr

... with Rust. * Tackle cloud networking challenges: Collaborate on network architecture design ... Work closely with product engineering teams, security, and customer support to unblock feature ...

At NVIDIA, as a Principal Rack Scale Systems Infrastructure Engineer, you will build and guide the ... Experience with Rust is highly valued. * Experience with Kubernetes or similar orchestration ...

As a Senior Online Game Services Engineering Lead for teamLFG, you will design and build the core ... Ability to write, debug, and maintain code in Rust, C++, or C# * Embrace a "we" culture in addition ...

As a Staff Services Engineer for teamLFG, you will design and build the core services that take our ... Ability to write, debug, and maintain code in Rust * Embrace a "we" culture in addition to being an ...

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Rust Programmer information

See Oregon salary details

$17

$32

$47

How much do rust programmer jobs pay per hour?

As of May 31, 2026, the average hourly pay for rust programmer in Oregon is $32.73, according to ZipRecruiter salary data. Most workers in this role earn between $26.92 and $36.88 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Rust Programmer, and why are they important?

A Rust Programmer should have a strong grasp of systems programming concepts, proficiency in the Rust language, and experience with memory management and concurrency. Familiarity with tools like Cargo, version control systems such as Git, and knowledge of relevant libraries and frameworks is typically expected. Attention to detail, problem-solving ability, and effective communication distinguish top performers in this role. These skills and qualities are vital for writing safe, efficient, and maintainable code in high-performance applications.

How do Rust programmers typically collaborate with other team members in a software development project?

Rust programmers often work closely with cross-functional teams, including front-end developers, DevOps engineers, and product managers. Collaboration usually involves regular code reviews, pair programming sessions, and participation in agile ceremonies like sprint planning and retrospectives. Since Rust is often used for performance-critical or systems programming tasks, clear communication about interface boundaries and integration points is essential. Many teams also use version control platforms like GitHub or GitLab to track issues and facilitate collaborative development.

What is a Rust Programmer?

A Rust Programmer is a software developer who specializes in using the Rust programming language to build efficient, reliable, and safe systems. Rust is known for its strong emphasis on memory safety and performance, making it popular for developing applications such as web servers, embedded systems, and command-line tools. Rust Programmers are skilled in writing, testing, and debugging code, as well as working with the Rust compiler and its extensive ecosystem of libraries and tools.
What are popular job titles related to Rust Programmer jobs in Oregon? For Rust Programmer jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Rust Programmer jobs in Oregon look for? The top searched job categories for Rust Programmer jobs in Oregon are:
Infographic showing various Rust Programmer job openings in Oregon as of May 2026, with employment types broken down into 84% Full Time, 2% Part Time, 13% Contract, and 1% Nights. Highlights an 90% Physical, 2% Hybrid, and 8% Remote job distribution, with an average salary of $68,078 per year, or $32.7 per hour.
Senior Systems Software Engineer - Rust, Go, C++

Senior Systems Software Engineer - Rust, Go, C++

Nvidia

On-site

$122.40K - $161.30K/yr

Full-time

Posted 9 days ago


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.

We are seeking a Senior Systems Software Engineer to join our advanced infrastructure software team. In this role, you will be responsible for designing, developing, and maintaining high-performance, rack-scale management solutions for datacenter environments. You will work primarily in Rust, Go, and C++, building robust, scalable systems that bridge hardware, firmware, and cloud-native services.

What you'll be doing:

  • Systems Software Development: Architect, implement, and maintain core components of an internally developed IaaS (Infrastructure-as-a-Service) product and related microservices primarily in Rust, C++, or Go.

  • Hardware/Firmware Integration: Develop and automate workflows for device discovery, firmware updates, and health monitoring using protocols such as Redfish and other BMC interfaces.

  • Distributed Systems: Build and extend distributed microservices and gRPC APIs for rack management, supporting multi-rack, multi-tenant, and multi-site deployments.

  • Telemetry & Health Monitoring: Implement telemetry collection, aggregation, and analysis pipelines using Prometheus, OpenTelemetry, and Grafana; contribute to Health-as-a-Service initiatives.

What we need to see:

  • Bachelor's or Master's degree in Computer Science, Electrical Engineering, or a related field (or equivalent experience).

  • 5+ years of experience in systems software engineering with a focus on distributed systems, software/firmware development, or infrastructure automation.

  • Strong hands-on experience with Rust, Go, and C++ for systems-level development.

  • Datacenter or computer architecture experience is required-you should understand server, rack, and network topologies, as well as hardware/firmware/software interactions.

  • Experience with hardware management protocols (Redfish, IPMI, BMC) and firmware update automation.

Ways to stand out from the crowd:

  • Experience with rack-scale or data center management platforms. Familiarity with test automation, simulation/mocking frameworks, and CI/CD pipelines.

  • Knowledge of hardware validation, health monitoring, and diagnostics (DCGM, nvbandwidth, Field Diag).

  • Contributions to open-source infrastructure or systems software projects.

Our technology has no boundaries! NVIDIA is building the world's most groundbreaking and innovative compute platforms in the world. It's because of our work that scientists, researchers and engineers can advance their ideas. At its core, our visual computing technology not only enables an amazing computing experience, it is energy efficient! We pioneered a supercharged form of computing loved by the most demanding computer users in the world - scientists, designers, artists, and gamers. It's not just technology though! It is our people, some of the brightest in the world, and our company culture make NVIDIA one of the most fun, innovative and dynamic places to work in the world! At the center of NVIDIA's culture are our core values like innovation, excellence and determination and team, that guide us to be the best we can be.

We have some of the most forward-thinking and talented people in the world working for us and, due to unprecedented growth, our world-class engineering teams are growing fast. If you're a creative and autonomous engineer with real passion for technology, we want to hear from you.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until May 31, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993