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Rust Library Jobs in Seattle, WA (NOW HIRING)

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Rust Library information

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How much do rust library jobs pay per hour?

As of Jun 18, 2026, the average hourly pay for rust library in Seattle, WA is $17.35, according to ZipRecruiter salary data. Most workers in this role earn between $15.34 and $18.32 per hour, depending on experience, location, and employer.

What is the difference between Rust Library vs Rust Developer?

AspectRust LibraryRust Developer
Required CredentialsKnowledge of Rust programming, library development experienceProficiency in Rust, software development skills, possibly a degree in computer science
Work EnvironmentTypically works on creating, maintaining, or documenting Rust librariesDevelops software applications using Rust, may work on libraries as part of projects
Employer & Industry UsageOpen-source projects, tech companies, software firmsTech companies, startups, software development firms
Search & Comparison IntentLooking for roles related to creating or maintaining Rust librariesSeeking software development roles involving Rust programming

In summary, a Rust Library focuses on developing and maintaining reusable code components in Rust, often within open-source or collaborative projects. A Rust Developer, however, is a broader role involving designing, coding, and deploying software applications using Rust, which may include working with or creating libraries as part of their responsibilities.

Can you work at a library without being a librarian?

A Rust library is a collection of code that developers use to build software, not a physical location or organization. Working on a Rust library typically involves programming skills and knowledge of Rust, and does not require being a librarian or working in a library environment. Developers can contribute to or maintain Rust libraries without any librarian credentials or roles.

How difficult is it to get a job as a librarian?

Getting a job as a librarian typically requires a master's degree in library science or information studies and relevant experience. Competition can be moderate, and strong organizational, research, and technology skills improve employment prospects, especially in public or academic libraries.

What is the highest paying library job?

In the context of Rust library development, senior software engineer or lead developer roles tend to have the highest salaries, often exceeding $120,000 annually depending on experience and location. These positions typically require advanced Rust skills, experience with system programming, and knowledge of performance optimization and concurrency.

Do libraries hire with no experience?

For roles related to Rust libraries, such as open-source contributions or development positions, employers often prefer candidates with some programming experience, but entry-level opportunities may be available for those with strong foundational skills and a willingness to learn. Demonstrating knowledge of Rust, version control, and relevant tools can improve chances, even without professional experience.
What are popular job titles related to Rust Library jobs in Seattle, WA? For Rust Library jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Rust Library jobs in Seattle, WA look for? The top searched job categories for Rust Library jobs in Seattle, WA are:
What cities near Seattle, WA are hiring for Rust Library jobs? Cities near Seattle, WA with the most Rust Library job openings:
Infographic showing various Rust Library job openings in Seattle, WA as of June 2026, with employment types broken down into 1% As Needed, 97% Full Time, 1% Part Time, and 1% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $36,097 per year, or $17.4 per hour.
Software Engineering, CoreAI

Software Engineering, CoreAI

Microsoft Corporation

Redmond, WA • On-site

$160K - $261K/yr

Other

Posted 17 days ago


Microsoft rating

8.6

Company rating: 8.6 out of 10

Based on 125 frontline employees who took The Breakroom Quiz

49th of 191 rated software companies


Job description

Overview

CoreAI is at the forefront of Microsoft's mission to redefine how software is built and experienced. We are responsible for building the foundational platforms, services, programming models, and developer experiences that power the next generation of applications using Generative AI. Our work enables developers and enterprises to harness the full potential of AI to create intelligent, adaptive, and transformative software.??

The AI Core Infrastructure team, part of AI Platform team in CoreAI Organization is responsible for large-scale, highly reliable and efficient GPU management infrastructure and the inference and training platforms that powers all of Microsoft's AI workloads, such as M365 CoPilot, Github CoPilot, Microsoft CoPilot, AI Foundry's Inference and Fine-Tuning offering of OAI and OSS models, and many more.

As a Software Engineer on the training infrastructure team, you will work on cutting edge infrastructure and tools to support large scale model pre-training, post-training and fine-tuning on latest generation of NVIDIA and AMD GPUs in Azure and Microsoft partner clouds on some of the world's largest AI Supercomputers.

Microsoft's mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

In alignment with our Microsoft values, we are committed to cultivating an inclusive work environment for all employees to positively impact our culture every day.

Responsibilities

As an engineer on the training infrastructure team, your responsibilities include:

  • Architect, design, and develop core AI Infrastructure services developed in Go, Rust, Python, C++, and C# deployed on large-scale Kubernetes clusters to support pre-training and post-training of state-of-the-art LLMs, SLMs, multimodal, and code-specific models.

  • Collaborate closely with engineers, researchers and external partners to debug, diagnose, and improve stability of large-scale training runs.

  • Enhance systems and applications to deliver high stability, low latency, strong security, and maintainability in large-scale complex training environments in Azure and in partner clouds.

  • Provide operational support, technical leadership, and vision while contributing to the deployment, monitoring, and continuous improvement of engineering systems and practices.

Qualifications

Required Qualifications:

  • Bachelor's Degree in Computer Science or related technical field and 2+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, Python, or equivalent experience.

Other Requirements:

  • Ability to meet Microsoft, customer and/or government security screening requirements are required for this role. These requirements include but are not limited to the following specialized security screenings:

  • Microsoft Cloud Background Check: This position will be required to pass the Microsoft Cloud background check upon hire/transfer and every two years

Preferred Qualifications:

  • 2+ years designing, developing, and shipping high quality software.

  • 2+ years of experience with distributed systems and cloud-based infrastructure.

  • 1+ year of experience with DevOps practices (CI/CD, automated testing, deployment, etc.).

  • 2+ years of software development experience in C#, C++, Python, or similar languages.

  • 2+ years of experience with containerization tools (e.g., Docker, Kubernetes).

  • Knowledge and hands on experience with production ML systems, large-scale training infrastructure, NCCL, CUDA libraries and tools.

#CoreAI

Software Engineering IC3 - The typical base pay range for this role across the U.S. is USD $102,100.00 - $202,200.00 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $133,800.00 - $219,200.00 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:

https://careers.microsoft.com/us/en/us-corporate-pay

Software Engineering IC4 - The typical base pay range for this role across the U.S. is USD $119,800.00 - $234,700.00 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $160,200.00 - $261,000.00 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:

https://careers.microsoft.com/us/en/us-corporate-pay

This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.

Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations. (https://careers.microsoft.com/v2/global/en/accessibility.html)


What Microsoft employees say

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About Microsoft

Sourced by ZipRecruiter

Our infrastructure is comprised of a large global portfolio of more than 100 datacenters and 1 million servers. Our foundation is built upon and managed by a team of subject matter experts working to support services for more than 1 billion customers and 20 million businesses in over 90 countries worldwide. With environmental sustainability and optimization at the forefront of our datacenter design and operations, we continue to grow and evolve as we meet the ever-changing business demands that hold Microsoft as a world-class cloud provider.

Industry

Computer and computer peripheral equipment and software wholesalers

Company size

10,000+ Employees

Headquarters location

Redmond, WA, US

Year founded

1975

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