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Rust Library Jobs in Fremont, CA (NOW HIRING)

Firmware Engineer

Palo Alto, CA · On-site

$100 - $130/hr

Write, test, and maintain production-quality firmware in C/C++ or Rust for microcontrollers and ... using libraries, but understanding the hardware underneath * Proven ability to debug across the ...

... libraries and model-execution frameworks. Your work will focus on making the hardware operate ... Proficiency in C/C++ or Rust * Strong fundamentals in data structures and algorithms * Strong ...

... libraries and model-execution frameworks. Your work will focus on making the hardware operate ... Proficiency in C/C++ or Rust * Strong fundamentals in data structures and algorithms * Strong ...

... libraries, and reusable frameworks for quantum system control. * Software Development: Write high-performance, production-quality code in C/C++ and Rust, establishing team-wide best practices and ...

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Rust Library information

See Fremont, CA salary details

$9

$16

$21

How much do rust library jobs pay per hour?

As of Aug 10, 2026, the average hourly pay for rust library in Fremont, CA is $16.69, according to ZipRecruiter salary data. Most workers in this role earn between $14.71 and $17.64 per hour, depending on experience, location, and employer.

What is the difference between Rust Library vs Rust Developer?

AspectRust LibraryRust Developer
Required CredentialsKnowledge of Rust programming, library development experienceProficiency in Rust, software development skills, possibly a degree in computer science
Work EnvironmentTypically works on creating, maintaining, or documenting Rust librariesDevelops software applications using Rust, may work on libraries as part of projects
Employer & Industry UsageOpen-source projects, tech companies, software firmsTech companies, startups, software development firms
Search & Comparison IntentLooking for roles related to creating or maintaining Rust librariesSeeking software development roles involving Rust programming

In summary, a Rust Library focuses on developing and maintaining reusable code components in Rust, often within open-source or collaborative projects. A Rust Developer, however, is a broader role involving designing, coding, and deploying software applications using Rust, which may include working with or creating libraries as part of their responsibilities.

What are popular job titles related to Rust Library jobs in Fremont, CA? For Rust Library jobs in Fremont, CA, the most frequently searched job titles are:
What cities near Fremont, CA are hiring for Rust Library jobs? Cities near Fremont, CA with the most Rust Library job openings:

Firmware Engineer

Mind Robotics

Palo Alto, CA • On-site

$100 - $130/hr

Other

Re-posted 24 days ago


Job description

The Role

At Mind Robotics, we're building generalized physical AI — robotic systems capable of dexterous, adaptive, and reasoning-intensive work in real-world industrial environments. Firmware is the connective tissue between intelligence and action; the layer where commands become motion.

We're looking for a Firmware Engineer to own the embedded software that brings our robots to life — from low-level motor control and real-time scheduling to the communication buses that tie the whole system together.

Responsibilities
  • Write, test, and maintain production-quality firmware in C/C++ or Rust for microcontrollers and embedded processors across the robot
  • Implement and debug embedded communication protocols — CAN, EtherCAT, I2C, SPI, UART — across distributed hardware nodes
  • Configure and manage microcontroller peripherals — GPIO, ADC, PWM, timers, and DMA — to interface with sensors, actuators, and power electronics
  • Integrate sensors (encoders, IMUs, torque sensors, force/torque arrays) into the robot's real-time pipeline
  • Work closely with electrical engineers on board bring-up, pinout definitions, and hardware-software interface design
  • Develop and tune real-time control loops for motors, actuators, and other physical systems under hard timing constraints
  • Build tooling to support firmware validation, regression testing, and hardware-in-the-loop systems
  • Triage and debug complex interactions between firmware, hardware, and higher-level software during development and field deployment
Qualifications
  • Technical degree in Electrical Engineering, Computer Engineering, or equivalent
  • Demonstrated experience (through work, research, or projects) building firmware for real physical systems — robots, motors, power electronics, or similar
  • Deep fluency in C/C++ and/or Rust for embedded targets; comfort reading datasheets and writing drivers
  • Hands-on experience with RTOS environments (FreeRTOS, Zephyr, or similar) — task scheduling, priority management, and real-time guarantees
  • Strong working knowledge of embedded communication protocols: CAN, EtherCAT, I2C, SPI, UART
  • Direct experience configuring microcontroller peripherals (GPIO, ADC, PWM, timers, DMA) and understanding their impact on system timing and performanceExperience integrating sensors and actuators at the firmware level — not just using libraries, but understanding the hardware underneath
  • Proven ability to debug across the hardware/software boundary with oscilloscopes, logic analyzers, and JTAG
  • You are comfortable with ambiguity, move fast, and have an "engineering curiosity" that drives you to understand how the entire system works, not just your part
Nice to Have
  • Experience with safety-critical or deterministic real-time systems (IEC 61508, ISO 26262, or similar)
  • Familiarity with field-oriented control (FOC) or other motor control algorithms
  • Experience with Linux-based embedded systems and the boundary between RTOS and application layers
  • Python scripting for test automation, data logging, or hardware validation
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