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Rust Developer Jobs in Boston, MA (NOW HIRING)

Mentor and technically lead senior engineers, setting coding standards, review processes, and CI/CD ... Expert-level proficiency in modern C++ and/or Rust, including asynchronous and multithreaded ...

Embedded Software Engineer, Mobile Robotics

Reading, MA · On-site

$138K - $182K/yr

Amazon Robotics is seeking an Embedded Software Engineer with Rust programming expertise to join our Safety Perception team and help build the safety-rated sensor processing firmware for one of the ...

Showing results 21-40

Rust Developer information

See Boston, MA salary details

$18

$57

$88

How much do rust developer jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for rust developer in Boston, MA is $57.40, according to ZipRecruiter salary data. Most workers in this role earn between $43.89 and $70.24 per hour, depending on experience, location, and employer.

What does a Rust developer do?

The job duties of a Rust developer focus on performing computer programming tasks using the Rust programming language. As a Rust developer, you focus on coding and development for projects such as web browsers, operating systems, server and systems software, and blockchain projects. Your responsibilities vary depending on the requirements of the development projects on which you work. You typically work to ensure the safety and security of the software or systems that you develop and test and debug them as part of the development process.

What is a Rust developer?

Rust Developers are software engineers who specialize in using the Rust programming language to build safe, fast, and reliable applications. They write, test, and maintain code, often focusing on system-level programming, web servers, blockchain technologies, and performance-critical software. Rust Developers leverage the language’s unique features, like memory safety and concurrency, to build efficient and secure solutions. Their responsibilities may also include contributing to open-source projects, optimizing existing code, and collaborating with cross-functional teams.

What are the key skills and qualifications needed to thrive as a Rust developer, and why are they important?

To thrive as a Rust Developer, you need strong proficiency in Rust programming, a solid understanding of systems programming concepts, and a relevant degree or experience in software development. Familiarity with tools like Cargo, Git, and continuous integration systems, as well as experience with frameworks such as Actix or Rocket, are commonly required. Outstanding problem-solving skills, attention to detail, and effective communication set top Rust Developers apart. These skills ensure robust, efficient, and safe code, which is essential for building reliable software solutions.

What are some common challenges Rust developers face when working on large-scale projects?

Rust Developers often encounter challenges such as managing complex dependencies, ensuring memory safety without sacrificing performance, and integrating Rust code with existing systems written in other languages. Collaborating with cross-functional teams can also require clear communication, especially when explaining Rust’s unique concepts to those unfamiliar with the language. Staying up-to-date with the rapidly evolving Rust ecosystem and tooling is important, as new libraries and best practices frequently emerge.

What is the difference between Rust Developer vs C++ Developer?

AspectRust Developer
Required CredentialsProficiency in Rust programming, often with a computer science background or coding certifications
Work EnvironmentSoftware development teams, especially in systems programming, embedded systems, or performance-critical applications
Industry UsageTech companies focusing on safety, concurrency, and performance, including blockchain, embedded systems, and web assembly

Rust Developers and C++ Developers share similar skills in systems programming, requiring knowledge of low-level programming, memory management, and performance optimization. Both roles are common in industries demanding high efficiency and safety. While C++ Developers often have experience with legacy codebases and a broader range of tools, Rust Developers focus on modern safety features and concurrency. The choice between the two depends on project requirements and company preferences.

How much do Rust developers make?

Rust developers typically earn between $80,000 and $150,000 annually, depending on experience, location, and industry. Skilled developers with knowledge of systems programming, concurrency, and performance optimization tend to command higher salaries, especially in tech hubs or companies working on performance-critical applications.

Is Rust a high paying language?

Rust developers are generally among the higher-paid programmers due to the language's growing popularity in systems programming, security, and performance-critical applications. Salaries can vary based on experience, location, and industry, but expertise in Rust is often associated with competitive compensation. Knowledge of related tools like Cargo and understanding of low-level programming can further enhance earning potential.

Is a Rust developer in demand?

Rust developers are increasingly in demand due to Rust's focus on safety, performance, and concurrency, especially in systems programming, embedded systems, and WebAssembly. Companies value skills in Rust alongside knowledge of related tools like Cargo and familiarity with multi-threaded programming, leading to growing job opportunities in the tech industry.

What are the most commonly searched types of Rust Developer jobs in Boston, MA?

The most popular types of Rust Developer jobs in Boston, MA are:

What are popular job titles related to Rust Developer jobs in Boston, MA?

For Rust Developer jobs in Boston, MA, the most frequently searched job titles are:

What job categories do people searching Rust Developer jobs in Boston, MA look for?

The top searched job categories for Rust Developer jobs in Boston, MA are:

Infographic showing various Rust Developer job openings in Boston, MA as of August 2026, with employment types broken down into 84% Full Time, 5% Part Time, and 11% Contract. Highlights an 82% Physical, 5% Hybrid, and 13% Remote job distribution, with an average salary of $119,394 per year, or $57.4 per hour.

Lead Software Architect, Rust

Anduril Industries

Waltham, MA • On-site

Full-time

Posted 22 days ago


Key responsibilities

  • Define and drive the architectural vision for large-scale C2 software systems that ingest, fuse, and act on data from diverse sensors in real time

  • Lead the design and implementation of performant, real-time, numerics-heavy algorithms in Rust and/or C++ at production scale

  • Partner closely with research scientists to transition advanced algorithms from prototype into tactical, deployed code


Anduril rating

9.1

Company rating: 9.1 out of 10

Anduril

Based on 17 frontline employees who took The Breakroom Quiz

7.4

Company rating compared to similar companies: 7.4 out of 10

Manufacturers average

Based on 76,674 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE TEAM

At Anduril, our Battelspace Awareness Command and Control Software team specializes in solving complex, real-world problems through cutting-edge algorithms and intelligent software integrations. Operating in small, innovative teams, we push the boundaries of what's possible to deliver advanced technologies with mission-critical applications. Our commitment doesn't end with academic research or proof-of-concept experiments; we measure our success by the real-world impact of our deployed solutions. 

ABOUT THE JOB 

We are looking for a Lead Software Architect to join our rapidly growing C2 Systems team in Waltham, MA. In this role, you will be responsible for defining the architectural direction of large-scale, real-time, mission-critical C2 software that powers Anduril's air and missile defense and battlespace awareness capabilities. You will lead the design of high-performance systems spanning tactical edge deployments to distributed backend infrastructure, make critical trade-offs between performance, modularity, and maintainability at scale, and mentor senior engineers across the C2 organization. This will require deep expertise in modern C++ and Rust, experience architecting numerics-heavy real-time systems, fluency with asynchronous/multithreaded programming (e.g., Tokio), and a strong grasp of the complex intersection of software and math - including state estimation, target tracking, optimization, and dynamic programming (MCP / Bellman equations) . If you are someone who thrives on ambitious defense problems, enjoys troubleshooting real-world systems where issues could range from electromagnetics to faulty bit encodings to incorrect math assumptions, and wants to build software that is beyond a proof-of-concept - part of real tactical code deployed to the warfighter - then this role is for you

WHAT YOU'LL DO
  • Define and drive the architectural vision for large-scale C2 software systems that ingest, fuse, and act on data from diverse sensors in real time
  • Lead the design and implementation of performant, real-time, numerics-heavy algorithms in Rust and/or C++ at production scale
  • Partner closely with research scientists to transition advanced algorithms (target tracking, state estimation, sensor-effector pairing, asset scheduling) from prototype into tactical, deployed code
  • Make high-leverage architectural trade-offs across performance, modularity, testability, and maintainability for mission-critical, edge-deployed systems
  • Mentor and technically lead senior engineers, setting coding standards, review processes, and CI/CD best practices across the team
  • Engage directly with customers (DoD agencies, Army, Air Force, MDA, SCO) to ensure successful outcomes for mission-critical needs
  • Troubleshoot complex, real-world system issues spanning software, math assumptions, sensor behavior, and networking
  • Contribute to all phases of the software development lifecycle including prototyping, modeling & simulation, field testing, and deployment
  • Help shape hiring and technical growth of the broader C2 organization as it hyper scales
REQUIRED QUALIFICATIONS
  • 10+ years of software engineering experience with a Bachelor's degree (or equivalent) in Computer Science, Applied/Computational Mathematics, Electrical Engineering, Aerospace Engineering, Controls/Dynamical Systems, Statistics, or related field
  • Expert-level proficiency in modern C++ and/or Rust, including asynchronous and multithreaded programming (e.g., Tokio for Rust)
  • Proven experience architecting large-scale, production-grade codebases in real-time or high-performance environments
  • Deep experience writing performant, real-time software with numerics-heavy algorithms
  • Strong foundation in applied mathematics: probability theory, linear algebra, optimization, differential equations (ODEs), and statistics
  • Experience with CI/CD, unit testing, git version control, and microservices
  • Eligible to obtain and maintain an active U.S. Secret security clearance
PREFERRED QUALIFICATIONS
  • M.S. or Ph.D. in a technical field (dual academic background in software + math highly valued)
  • Domain expertise in target tracking, state estimation, Kalman filters, sensor fusion, or signal processing 
  • Prior DoD program experience (Army, Air Force, MDA, SCO, Navy)
  • Experience with GPU / CUDA kernel development

We request transcripts as part of the early application process to understand your academic background and how your coursework supports the skills deemed critical for the role. Transcripts help us assess your technical and analytical abilities, complementing our interview process in which we also evaluate practical experience and cultural fit. If you choose not to share your transcripts, you will need to provide detailed information regarding your academic performance in relevant courses, including projects and coursework specifics, to ensure we evaluate your academic accomplishments properly. If you do provide academic transcripts, feel free to redact non-technical information (e.g., student ID, dates, non-technical coursework, etc.). Unofficial transcripts obtained online acceptable for this assessment.


 

Working at Anduril

About Anduril, in their own words

From Anduril

As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.


What Anduril employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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